#import "MainController.h"
#import "MenuController.h"
#import "PreferencesController.h"
+#import "NetworkController.h"
#import <ITKit/ITHotKeyCenter.h>
#import <ITKit/ITHotKey.h>
#import <ITKit/ITKeyCombo.h>
+#import "StatusWindow.h"
#import "StatusWindowController.h"
#import "StatusItemHack.h"
sharedController = self;
remoteArray = [[NSMutableArray alloc] initWithCapacity:1];
- statusWindowController = [[StatusWindowController alloc] init];
+ statusWindowController = [StatusWindowController sharedController];
menuController = [[MenuController alloc] init];
df = [[NSUserDefaults standardUserDefaults] retain];
+ timerUpdating = NO;
+ blinged = NO;
}
return self;
}
- (void)applicationDidFinishLaunching:(NSNotification *)note
{
+ //Turn on debug mode if needed
+ if ([df boolForKey:@"ITDebugMode"]) {
+ SetITDebugMode(YES);
+ }
+
currentRemote = [self loadRemote];
- [currentRemote begin];
+ [[self currentRemote] begin];
+
+ //Turn on network stuff if needed
+ networkController = [[NetworkController alloc] init];
+ if ([df boolForKey:@"enableSharing"]) {
+ [self setServerStatus:YES];
+ } else if ([df boolForKey:@"useSharedPlayer"]) {
+ if (![self connectToServer]) {
+ [NSTimer scheduledTimerWithTimeInterval:45 target:self selector:@selector(checkForRemoteServer:) userInfo:nil repeats:YES];
+ }
+ }
//Setup for notification of the remote player launching or quitting
[[[NSWorkspace sharedWorkspace] notificationCenter]
initWithStatusBar:[NSStatusBar systemStatusBar]
withLength:NSSquareStatusItemLength];
- if ([currentRemote playerRunningState] == ITMTRemotePlayerRunning) {
- [self applicationLaunched:nil];
- } else {
- if ([df boolForKey:@"LaunchPlayerWithMT"])
- {
- [self showPlayer];
- }
- else
- {
- [self applicationTerminated:nil];
+ bling = [[MTBlingController alloc] init];
+ [self blingTime];
+ registerTimer = [[NSTimer scheduledTimerWithTimeInterval:10.0
+ target:self
+ selector:@selector(blingTime)
+ userInfo:nil
+ repeats:YES] retain];
+
+ NS_DURING
+ if ([[self currentRemote] playerRunningState] == ITMTRemotePlayerRunning) {
+ [self applicationLaunched:nil];
+ } else {
+ if ([df boolForKey:@"LaunchPlayerWithMT"])
+ [self showPlayer];
+ else
+ [self applicationTerminated:nil];
}
- }
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
[statusItem setImage:[NSImage imageNamed:@"MenuNormal"]];
[statusItem setAlternateImage:[NSImage imageNamed:@"MenuInverted"]];
+
+ [networkController startRemoteServerSearch];
+ [NSApp deactivate];
}
- (ITMTRemote *)loadRemote
{
NSString *folderPath = [[NSBundle mainBundle] builtInPlugInsPath];
-
+ ITDebugLog(@"Gathering remotes.");
if (folderPath) {
NSArray *bundlePathList = [NSBundle pathsForResourcesOfType:@"remote" inDirectory:folderPath];
NSEnumerator *enumerator = [bundlePathList objectEnumerator];
if ([remoteClass conformsToProtocol:@protocol(ITMTRemote)] &&
[remoteClass isKindOfClass:[NSObject class]]) {
-
id remote = [remoteClass remote];
+ ITDebugLog(@"Adding remote at path %@", bundlePath);
[remoteArray addObject:remote];
}
}
#pragma mark INSTANCE METHODS
/*************************************************************************/
-- (void)startTimerInNewThread
+/*- (void)startTimerInNewThread
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
userInfo:nil
repeats:YES] retain];
[runLoop run];
+ ITDebugLog(@"Timer started.");
[pool release];
+}*/
+
+- (void)setBlingTime:(NSDate*)date
+{
+ NSMutableDictionary *globalPrefs;
+ [df synchronize];
+ globalPrefs = [[df persistentDomainForName:@".GlobalPreferences"] mutableCopy];
+ if (date) {
+ [globalPrefs setObject:date forKey:@"ITMTTrialStart"];
+ } else {
+ [globalPrefs removeObjectForKey:@"ITMTTrialStart"];
+ }
+ [df setPersistentDomain:globalPrefs forName:@".GlobalPreferences"];
+ [df synchronize];
+ [globalPrefs release];
+}
+
+- (NSDate*)getBlingTime
+{
+ [df synchronize];
