- (void)setLatestSongIdentifier:(NSString *)newIdentifier;
- (void)applicationLaunched:(NSNotification *)note;
- (void)applicationTerminated:(NSNotification *)note;
+
+- (void)invalidateStatusWindowUpdateTimer;
@end
static MainController *sharedController;
if ( ( self = [super init] ) ) {
sharedController = self;
+ _statusWindowUpdateTimer = nil;
+
remoteArray = [[NSMutableArray alloc] initWithCapacity:1];
[[PreferencesController sharedPrefs] setController:self];
statusWindowController = [StatusWindowController sharedController];
int rating = -1;
int playCount = -1;
+ //If we're already visible and the setting says so, vanish instead of displaying again.
+ if ([[StatusWindowController sharedController] currentStatusWindowType] == StatusWindowTrackInfoType && [[StatusWindow sharedWindow] visibilityState] == ITWindowVisibleState) {
+ [self invalidateStatusWindowUpdateTimer];
+ [[StatusWindow sharedWindow] vanish:nil];
+ return;
+ }
+
ITDebugLog(@"Showing track info status window.");
NS_DURING
[self networkError:localException];
NS_ENDHANDLER
_timeUpdateCount = 0;
- [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(updateTime:) userInfo:nil repeats:YES];
+ [self invalidateStatusWindowUpdateTimer];
+ _statusWindowUpdateTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(updateTime:) userInfo:nil repeats:YES];
}
if ( [df boolForKey:@"showTrackNumber"] ) {
- (void)updateTime:(NSTimer *)timer
{
+ StatusWindow *sw = [StatusWindow sharedWindow];
_timeUpdateCount++;
- if (_timeUpdateCount > (int)[df floatForKey:@"statusWindowVanishDelay"] - 1) {
- NSString *time = nil;
+ if (_timeUpdateCount < (int)[sw exitDelay] + (int)[[sw exitEffect] effectTime] + (int)[[sw entryEffect] effectTime]) {
+ NSString *time = nil, *length;
NS_DURING
- time = [NSString stringWithFormat:@"%@: %@ / %@",
- NSLocalizedString(@"time", @"Time"),
- [[self currentRemote] currentSongElapsed],
- [[self currentRemote] currentSongLength]];
- [[StatusWindowController sharedController] updateTime:time];
+ length = [[self currentRemote] currentSongLength];
+ if (length) {
+ time = [NSString stringWithFormat:@"%@: %@ / %@",
+ NSLocalizedString(@"time", @"Time"),
+ [[self currentRemote] currentSongElapsed],
+ length];
+ [[StatusWindowController sharedController] updateTime:time];
+ }
NS_HANDLER
[self networkError:localException];
NS_ENDHANDLER
+ } else {
+ [self invalidateStatusWindowUpdateTimer];
+ }
+}
+
+- (void)invalidateStatusWindowUpdateTimer
+{
+ if (_statusWindowUpdateTimer) {
+ [_statusWindowUpdateTimer invalidate];
+ _statusWindowUpdateTimer = nil;
}
}
[self networkError:localException];
NS_ENDHANDLER
+ [self invalidateStatusWindowUpdateTimer];
+
ITDebugLog(@"Showing upcoming songs status window.");
NS_DURING
if (numSongs > 0) {
int curTrack = [[self currentRemote] currentSongIndex];
int i;
- for (i = curTrack + 1; i <= curTrack + numSongsInAdvance; i++) {
- if (i <= numSongs) {
+ for (i = curTrack + 1; i <= curTrack + numSongsInAdvance && i <= numSongs; i++) {
+ if ([[self currentRemote] songEnabledAtIndex:i]) {
[songList addObject:[[self currentRemote] songTitleAtIndex:i]];
- }
+ } else {
+ numSongsInAdvance++;
+ }
}
if ([songList count] == 0) {
[[self currentRemote] setVolume:volume];
// Show volume status window
+ [self invalidateStatusWindowUpdateTimer];
[statusWindowController showVolumeWindowWithLevel:dispVol];
NS_HANDLER
[self networkError:localException];
[[self currentRemote] setVolume:volume];
//Show volume status window
+ [self invalidateStatusWindowUpdateTimer];
[statusWindowController showVolumeWindowWithLevel:dispVol];
NS_HANDLER
[self networkError:localException];
[[self currentRemote] setCurrentSongRating:rating];
//Show rating status window
+ [self invalidateStatusWindowUpdateTimer];
[statusWindowController showRatingWindowWithRating:rating];
NS_HANDLER
[self networkError:localException];
[[self currentRemote] setCurrentSongRating:rating];
//Show rating status window
+ [self invalidateStatusWindowUpdateTimer];
[statusWindowController showRatingWindowWithRating:rating];
NS_HANDLER
[self networkError:localException];
[[self currentRemote] setRepeatMode:repeatMode];
//Show loop status window
+ [self invalidateStatusWindowUpdateTimer];
[statusWindowController showRepeatWindowWithMode:repeatMode];
NS_HANDLER
[self networkError:localException];
[[self currentRemote] setShuffleEnabled:newShuffleEnabled];
//Show shuffle status window
ITDebugLog(@"Setting shuffle mode to %i", newShuffleEnabled);
+ [self invalidateStatusWindowUpdateTimer];
[statusWindowController showShuffleWindow:newShuffleEnabled];
NS_HANDLER
[self networkError:localException];
ITDebugLog(@"Toggling shufflability.");
[[self currentRemote] setCurrentSongShufflable:flag];
//Show song shufflability status window
+ [self invalidateStatusWindowUpdateTimer];
[statusWindowController showSongShufflabilityWindow:flag];
NS_HANDLER
[self networkError:localException];
- (void)remoteServerFound:(id)sender
{
if (![networkController isServerOn] && ![networkController isConnectedToServer]) {
+ [self invalidateStatusWindowUpdateTimer];
[[StatusWindowController sharedController] showReconnectQueryWindow];
}
}
ITDebugLog(@"Remote exception thrown: %@: %@", [exception name], [exception reason]);
if ( ((exception == nil) || [[exception name] isEqualToString:NSPortTimeoutException]) && [networkController isConnectedToServer]) {
//NSRunCriticalAlertPanel(@"Remote MenuTunes Disconnected", @"The MenuTunes server you were connected to stopped responding or quit. MenuTunes will revert back to the local player.", @"OK", nil, nil);
+ [self invalidateStatusWindowUpdateTimer];
[[StatusWindowController sharedController] showNetworkErrorQueryWindow];
if ([self disconnectFromServer]) {
[[PreferencesController sharedPrefs] resetRemotePlayerTextFields];