Added notes to the TODO. Matt, please check and modify TODO as required :)
[MenuTunes.git] / StatusWindow.m
index 946e544..a2a223a 100755 (executable)
+//
+//  StatusWindow.m
+//  MenuTunes
+//
+//  Created by Matt L. Judy on Sat Feb 22 2003.
+//  Copyright (c) 2003 NibFile.com. All rights reserved.
+//
+
 #import "StatusWindow.h"
 
+
+@interface StatusWindow (Private)
+- (void)buildStatusWindow;
+@end
+
+
 @implementation StatusWindow
 
-- (id)initWithContentRect:(NSRect)rect styleMask:(unsigned int)mask backing:(NSBackingStoreType)type defer:(BOOL)flag
+- (id)initWithContentView:(NSView *)contentView
+                 exitMode:(ITTransientStatusWindowExitMode)exitMode
+           backgroundType:(ITTransientStatusWindowBackgroundType)backgroundType
 {
-    if ( (self = [super initWithContentRect:rect styleMask:NSBorderlessWindowMask backing:type defer:flag]) )
-    {
-        [self setHasShadow:NO];
-        [self setOpaque:NO];
-        [self setLevel:NSStatusWindowLevel];
-        [self setIgnoresMouseEvents:YES];
-        [self setBackgroundColor:[NSColor colorWithCalibratedRed:0.5 green:0.5 blue:0.5 alpha:0.6]];
+    if ( ( self = [super initWithContentView:contentView
+                               exitMode:exitMode
+                         backgroundType:backgroundType]) ) {
+     // Default images and text.
+        image = [NSImage imageNamed:@"NSApplicationIcon"];
+        text  = @"No string set yet.";
+        [self buildStatusWindow];
     }
     return self;
 }
 
+- (void)buildStatusWindow
+{
+    NSRect        imageRect;
+    NSRect        textRect;
+    float         imageWidth    = 0.0;
+    float         imageHeight   = 0.0;
+    float         textWidth     = 0.0;
+    float         textHeight    = 0.0;
+    float         contentHeight = 0.0;
+    float         windowWidth   = 0.0;
+    float         windowHeight  = 0.0;
+    NSArray      *lines         = [text componentsSeparatedByString:@"\n"];
+    id                   oneLine       = nil;
+    NSEnumerator *lineEnum      = [lines objectEnumerator];
+    NSFont       *font          = [NSFont fontWithName:@"Lucida Grande Bold" size:18];
+    NSDictionary *attr          = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
+    
+     // Get image width and height.
+    imageWidth  = [image size].width;
+    imageHeight = [image size].height;
+    
+     // Iterate over each line to get text width and height
+    while ( (oneLine = [lineEnum nextObject]) ) {
+         // Get the width of one line, adding 8.0 because Apple sucks donkey rectum.
+        float oneLineWidth = ( [oneLine sizeWithAttributes:attr].width + 8.0 );
+         // Add the height of this line to the total text height
+        textHeight += [oneLine sizeWithAttributes:attr].height;
+         // If this line wider than the last one, set it as the text width.
+        textWidth = ( ( textWidth > oneLineWidth ) ? textWidth : oneLineWidth );
+    }
+    
+     // Add 4.0 to the final textHeight to accomodate the shadow.
+    textHeight += 4.0;
+    
+     // Set the content height to the greater of the text and image heights.
+    contentHeight = ( ( imageHeight > textHeight ) ? imageHeight : textHeight );
+    
+     // Setup the Window, and remove all its contentview's subviews.
+    windowWidth  = ( SW_PAD + imageWidth + SW_SPACE + textWidth + SW_PAD );
+    windowHeight = ( SW_PAD + contentHeight + SW_PAD );
+    [self setFrame:NSMakeRect(SW_BORDER, SW_BORDER, windowWidth, windowHeight) display:YES];
+    [[[self contentView] subviews] makeObjectsPerformSelector:@selector(removeFromSuperview)];
+    
+     // Setup, position, fill, and add the image view to the content view.
+    imageRect = NSMakeRect( SW_PAD,
+                            (SW_PAD + ((contentHeight - imageHeight) / 2)),
+                            imageWidth,
+                            imageHeight );
+    imageView = [[[NSImageView alloc] initWithFrame:imageRect] autorelease];
+    [imageView setImage:image];
+    [[self contentView] addSubview:imageView];
+    
+     // Setup, position, fill, and add the text view to the content view.
+    textRect = NSMakeRect( (SW_PAD + imageWidth + SW_SPACE),
+                           (SW_PAD + ((contentHeight - textHeight) / 2)),
+                           textWidth,
+                           textHeight);
+    textField = [[[ITTextField alloc] initWithFrame:textRect] autorelease];
+    [textField setEditable:NO];
+    [textField setSelectable:NO];
+    [textField setBordered:NO];
+    [textField setDrawsBackground:NO];
+    [textField setFont:[NSFont fontWithName:@"Lucida Grande Bold" size:18]];
+    [textField setTextColor:[NSColor whiteColor]];
+    [textField setCastsShadow:YES];
+    [textField setStringValue:text];
+    [[self contentView] addSubview:textField];
+
+    [[self contentView] setNeedsDisplay:YES];
+    
+}
+
+- (void)setImage:(NSImage *)newImage
+{
+    [image autorelease];
+    image = [newImage copy];
+    [self buildStatusWindow];
+}
+
+- (void)setText:(NSString *)newText
+{
+    [text autorelease];
+    text = [newText copy];
+    [self buildStatusWindow];
+}
+
+
+
 @end