+ return [[df persistentDomainForName:@".GlobalPreferences"] objectForKey:@"ITMTTrialStart"];
+}
+
+- (void)blingTime
+{
+ NSDate *now = [NSDate date];
+ if (![self blingBling]) {
+ if ( (! [self getBlingTime] ) || ([now timeIntervalSinceDate:[self getBlingTime]] < 0) ) {
+ [self setBlingTime:now];
+ }
+ if ( ([now timeIntervalSinceDate:[self getBlingTime]] >= 604800) && (blinged != YES) ) {
+ blinged = YES;
+ [statusItem setEnabled:NO];
+ [self clearHotKeys];
+ if ([refreshTimer isValid]) {
+ [refreshTimer invalidate];
+ }
+ [statusWindowController showRegistrationQueryWindow];
+ }
+ } else {
+ if (blinged) {
+ [statusItem setEnabled:YES];
+ [self setupHotKeys];
+ if (![refreshTimer isValid]) {
+ [refreshTimer release];
+ refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:0.5
+ target:self
+ selector:@selector(timerUpdate)
+ userInfo:nil
+ repeats:YES] retain];
+ }
+ blinged = NO;
+ }
+ [self setBlingTime:nil];
+ }
+}
+
+- (void)blingNow
+{
+ [bling showPanel];
+}
+
+- (BOOL)blingBling
+{
+ if ( ! ([bling checkDone] == 2475) ) {
+ return NO;
+ } else {
+ return YES;
+ }
}
- (BOOL)songIsPlaying
{
- return ( ! ([[currentRemote playerStateUniqueIdentifier] isEqualToString:@"0-0"]) );
+ NSString *identifier;
+ NS_DURING
+ identifier = [[self currentRemote] playerStateUniqueIdentifier];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+ return ( ! ([identifier isEqualToString:@"0-0"]) );
}
- (BOOL)radioIsPlaying
{
- return ( [currentRemote currentPlaylistClass] == ITMTRemotePlayerRadioPlaylist );
+ ITMTRemotePlayerPlaylistClass class;
+ NS_DURING
+ class = [[self currentRemote] currentPlaylistClass];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+ return (class == ITMTRemotePlayerRadioPlaylist );
}
- (BOOL)songChanged
{
- return ( ! [[currentRemote playerStateUniqueIdentifier] isEqualToString:_latestSongIdentifier] );
+ NSString *identifier;
+ NS_DURING
+ identifier = [[self currentRemote] playerStateUniqueIdentifier];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+ return ( ! [identifier isEqualToString:_latestSongIdentifier] );
}
- (NSString *)latestSongIdentifier
- (void)setLatestSongIdentifier:(NSString *)newIdentifier
{
+ ITDebugLog(@"Setting latest song identifier to %@", newIdentifier);
[_latestSongIdentifier autorelease];
_latestSongIdentifier = [newIdentifier copy];
}
- (void)timerUpdate
{
- //This huge if statement is being nasty
- /*if ( ( [self songChanged] ) ||
- ( ([self radioIsPlaying]) && (latestPlaylistClass != ITMTRemotePlayerRadioPlaylist) ) ||
- ( (! [self radioIsPlaying]) && (latestPlaylistClass == ITMTRemotePlayerRadioPlaylist) ) )*/
+ if ([networkController isConnectedToServer]) {
+ [statusItem setMenu:[menuController menu]];
+ }
- if ( [self songChanged] ) {
- [self setLatestSongIdentifier:[currentRemote playerStateUniqueIdentifier]];
- latestPlaylistClass = [currentRemote currentPlaylistClass];
- [menuController rebuildSubmenus];
-
- if ( [df boolForKey:@"showSongInfoOnChange"] ) {
-// [self performSelector:@selector(showCurrentTrackInfo) withObject:nil afterDelay:0.0];
- }
+ if ( [self songChanged] && (timerUpdating != YES) ) {
+ ITDebugLog(@"The song changed.");
+ timerUpdating = YES;
+
+ NS_DURING
+ latestPlaylistClass = [[self currentRemote] currentPlaylistClass];
+ [menuController rebuildSubmenus];
+
+ if ( [df boolForKey:@"showSongInfoOnChange"] ) {
+ [self performSelector:@selector(showCurrentTrackInfo) withObject:nil afterDelay:0.0];
+ }
+
+ [self setLatestSongIdentifier:[[self currentRemote] playerStateUniqueIdentifier]];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+
+ timerUpdating = NO;
}
}
- (void)menuClicked
{
- if ([currentRemote playerRunningState] == ITMTRemotePlayerRunning) {
- [statusItem setMenu:[menuController menu]];
- } else {
- [statusItem setMenu:[menuController menuForNoPlayer]];
+ ITDebugLog(@"Menu clicked.");
