Fixed networking problems, hopefully.
[MenuTunes.git] / NetworkController.m
index 230e136..24e8264 100755 (executable)
@@ -14,6 +14,7 @@
 #import "NetworkController.h"
 #import "MainController.h"
 #import "NetworkObject.h"
+#import "PreferencesController.h"
 #import <ITFoundation/ITDebug.h>
 #import <ITFoundation/ITFoundation.h>
 
@@ -82,6 +83,7 @@ static NetworkController *sharedController;
             [serverConnection release];
             [serverPort release];
             ITDebugLog(@"Error starting server!");
+            return;
         NS_ENDHANDLER
         ITDebugLog(@"Started server.");
         if (!name) {
@@ -101,6 +103,7 @@ static NetworkController *sharedController;
         }
         [service publish];
         serverOn = YES;
+        ITDebugLog(@"Server service published.");
     } else if (serverOn && !status && [serverConnection isValid]) {
         //Turn off
         [service stop];
@@ -112,7 +115,7 @@ static NetworkController *sharedController;
     }
 }
 
-- (BOOL)connectToHost:(NSString *)host
+- (int)connectToHost:(NSString *)host
 {
     NSData *fullPass = [[NSUserDefaults standardUserDefaults] dataForKey:@"connectPassword"];
     unsigned char buffer;
@@ -132,11 +135,12 @@ static NetworkController *sharedController;
         clientConnection = [[NSConnection connectionWithReceivePort:nil sendPort:clientPort] retain];
         [clientConnection setReplyTimeout:5];
         clientProxy = [[clientConnection rootProxy] retain];
+        connectedToServer = YES;
     NS_HANDLER
         [clientConnection release];
         [clientPort release];
         ITDebugLog(@"Connection to host failed: %@", host);
-        return NO;
+        return 0;
     NS_ENDHANDLER
     
     if (!clientProxy) {
@@ -146,22 +150,32 @@ static NetworkController *sharedController;
     }
     
     if ([clientProxy requiresPassword]) {
+        ITDebugLog(@"Server requires password.");
+        //Check to see if a password is set in defaults
+        if ([[NSUserDefaults standardUserDefaults] dataForKey:@"connectPassword"] == nil) {
+            ITDebugLog(@"Asking for password.");
+            if (![[PreferencesController sharedPrefs] showPasswordPanel]) {
+                ITDebugLog(@"Giving up connection attempt.");
+                [self disconnect];
+                return -1;
+            }
+        }
+        
+        //Send the password
         ITDebugLog(@"Sending password.");
-        if (![clientProxy sendPassword:[[NSUserDefaults standardUserDefaults] dataForKey:@"connectPassword"]]) {
+        while (![clientProxy sendPassword:[[NSUserDefaults standardUserDefaults] dataForKey:@"connectPassword"]]) {
             ITDebugLog(@"Invalid password!");
-            [self disconnect];
-            if ( NSRunCriticalAlertPanel(@"Invalid Password", @"The MenuTunes server you attempted to connect to rejected your password. Would you like to try to reconnect?.", @"Yes", @"No", nil) == NSOKButton ) {
-                return [self connectToHost:host];
-            } else {
-                return NO;
+            if (![[PreferencesController sharedPrefs] showInvalidPasswordPanel]) {
+                ITDebugLog(@"Giving up connection attempt.");
+                [self disconnect];
+                return -1;
             }
         }
     }
     
     ITDebugLog(@"Connected to host: %@", host);
     [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(disconnect) name:NSConnectionDidDieNotification object:clientConnection];
-    connectedToServer = YES;
-    return YES;
+    return 1;
 }
 
 - (BOOL)disconnect
@@ -270,7 +284,6 @@ static NetworkController *sharedController;
 - (void)netServiceDidResolveAddress:(NSNetService *)sender
 {
     ITDebugLog(@"Resolved service named %@.", [sender name]);
-    NSLog(@"Resolved service named %@.", [sender name]);
     [[NSNotificationCenter defaultCenter] postNotificationName:@"ITMTFoundNetService" object:nil];
     [sender stop];
 }