#import "StatusWindow.h"
+#define SW_PAD 24.00
+#define SW_SPACE 24.00
+#define SW_MINW 211.00
+#define SW_BORDER 32.00
+#define SW_METER_PAD 4.00
+#define SW_BUTTON_PAD_R 30.00
+#define SW_BUTTON_PAD_B 24.00
+#define SW_BUTTON_DIV 12.00
+#define SW_BUTTON_EXTRA_W 8.00
+#define SW_SHADOW_SAT 1.25
+#define SMALL_DIVISOR 1.33333
+#define MINI_DIVISOR 1.66667
+
@interface StatusWindow (Private)
- (NSRect)setupWindowWithDataSize:(NSSize)dataSize;
@end
exitMode:exitMode
backgroundType:backgroundType] ) ) {
// Set default values.
- _image = [[NSImage imageNamed:@"NSApplicationIcon"] retain];
- _locked = NO;
+ _image = [[NSImage imageNamed:@"NSApplicationIcon"] retain];
+ _locked = NO;
+ _sizing = ITTransientStatusWindowRegular;
}
return self;
[self setExitMode:(flag ? ITTransientStatusWindowExitOnCommand : ITTransientStatusWindowExitAfterDelay)];
}
+- (void)setSizing:(ITTransientStatusWindowSizing)newSizing
+{
+ _sizing = newSizing;
+}
+
/*************************************************************************/
#pragma mark -
- (NSRect)setupWindowWithDataSize:(NSSize)dataSize
{
+ float divisor = 1.0;
NSRect imageRect;
float imageWidth = 0.0;
float imageHeight = 0.0;
float contentHeight = 0.0;
float windowWidth = 0.0;
float windowHeight = 0.0;
- NSImageView *imageView;
+ NSRect visibleFrame = [[self screen] visibleFrame];
+ NSPoint screenOrigin = visibleFrame.origin;
+ float screenWidth = visibleFrame.size.width;
+ float screenHeight = visibleFrame.size.height;
+ float maxWidth = ( screenWidth - (SW_BORDER * 2) );
+ float maxHeight = ( screenHeight - (SW_BORDER * 2) );
+ float excessWidth = 0.0;
+ float excessHeight = 0.0;
+ NSPoint windowOrigin;
+ ITImageView *imageView;
+ BOOL shouldAnimate = ( ! (([self visibilityState] == ITWindowAppearingState) ||
+ ([self visibilityState] == ITWindowVanishingState)) );
+
+ if ( _sizing == ITTransientStatusWindowSmall ) {
+ divisor = SMALL_DIVISOR;
+ } else if ( _sizing == ITTransientStatusWindowMini ) {
+ divisor = MINI_DIVISOR;
+ }
// Get image width and height.
- imageWidth = [_image size].width;
- imageHeight = [_image size].height;
+ imageWidth = ( [_image size].width / divisor );
+ imageHeight = ( [_image size].height / divisor );
// Set the content height to the greater of the text and image heights.
contentHeight = ( ( imageHeight > dataHeight ) ? imageHeight : dataHeight );
// Setup the Window, and remove all its contentview's subviews.
- windowWidth = ( SW_PAD + imageWidth + SW_SPACE + dataWidth + SW_PAD );
- windowHeight = ( SW_PAD + contentHeight + SW_PAD );
- [self setFrame:NSMakeRect(SW_BORDER, SW_BORDER, windowWidth, windowHeight) display:YES];
- [[[self contentView] subviews] makeObjectsPerformSelector:@selector(removeFromSuperview)];
+ windowWidth = ( (SW_PAD / divisor) + imageWidth + (SW_SPACE / divisor) + dataWidth + (SW_PAD / divisor) );
+ windowHeight = ( (SW_PAD / divisor) + contentHeight + (SW_PAD / divisor) );
+
+// Constrain size to max limits. Adjust data sizes accordingly.