+ if ([networkController isConnectedToServer]) {
+ //Used the cached version
+ return;
}
+
+ NS_DURING
+ if ([[self currentRemote] playerRunningState] == ITMTRemotePlayerRunning) {
+ [statusItem setMenu:[menuController menu]];
+ } else {
+ [statusItem setMenu:[menuController menuForNoPlayer]];
+ }
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
}
//
- (void)playPause
{
- ITMTRemotePlayerPlayingState state = [currentRemote playerPlayingState];
-
- if (state == ITMTRemotePlayerPlaying) {
- [currentRemote pause];
- } else if ((state == ITMTRemotePlayerForwarding) || (state == ITMTRemotePlayerRewinding)) {
- [currentRemote pause];
- [currentRemote play];
- } else {
- [currentRemote play];
- }
+ NS_DURING
+ ITMTRemotePlayerPlayingState state = [[self currentRemote] playerPlayingState];
+ ITDebugLog(@"Play/Pause toggled");
+ if (state == ITMTRemotePlayerPlaying) {
+ [[self currentRemote] pause];
+ } else if ((state == ITMTRemotePlayerForwarding) || (state == ITMTRemotePlayerRewinding)) {
+ [[self currentRemote] pause];
+ [[self currentRemote] play];
+ } else {
+ [[self currentRemote] play];
+ }
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
[self timerUpdate];
}
- (void)nextSong
{
- [currentRemote goToNextSong];
-
+ ITDebugLog(@"Going to next song.");
+ NS_DURING
+ [[self currentRemote] goToNextSong];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
[self timerUpdate];
}
- (void)prevSong
{
- [currentRemote goToPreviousSong];
-
+ ITDebugLog(@"Going to previous song.");
+ NS_DURING
+ [[self currentRemote] goToPreviousSong];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
[self timerUpdate];
}
- (void)fastForward
{
- [currentRemote forward];
-
+ ITDebugLog(@"Fast forwarding.");
+ NS_DURING
+ [[self currentRemote] forward];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
[self timerUpdate];
}
- (void)rewind
{
- [currentRemote rewind];
-
+ ITDebugLog(@"Rewinding.");
+ NS_DURING
+ [[self currentRemote] rewind];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
[self timerUpdate];
}
- (void)selectPlaylistAtIndex:(int)index
{
- [currentRemote switchToPlaylistAtIndex:index];
-
+ ITDebugLog(@"Selecting playlist %i", index);
+ NS_DURING
+ [[self currentRemote] switchToPlaylistAtIndex:index];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
[self timerUpdate];
}
- (void)selectSongAtIndex:(int)index
{
- [currentRemote switchToSongAtIndex:index];
-
+ ITDebugLog(@"Selecting song %i", index);
+ NS_DURING
+ [[self currentRemote] switchToSongAtIndex:index];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
[self timerUpdate];
}
- (void)selectSongRating:(int)rating
{
- [currentRemote setCurrentSongRating:(float)rating / 100.0];
-
+ ITDebugLog(@"Selecting song rating %i", rating);
+ NS_DURING
+ [[self currentRemote] setCurrentSongRating:(float)rating / 100.0];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
[self timerUpdate];
}
- (void)selectEQPresetAtIndex:(int)index
{
- [currentRemote switchToEQAtIndex:index];
-
+ ITDebugLog(@"Selecting EQ preset %i", index);
+ NS_DURING
+ [[self currentRemote] switchToEQAtIndex:index];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
[self timerUpdate];
}
- (void)showPlayer
{
+ ITDebugLog(@"Beginning show player.");
if ( ( playerRunningState == ITMTRemotePlayerRunning) ) {
- [currentRemote showPrimaryInterface];
+ ITDebugLog(@"Showing player interface.");
+ NS_DURING
+ [[self currentRemote] showPrimaryInterface];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
} else {
- if (![[NSWorkspace sharedWorkspace] launchApplication:[currentRemote playerFullName]]) {
- NSLog(@"MenuTunes: Error Launching Player");
- }
+ ITDebugLog(@"Launching player.");
+ NS_DURING
+ if (![[NSWorkspace sharedWorkspace] launchApplication:[[self currentRemote] playerFullName]]) {
+ ITDebugLog(@"Error Launching Player");
+ }
