- //[timer invalidate];
- //
-
- /*if ([networkController checkForServerAtHost:[df stringForKey:@"sharedPlayerHost"]]) {
- ITDebugLog(@"Remote server found.");
- [timer invalidate];
- if (![networkController isServerOn] && ![networkController isConnectedToServer]) {
- [[StatusWindowController sharedController] showReconnectQueryWindow];
- }
- } else {
- ITDebugLog(@"Remote server not found.");
- }*/