+ excessWidth = (windowWidth - maxWidth );
+ excessHeight = (windowHeight - maxHeight);
+
+ if ( excessWidth > 0.0 ) {
+ windowWidth = maxWidth;
+ dataWidth -= excessWidth;
+ }
+
+ if ( excessHeight > 0.0 ) {
+ windowHeight = maxHeight;
+ dataHeight -= excessHeight;
+ }
+
+ if ( [self horizontalPosition] == ITWindowPositionLeft ) {
+ windowOrigin.x = ( SW_BORDER + screenOrigin.x );
+ } else if ( [self horizontalPosition] == ITWindowPositionCenter ) {
+ windowOrigin.x = ( screenOrigin.x + (screenWidth / 2) - (windowWidth / 2) );
+ } else if ( [self horizontalPosition] == ITWindowPositionRight ) {
+ windowOrigin.x = ( screenOrigin.x + screenWidth - (windowWidth + SW_BORDER) );
+ }
+
+ if ( [self verticalPosition] == ITWindowPositionTop ) {
+ windowOrigin.y = ( screenOrigin.y + screenHeight - (windowHeight + SW_BORDER) );
+ } else if ( [self verticalPosition] == ITWindowPositionMiddle ) {
+// Middle-oriented windows should be slightly proud of the screen's middle.
+ windowOrigin.y = ( (screenOrigin.y + (screenHeight / 2) - (windowHeight / 2)) + (screenHeight / 8) );
+ } else if ( [self verticalPosition] == ITWindowPositionBottom ) {
+ windowOrigin.y = ( SW_BORDER + screenOrigin.y );
+ }
+
+ [self setFrame:NSMakeRect( windowOrigin.x,
+ windowOrigin.y,
+ windowWidth,
+ windowHeight) display:YES animate:shouldAnimate];
+ [[[self contentView] subviews] makeObjectsPerformSelector:@selector(removeFromSuperview)];
+
// Setup, position, fill, and add the image view to the content view.
- imageRect = NSMakeRect( SW_PAD,
- (SW_PAD + ((contentHeight - imageHeight) / 2)),
+ imageRect = NSMakeRect( (SW_PAD / divisor) + 4,
+ ((SW_PAD / divisor) + ((contentHeight - imageHeight) / 2)),
imageWidth,
imageHeight );
- imageView = [[[NSImageView alloc] initWithFrame:imageRect] autorelease];
+ imageView = [[[ITImageView alloc] initWithFrame:imageRect] autorelease];
+ [imageView setAutoresizingMask:(NSViewMinYMargin | NSViewMaxYMargin)];
[imageView setImage:_image];
+ [imageView setCastsShadow:YES];
[[self contentView] addSubview:imageView];
- return NSMakeRect( (SW_PAD + imageWidth + SW_SPACE),
- (SW_PAD + ((contentHeight - dataHeight) / 2)),
+ return NSMakeRect( ((SW_PAD / divisor) + imageWidth + (SW_SPACE / divisor)),
+ ((SW_PAD / divisor) + ((contentHeight - dataHeight) / 2)),
dataWidth,
dataHeight);
}
{
if ( ! _locked ) {
+ float divisor = 1.0;
float dataWidth = 0.0;
float dataHeight = 0.0;
NSRect dataRect;
NSArray *lines = [text componentsSeparatedByString:@"\n"];
id oneLine = nil;
NSEnumerator *lineEnum = [lines objectEnumerator];
- NSFont *font = [NSFont fontWithName:@"Lucida Grande Bold" size:18];
- NSDictionary *attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
+ float baseFontSize = 18.0;
ITTextField *textField;
+ NSFont *font;
+ NSDictionary *attr;
+
+ if ( _sizing == ITTransientStatusWindowSmall ) {
+ divisor = SMALL_DIVISOR;
+ } else if ( _sizing == ITTransientStatusWindowMini ) {
+ divisor = MINI_DIVISOR;
+ }
+
+ font = [NSFont fontWithName:@"Lucida Grande Bold" size:(baseFontSize / divisor)];
+ attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
// Iterate over each line to get text width and height
while ( (oneLine = [lineEnum nextObject]) ) {
// Create, position, setup, fill, and add the text view to the content view.