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
}
+ ITDebugLog(@"Finished show player.");
}
- (void)showPreferences
{
+ ITDebugLog(@"Show preferences.");
[[PreferencesController sharedPrefs] setController:self];
[[PreferencesController sharedPrefs] showPrefsWindow:self];
}
- (void)quitMenuTunes
{
+ ITDebugLog(@"Quitting MenuTunes.");
[NSApp terminate:self];
}
- (void)closePreferences
{
+ ITDebugLog(@"Preferences closed.");
if ( ( playerRunningState == ITMTRemotePlayerRunning) ) {
[self setupHotKeys];
}
{
NSEnumerator *hotKeyEnumerator = [[[ITHotKeyCenter sharedCenter] allHotKeys] objectEnumerator];
ITHotKey *nextHotKey;
-
+ ITDebugLog(@"Clearing hot keys.");
while ( (nextHotKey = [hotKeyEnumerator nextObject]) ) {
[[ITHotKeyCenter sharedCenter] unregisterHotKey:nextHotKey];
}
+ ITDebugLog(@"Done clearing hot keys.");
}
- (void)setupHotKeys
{
ITHotKey *hotKey;
+ ITDebugLog(@"Setting up hot keys.");
+
+ if (playerRunningState == ITMTRemotePlayerNotRunning) {
+ return;
+ }
if ([df objectForKey:@"PlayPause"] != nil) {
+ ITDebugLog(@"Setting up play pause hot key.");
hotKey = [[ITHotKey alloc] init];
[hotKey setName:@"PlayPause"];
[hotKey setKeyCombo:[ITKeyCombo keyComboWithPlistRepresentation:[df objectForKey:@"PlayPause"]]];
}
if ([df objectForKey:@"NextTrack"] != nil) {
+ ITDebugLog(@"Setting up next track hot key.");
hotKey = [[ITHotKey alloc] init];
[hotKey setName:@"NextTrack"];
[hotKey setKeyCombo:[ITKeyCombo keyComboWithPlistRepresentation:[df objectForKey:@"NextTrack"]]];
}
if ([df objectForKey:@"PrevTrack"] != nil) {
+ ITDebugLog(@"Setting up previous track hot key.");
hotKey = [[ITHotKey alloc] init];
[hotKey setName:@"PrevTrack"];
[hotKey setKeyCombo:[ITKeyCombo keyComboWithPlistRepresentation:[df objectForKey:@"PrevTrack"]]];
}
if ([df objectForKey:@"ShowPlayer"] != nil) {
+ ITDebugLog(@"Setting up show player hot key.");
hotKey = [[ITHotKey alloc] init];
[hotKey setName:@"ShowPlayer"];
[hotKey setKeyCombo:[ITKeyCombo keyComboWithPlistRepresentation:[df objectForKey:@"ShowPlayer"]]];
}
if ([df objectForKey:@"TrackInfo"] != nil) {
+ ITDebugLog(@"Setting up track info hot key.");
hotKey = [[ITHotKey alloc] init];
[hotKey setName:@"TrackInfo"];
[hotKey setKeyCombo:[ITKeyCombo keyComboWithPlistRepresentation:[df objectForKey:@"TrackInfo"]]];
}
if ([df objectForKey:@"UpcomingSongs"] != nil) {
+ ITDebugLog(@"Setting up upcoming songs hot key.");
hotKey = [[ITHotKey alloc] init];
[hotKey setName:@"UpcomingSongs"];
[hotKey setKeyCombo:[ITKeyCombo keyComboWithPlistRepresentation:[df objectForKey:@"UpcomingSongs"]]];
}
if ([df objectForKey:@"ToggleLoop"] != nil) {
+ ITDebugLog(@"Setting up toggle loop hot key.");
hotKey = [[ITHotKey alloc] init];
[hotKey setName:@"ToggleLoop"];
[hotKey setKeyCombo:[ITKeyCombo keyComboWithPlistRepresentation:[df objectForKey:@"ToggleLoop"]]];
}
if ([df objectForKey:@"ToggleShuffle"] != nil) {
+ ITDebugLog(@"Setting up toggle shuffle hot key.");
hotKey = [[ITHotKey alloc] init];
[hotKey setName:@"ToggleShuffle"];
[hotKey setKeyCombo:[ITKeyCombo keyComboWithPlistRepresentation:[df objectForKey:@"ToggleShuffle"]]];
}
if ([df objectForKey:@"IncrementVolume"] != nil) {
+ ITDebugLog(@"Setting up increment volume hot key.");
hotKey = [[ITHotKey alloc] init];
[hotKey setName:@"IncrementVolume"];
[hotKey setKeyCombo:[ITKeyCombo keyComboWithPlistRepresentation:[df objectForKey:@"IncrementVolume"]]];
}
if ([df objectForKey:@"DecrementVolume"] != nil) {
+ ITDebugLog(@"Setting up decrement volume hot key.");
hotKey = [[ITHotKey alloc] init];
[hotKey setName:@"DecrementVolume"];
[hotKey setKeyCombo:[ITKeyCombo keyComboWithPlistRepresentation:[df objectForKey:@"DecrementVolume"]]];
}
if ([df objectForKey:@"IncrementRating"] != nil) {
+ ITDebugLog(@"Setting up increment rating hot key.");
hotKey = [[ITHotKey alloc] init];
[hotKey setName:@"IncrementRating"];
