-\f3\b0\fs20 \cf0 \ulnone \
- Priority: SHOWSTOPPER\
- Status: Analyze\
- Issue: Menu - Rebuild speed is abyssmal. It needs to take less than half a second.\
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- Priority: SHOWSTOPPER\
- Status: Analyze\
- Issue: HotKeys - FKeys must be made to work without a modifier key.\
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- Priority: SHOWSTOPPER\
- Status: Analyze\
- Issue: HotKeys - Hotkeys which use the space bar must show "Space" in the menu.\
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- Priority: SHOWSTOPPER\
- Status: Build\
- Issue: MainController - Must have hooks (comments) to call the Status Window.\
- - Must be able to easily access the data for display.\
- \'a5 Song paused (show song info window)\
- \'a5 Song resumed (show song info window)\
- \'a5 Song changed (show song info window)\
- \'a5 Song info requested (show song info window)\
- \'a5 Upcoming songs requested (show upcoming songs window)\
- \'a5 Volume changed (show volume window)\
- \'a5 Rating changed (show song info window, forcing rating to show)\
- \'a5 Loop mode changed (show loop mode window)\
- \'a5 Shuffle mode changed (show shuffle mode window)\
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- Priority: SHOWSTOPPER\
- Status: Build\
- Issue: StatusWindows - Must be integrated into MT.\
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- Priority: SHOWSTOPPER\
- Status: Assigned\
- Issue: StatusWindows - Need additional icons.\
- \'a5 Shuffle (text will show mode)\
- \'a5 Loop (text will show mode)\
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- Priority: SHOWSTOPPER\
- Status: Build\
- Issue: Preferences - Must be made to work again.\
- \
- Priority: SHOWSTOPPER\
- Status: Assigned\
- Issue: Registration - Add in eSellerate validation, and nag reminder.\
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- Priority: SHOWSTOPPER\
- Status: Assigned\
- Issue: Menu - Shows "No Song" when one is playing. (if not in a playlist?)\
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- Priority: SHOWSTOPPER\
- Status: Assigned\
- Issue: Menu - Equalizer presets - Switching does not work.\
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- Priority: SHOWSTOPPER\
- Status: Assigned\
- Issue: Menu - Show <Player> - Does not work.\
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- Priority: SHOWSTOPPER\
- Status: Assigned\
- Issue: Preferences - Show Player - Needs to show the player name (Show iTunes).\
- \
- Priority: SHOWSTOPPER\
- Status: Assigned\
- Issue: Menu - Does not revert to its "Player not launched" state when player quits \