@"ToggleShuffle",
@"ToggleLoop",
@"PopupMenu",
+ @"SetRating0",
+ @"SetRating1",
+ @"SetRating2",
+ @"SetRating3",
+ @"SetRating4",
+ @"SetRating5",
nil];
hotKeyNamesArray = [[NSArray alloc] initWithObjects:@"Play/Pause",
@"Toggle Shuffle",
@"Toggle Loop",
@"Pop-up status menu",
+ [NSString stringWithUTF8String:"Set Rating: ☆☆☆☆☆"],
+ [NSString stringWithUTF8String:"Set Rating: ★☆☆☆☆"],
+ [NSString stringWithUTF8String:"Set Rating: ★★☆☆☆"],
+ [NSString stringWithUTF8String:"Set Rating: ★★★☆☆"],
+ [NSString stringWithUTF8String:"Set Rating: ★★★★☆"],
+ [NSString stringWithUTF8String:"Set Rating: ★★★★★"],
nil];
hotKeysDictionary = [[NSMutableDictionary alloc] init];
controller = nil;
[self setupUI]; // Sets up additional UI
[window setDelegate:self];
[menuTableView reloadData];
+ [hotKeysTableView reloadData];
[hotKeysTableView setDoubleAction:@selector(hotKeysTableViewDoubleClicked:)];
//Change the launch player checkbox to the proper name
@"trackInfo",
@"upcomingSongs",
@"playlists",
+ @"artists",
+ @"albums",
@"eqPresets",
@"songRating",
@"playPause",
submenuItems = [[NSArray alloc] initWithObjects:
@"upcomingSongs",
@"playlists",
+ @"artists",
+ @"albums",
@"eqPresets",
@"songRating",
nil];
[df setObject:myItems forKey:@"menu"];
[df synchronize];
+ [[controller menuController] performSelector:@selector(rebuildSubmenus) withObject:nil afterDelay:0.0];
+
//If we're connected over a network, refresh the menu immediately
if ([[NetworkController sharedController] isConnectedToServer]) {
[controller timerUpdate];