[hotKey setKeyCombo:[ITKeyCombo keyComboWithPlistRepresentation:[df objectForKey:@"IncrementRating"]]];
}
if ([df objectForKey:@"DecrementRating"] != nil) {
+ ITDebugLog(@"Setting up decrement rating hot key.");
hotKey = [[ITHotKey alloc] init];
[hotKey setName:@"DecrementRating"];
[hotKey setKeyCombo:[ITKeyCombo keyComboWithPlistRepresentation:[df objectForKey:@"DecrementRating"]]];
[hotKey setAction:@selector(decrementRating)];
[[ITHotKeyCenter sharedCenter] registerHotKey:[hotKey autorelease]];
}
+ ITDebugLog(@"Finished setting up hot keys.");
}
- (void)showCurrentTrackInfo
{
- ITMTRemotePlayerSource source = [currentRemote currentSource];
- NSString *title = [currentRemote currentSongTitle];
+ ITMTRemotePlayerSource source;
+ NSString *title;
NSString *album = nil;
NSString *artist = nil;
NSString *time = nil;
- int trackNumber = 0;
- int trackTotal = 0;
+ NSString *track = nil;
int rating = -1;
+ NS_DURING
+ source = [[self currentRemote] currentSource];
+ title = [[self currentRemote] currentSongTitle];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+
+ ITDebugLog(@"Showing track info status window.");
+
if ( title ) {
if ( [df boolForKey:@"showAlbum"] ) {
- album = [currentRemote currentSongAlbum];
+ NS_DURING
+ album = [[self currentRemote] currentSongAlbum];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
}
if ( [df boolForKey:@"showArtist"] ) {
- artist = [currentRemote currentSongArtist];
+ NS_DURING
+ artist = [[self currentRemote] currentSongArtist];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
}
if ( [df boolForKey:@"showTime"] ) {
- time = [currentRemote currentSongLength];
+ NS_DURING
+ time = [NSString stringWithFormat:@"%@: %@ / %@",
+ @"Time",
+ [[self currentRemote] currentSongElapsed],
+ [[self currentRemote] currentSongLength]];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
}
- if ( [df boolForKey:@"showNumber"] ) {
- trackNumber = [currentRemote currentSongTrack];
- trackTotal = [currentRemote currentAlbumTrackCount];
+ if ( [df boolForKey:@"showTrackNumber"] ) {
+ int trackNo;
+ int trackCount;
+
+ NS_DURING
+ trackNo = [[self currentRemote] currentSongTrack];
+ trackCount = [[self currentRemote] currentAlbumTrackCount];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+
+ if ( (trackNo > 0) || (trackCount > 0) ) {
+ track = [NSString stringWithFormat:@"%@: %i %@ %i",
+ @"Track", trackNo, @"of", trackCount];
+ }
}
- if ( [df boolForKey:@"showRating"] ) {
- rating = ( [currentRemote currentSongRating] * 5 );
+ if ( [df boolForKey:@"showTrackRating"] ) {
+ float currentRating;
+
+ NS_DURING
+ currentRating = [[self currentRemote] currentSongRating];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+
+ if (currentRating >= 0.0) {
+ rating = ( currentRating * 5 );
+ }
}
} else {
album:album
artist:artist
time:time
- trackNumber:trackNumber
- trackTotal:trackTotal
+ track:track
rating:rating];
}
- (void)showUpcomingSongs
{
- int curPlaylist = [currentRemote currentPlaylistIndex];
- int numSongs = [currentRemote numberOfSongsInPlaylistAtIndex:curPlaylist];
-
- if (numSongs > 0) {
- NSMutableArray *songList = [NSMutableArray arrayWithCapacity:5];
- int numSongsInAdvance = [df integerForKey:@"SongsInAdvance"];
- int curTrack = [currentRemote currentSongIndex];
- int i;
-
- for (i = curTrack + 1; i <= curTrack + numSongsInAdvance; i++) {
- if (i <= numSongs) {
- [songList addObject:[currentRemote songTitleAtIndex:i]];
+ int numSongs;
+
+ NS_DURING
+ numSongs = [[self currentRemote] numberOfSongsInPlaylistAtIndex:[[self currentRemote] currentPlaylistIndex]];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+
+ ITDebugLog(@"Showing upcoming songs status window.");
+ NS_DURING
+ if (numSongs > 0) {
+ NSMutableArray *songList = [NSMutableArray arrayWithCapacity:5];
+ int numSongsInAdvance = [df integerForKey:@"SongsInAdvance"];