textField = [[[ITTextField alloc] initWithFrame:dataRect] autorelease];
+ [textField setAutoresizingMask:(NSViewHeightSizable | NSViewWidthSizable)];
[textField setEditable:NO];
[textField setSelectable:NO];
[textField setBordered:NO];
[textField setFont:font];
[textField setTextColor:[NSColor whiteColor]];
[textField setCastsShadow:YES];
+ [[textField cell] setWraps:NO];
[textField setStringValue:text];
[textField setShadowSaturation:SW_SHADOW_SAT];
[[self contentView] addSubview:textField];
{
if ( ! _locked ) {
- NSFont *font = [NSFont fontWithName:@"Lucida Grande Bold" size:size];
- NSDictionary *attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
- NSSize charSize = [character sizeWithAttributes:attr];
- float cellHeight = ( charSize.height + 4.0 ); // Add 4.0 for shadow
- float cellWidth = ( (charSize.width) + SW_METER_PAD ); // Add 8.0 for Apple suck
- float dataWidth = ( cellWidth * count );
- NSRect dataRect = [self setupWindowWithDataSize:NSMakeSize(dataWidth, cellHeight)];
+ float divisor = 1.0;
+ NSFont *font;
+ NSDictionary *attr;
+ NSSize charSize;
+ float cellHeight;
+ float cellWidth;
+ float dataWidth;
+ NSRect dataRect;
NSEnumerator *cellEnum = nil;
id aCell = nil;
int activeCount = 0;
NSColor *onColor = [NSColor whiteColor];
NSColor *offColor = [NSColor colorWithCalibratedWhite:0.15 alpha:0.50];
- NSMatrix *volMatrix = [[[NSMatrix alloc] initWithFrame:dataRect
- mode:NSHighlightModeMatrix
- cellClass:NSClassFromString(@"ITTextFieldCell")
- numberOfRows:1
- numberOfColumns:count] autorelease];
-
+ NSMatrix *volMatrix;
+
+ if ( _sizing == ITTransientStatusWindowSmall ) {
+ divisor = SMALL_DIVISOR;
+ } else if ( _sizing == ITTransientStatusWindowMini ) {
+ divisor = MINI_DIVISOR;
+ }
+
+ font = [NSFont fontWithName:@"Lucida Grande Bold" size:( size / divisor )];
+ attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
+ charSize = [character sizeWithAttributes:attr];
+ cellHeight = ( charSize.height + 4.0 ); // Add 4.0 for shadow
+ cellWidth = ( (charSize.width) + (SW_METER_PAD / divisor) );
+ dataWidth = ( cellWidth * count );
+ dataRect = [self setupWindowWithDataSize:NSMakeSize(dataWidth, cellHeight)];
+ volMatrix = [[[NSMatrix alloc] initWithFrame:dataRect
+ mode:NSHighlightModeMatrix
+ cellClass:NSClassFromString(@"ITTextFieldCell")
+ numberOfRows:1
+ numberOfColumns:count] autorelease];
+
[volMatrix setCellSize:NSMakeSize(cellWidth, cellHeight)];
[volMatrix setIntercellSpacing:NSMakeSize(0, 0)];
+ [volMatrix setAutoresizingMask:(NSViewHeightSizable | NSViewWidthSizable)];
cellEnum = [[volMatrix cells] objectEnumerator];
// Make the buttons, set the titles, and size them to fit their titles
okButton = [[ITButton alloc] initWithFrame:NSMakeRect(0, 0, 300, 24)];
cancelButton = [[ITButton alloc] initWithFrame:NSMakeRect(0, 0, 300, 24)];
+ [okButton setTarget:target];
+ [cancelButton setTarget:target];
+ [okButton setAction:okAction];
+ [cancelButton setAction:alternateAction];
[okButton setBezelStyle:ITGrayRoundedBezelStyle];
[cancelButton setBezelStyle:ITGrayRoundedBezelStyle];
[okButton setAlignment:NSRightTextAlignment];
24.0)];
[[self contentView] addSubview:okButton];
[[self contentView] addSubview:cancelButton];
- NSLog(@"%@", [[self contentView] description]);
[self setIgnoresMouseEvents:NO];
}
}
+- (NSTimeInterval)animationResizeTime:(NSRect)newFrame
+{
+ return (NSTimeInterval)0.25;
+}
@end