+ int curTrack = [[self currentRemote] currentSongIndex];
+ int i;
+
+ for (i = curTrack + 1; i <= curTrack + numSongsInAdvance; i++) {
+ if (i <= numSongs) {
+ [songList addObject:[[self currentRemote] songTitleAtIndex:i]];
+ }
}
+
+ [statusWindowController showUpcomingSongsWindowWithTitles:songList];
+ } else {
+ [statusWindowController showUpcomingSongsWindowWithTitles:[NSArray arrayWithObject:NSLocalizedString(@"noUpcomingSongs", @"No upcoming songs.")]];
}
-
- [statusWindowController showUpcomingSongsWindowWithTitles:songList];
-
- } else {
- [statusWindowController showUpcomingSongsWindowWithTitles:[NSArray arrayWithObject:NSLocalizedString(@"noUpcomingSongs", @"No upcoming songs.")]];
- }
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
}
- (void)incrementVolume
{
- float volume = [currentRemote volume];
- float dispVol = volume;
+ NS_DURING
+ float volume = [[self currentRemote] volume];
+ float dispVol = volume;
+ ITDebugLog(@"Incrementing volume.");
+ volume += 0.110;
+ dispVol += 0.100;
+
+ if (volume > 1.0) {
+ volume = 1.0;
+ dispVol = 1.0;
+ }
- volume += 0.110;
- dispVol += 0.100;
+ ITDebugLog(@"Setting volume to %f", volume);
+ [[self currentRemote] setVolume:volume];
- if (volume > 1.0) {
- volume = 1.0;
- dispVol = 1.0;
- }
-
- [currentRemote setVolume:volume];
-
- // Show volume status window
- [statusWindowController showVolumeWindowWithLevel:dispVol];
+ // Show volume status window
+ [statusWindowController showVolumeWindowWithLevel:dispVol];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
}
- (void)decrementVolume
{
- float volume = [currentRemote volume];
- float dispVol = volume;
+ NS_DURING
+ float volume = [[self currentRemote] volume];
+ float dispVol = volume;
+ ITDebugLog(@"Decrementing volume.");
+ volume -= 0.090;
+ dispVol -= 0.100;
- volume -= 0.090;
- dispVol -= 0.100;
+ if (volume < 0.0) {
+ volume = 0.0;
+ dispVol = 0.0;
+ }
+
+ ITDebugLog(@"Setting volume to %f", volume);
+ [[self currentRemote] setVolume:volume];
+
+ //Show volume status window
+ [statusWindowController showVolumeWindowWithLevel:dispVol];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+}
+
+- (void)incrementRating
+{
+ NS_DURING
+ float rating = [[self currentRemote] currentSongRating];
+ ITDebugLog(@"Incrementing rating.");
+
+ if ([[self currentRemote] currentPlaylistIndex] == 0) {
+ ITDebugLog(@"No song playing, rating change aborted.");
+ return;
+ }
+
+ rating += 0.2;
+ if (rating > 1.0) {
+ rating = 1.0;
+ }
+ ITDebugLog(@"Setting rating to %f", rating);
+ [[self currentRemote] setCurrentSongRating:rating];
+
+ //Show rating status window
+ [statusWindowController showRatingWindowWithRating:rating];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+}
+
+- (void)decrementRating
+{
+ NS_DURING
+ float rating = [[self currentRemote] currentSongRating];
+ ITDebugLog(@"Decrementing rating.");
+
+ if ([[self currentRemote] currentPlaylistIndex] == 0) {
+ ITDebugLog(@"No song playing, rating change aborted.");
+ return;
+ }
+
+ rating -= 0.2;
+ if (rating < 0.0) {
+ rating = 0.0;
+ }
+ ITDebugLog(@"Setting rating to %f", rating);
+ [[self currentRemote] setCurrentSongRating:rating];
+
+ //Show rating status window
+ [statusWindowController showRatingWindowWithRating:rating];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+}
+
+- (void)toggleLoop
+{
+ NS_DURING
+ ITMTRemotePlayerRepeatMode repeatMode = [[self currentRemote] repeatMode];
+ ITDebugLog(@"Toggling repeat mode.");
+ switch (repeatMode) {
+ case ITMTRemotePlayerRepeatOff:
+ repeatMode = ITMTRemotePlayerRepeatAll;
+ break;
+ case ITMTRemotePlayerRepeatAll:
+ repeatMode = ITMTRemotePlayerRepeatOne;
+ break;
+ case ITMTRemotePlayerRepeatOne:
+ repeatMode = ITMTRemotePlayerRepeatOff;
+ break;
+ }
+ ITDebugLog(@"Setting repeat mode to %i", repeatMode);
+ [[self currentRemote] setRepeatMode:repeatMode];
+
+ //Show loop status window
+ [statusWindowController showRepeatWindowWithMode:repeatMode];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+}
+
+- (void)toggleShuffle
+{
+ NS_DURING
+ BOOL newShuffleEnabled = ( ! [[self currentRemote] shuffleEnabled] );
+ ITDebugLog(@"Toggling shuffle mode.");
+ [[self currentRemote] setShuffleEnabled:newShuffleEnabled];
+ //Show shuffle status window
+ ITDebugLog(@"Setting shuffle mode to %i", newShuffleEnabled);
+ [statusWindowController showShuffleWindow:newShuffleEnabled];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+}
+
+- (void)registerNowOK
+{
+ [[StatusWindow sharedWindow] setLocked:NO];
+ [[StatusWindow sharedWindow] vanish:self];
+ [[StatusWindow sharedWindow] setIgnoresMouseEvents:YES];
+
+ [self blingNow];
+}
- if (volume < 0.0) {
- volume = 0.0;
- dispVol = 0.0;
+- (void)registerNowCancel
+{
+ [[StatusWindow sharedWindow] setLocked:NO];
+ [[StatusWindow sharedWindow] vanish:self];
+ [[StatusWindow sharedWindow] setIgnoresMouseEvents:YES];
+
+ [NSApp terminate:self];
+}
+
+/*************************************************************************/
+#pragma mark -
+#pragma mark NETWORK HANDLERS
+/*************************************************************************/
+
+- (void)setServerStatus:(BOOL)newStatus
+{
+ if (newStatus) {
+ //Turn on
+ [networkController setServerStatus:YES];
+ } else {
+ //Tear down
+ [networkController setServerStatus:NO];
}
-
- [currentRemote setVolume:volume];
-
- //Show volume status window
- [statusWindowController showVolumeWindowWithLevel:dispVol];
}
-- (void)incrementRating
+- (BOOL)connectToServer
{
- float rating = [currentRemote currentSongRating];
- rating += 0.2;
- if (rating > 1.0) {
- rating = 1.0;
+ ITDebugLog(@"Attempting to connect to shared remote.");
+ //Connect
+ if ([networkController connectToHost:[df stringForKey:@"sharedPlayerHost"]]) {
+ currentRemote = [networkController sharedRemote];
+ [refreshTimer invalidate];
+ ITDebugLog(@"Connection successful.");
+ return YES;
+ } else {
+ ITDebugLog(@"Connection failed.");
+ currentRemote = [remoteArray objectAtIndex:0];
+ return NO;
}
- [currentRemote setCurrentSongRating:rating];
-
- //Show rating status window
- [statusWindowController showRatingWindowWithRating:rating];
}
-- (void)decrementRating
+- (BOOL)disconnectFromServer
+{
+ ITDebugLog(@"Disconnecting from shared remote.");
+ //Disconnect
+ currentRemote = [remoteArray objectAtIndex:0];
+ [networkController disconnect];
+ [self timerUpdate];
+ return YES;
+}
+
+- (void)checkForRemoteServer:(NSTimer *)timer
{
- float rating = [currentRemote currentSongRating];
- rating -= 0.2;
- if (rating < 0.0) {
- rating = 0.0;
+ ITDebugLog(@"Checking for remote server.");
+ if ([networkController checkForServerAtHost:[df stringForKey:@"sharedPlayerHost"]]) {
+ ITDebugLog(@"Remote server found.");
+ [timer invalidate];
+ [[StatusWindowController sharedController] showReconnectQueryWindow];
+ } else {
+ ITDebugLog(@"Remote server not found.");
}
- [currentRemote setCurrentSongRating:rating];
-
- //Show rating status window
- [statusWindowController showRatingWindowWithRating:rating];
}
-- (void)toggleLoop
+- (void)networkError:(NSException *)exception
{
- ITMTRemotePlayerRepeatMode repeatMode = [currentRemote repeatMode];
- switch (repeatMode) {
- case ITMTRemotePlayerRepeatOff:
- repeatMode = ITMTRemotePlayerRepeatAll;
- break;
- case ITMTRemotePlayerRepeatAll:
- repeatMode = ITMTRemotePlayerRepeatOne;
- break;
- case ITMTRemotePlayerRepeatOne:
- repeatMode = ITMTRemotePlayerRepeatOff;
- break;
+ ITDebugLog(@"Remote exception thrown: %@: %@", [exception name], [exception reason]);
+ NSLog(@"Remote exception thrown: %@: %@", [exception name], [exception reason]);
+ NSRunCriticalAlertPanel(@"Remote MenuTunes Disconnected", @"The MenuTunes server you were connected to stopped responding or quit. MenuTunes will revert back to the local player.", @"OK", nil, nil);
+ if ([networkController isConnectedToServer] && [self disconnectFromServer]) {
+ if ([[exception name] isEqualToString:NSPortTimeoutException]) {
+ [NSTimer scheduledTimerWithTimeInterval:45 target:self selector:@selector(checkForRemoteServer:) userInfo:nil repeats:YES];
+ }
+ } else {
+ ITDebugLog(@"CRITICAL ERROR, DISCONNECTING!");
}
- [currentRemote setRepeatMode:repeatMode];
-
- //Show loop status window
- [statusWindowController showRepeatWindowWithMode:repeatMode];
}
-- (void)toggleShuffle
+- (void)reconnect
{
- bool newShuffleEnabled = ![currentRemote shuffleEnabled];
- [currentRemote setShuffleEnabled:newShuffleEnabled];
- //Show shuffle status window
- [statusWindowController showRepeatWindowWithMode:newShuffleEnabled];
+ if (![self connectToServer]) {
+ [NSTimer scheduledTimerWithTimeInterval:45 target:self selector:@selector(checkForRemoteServer:) userInfo:nil repeats:YES];
+ }
+ [[StatusWindow sharedWindow] setLocked:NO];
+ [[StatusWindow sharedWindow] vanish:self];
+ [[StatusWindow sharedWindow] setIgnoresMouseEvents:YES];
+}
+
+- (void)cancelReconnect
+{
+ [[StatusWindow sharedWindow] setLocked:NO];
+ [[StatusWindow sharedWindow] vanish:self];
+ [[StatusWindow sharedWindow] setIgnoresMouseEvents:YES];
}
/*************************************************************************/
- (void)applicationLaunched:(NSNotification *)note
{
- if (!note || [[[note userInfo] objectForKey:@"NSApplicationName"] isEqualToString:[currentRemote playerFullName]]) {
- [currentRemote begin];
- [self setLatestSongIdentifier:@""];
- [self timerUpdate];
- refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:0.5
- target:self
- selector:@selector(timerUpdate)
- userInfo:nil
- repeats:YES] retain];
- //[NSThread detachNewThreadSelector:@selector(startTimerInNewThread) toTarget:self withObject:nil];
- [self setupHotKeys];
- playerRunningState = ITMTRemotePlayerRunning;
- }
+ NS_DURING
+ if (!note || [[[note userInfo] objectForKey:@"NSApplicationName"] isEqualToString:[[self currentRemote] playerFullName]]) {
+ ITDebugLog(@"Remote application launched.");
+ playerRunningState = ITMTRemotePlayerRunning;
+ [[self currentRemote] begin];
+ [self setLatestSongIdentifier:@""];
+ [self timerUpdate];
+ refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:([networkController isConnectedToServer] ? 10.0 : 0.5)
+ target:self
+ selector:@selector(timerUpdate)
+ userInfo:nil
+ repeats:YES] retain];
+ //[NSThread detachNewThreadSelector:@selector(startTimerInNewThread) toTarget:self withObject:nil];
+ [self setupHotKeys];
+ }
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
}
- (void)applicationTerminated:(NSNotification *)note
{
- if (!note || [[[note userInfo] objectForKey:@"NSApplicationName"] isEqualToString:[currentRemote playerFullName]]) {
- [currentRemote halt];
- [refreshTimer invalidate];
- [refreshTimer release];
- refreshTimer = nil;
- [self clearHotKeys];
- playerRunningState = ITMTRemotePlayerNotRunning;
- }
+ NS_DURING
+ if (!note || [[[note userInfo] objectForKey:@"NSApplicationName"] isEqualToString:[[self currentRemote] playerFullName]]) {
+ ITDebugLog(@"Remote application terminated.");
+ [[self currentRemote] halt];
+ [refreshTimer invalidate];
+ [refreshTimer release];
+ refreshTimer = nil;
+ [self clearHotKeys];
+ playerRunningState = ITMTRemotePlayerNotRunning;
+ }
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
}
- (void)applicationWillTerminate:(NSNotification *)note
{
[self clearHotKeys];
+ [networkController stopRemoteServerSearch];
[[NSStatusBar systemStatusBar] removeStatusItem:statusItem];
}
- (void)dealloc
{
[self applicationTerminated:nil];
+ [bling release];
[statusItem release];
[statusWindowController release];
[menuController release];
+ [networkController release];
[super dealloc];
}