@interface MainController(Private)
- (ITMTRemote *)loadRemote;
-- (void)setupHotKeys;
- (void)timerUpdate;
- (void)setLatestSongIdentifier:(NSString *)newIdentifier;
- (void)showCurrentTrackInfo;
-
- (void)applicationLaunched:(NSNotification *)note;
- (void)applicationTerminated:(NSNotification *)note;
@end
statusWindowController = [[StatusWindowController alloc] init];
menuController = [[MenuController alloc] init];
df = [[NSUserDefaults standardUserDefaults] retain];
- [self setLatestSongIdentifier:@"0-0"];
}
return self;
}
- (void)timerUpdate
{
- //We're quite worthless now, aren't we? Just used to showing the status windows.
+ //This huge if statement is being nasty
/*if ( ( [self songChanged] ) ||
( ([self radioIsPlaying]) && (latestPlaylistClass != ITMTRemotePlayerRadioPlaylist) ) ||
- ( (! [self radioIsPlaying]) && (latestPlaylistClass == ITMTRemotePlayerRadioPlaylist) ) ) {
+ ( (! [self radioIsPlaying]) && (latestPlaylistClass == ITMTRemotePlayerRadioPlaylist) ) )*/
+
+ if ([self songChanged]) {
[self setLatestSongIdentifier:[currentRemote currentSongUniqueIdentifier]];
latestPlaylistClass = [currentRemote currentPlaylistClass];
+ [menuController rebuildSubmenus];
if ( [df boolForKey:@"showSongInfoOnChange"] ) {
[self showCurrentTrackInfo];
}
- }*/
+ }
}
- (void)menuClicked
[currentRemote showPrimaryInterface];
} else {
if (![[NSWorkspace sharedWorkspace] launchApplication:[currentRemote playerFullName]]) {
- NSLog(@"Error Launching Player");
+ NSLog(@"MenuTunes: Error Launching Player");
}
}
}
[[HotKeyCenter sharedCenter] removeHotKey:@"NextTrack"];
[[HotKeyCenter sharedCenter] removeHotKey:@"PrevTrack"];
[[HotKeyCenter sharedCenter] removeHotKey:@"TrackInfo"];
+ [[HotKeyCenter sharedCenter] removeHotKey:@"ShowPlayer"];
[[HotKeyCenter sharedCenter] removeHotKey:@"UpcomingSongs"];
[[HotKeyCenter sharedCenter] removeHotKey:@"ToggleLoop"];
[[HotKeyCenter sharedCenter] removeHotKey:@"ToggleShuffle"];
target:self action:@selector(prevSong)];
}
+ if ([df objectForKey:@"ShowPlayer"] != nil) {
+ [[HotKeyCenter sharedCenter] addHotKey:@"ShowPlayer"
+ combo:[df keyComboForKey:@"ShowPlayer"]
+ target:self action:@selector(showPlayer)];
+ }
+
if ([df objectForKey:@"TrackInfo"] != nil) {
[[HotKeyCenter sharedCenter] addHotKey:@"TrackInfo"
combo:[df keyComboForKey:@"TrackInfo"]
target:self action:@selector(showUpcomingSongs)];
}
-/* if ([df objectForKey:@"ToggleLoop"] != nil) {
+ if ([df objectForKey:@"ToggleLoop"] != nil) {
[[HotKeyCenter sharedCenter] addHotKey:@"ToggleLoop"
combo:[df keyComboForKey:@"ToggleLoop"]
- target:self action:NULL];
+ target:self action:@selector(toggleLoop)];
}
if ([df objectForKey:@"ToggleShuffle"] != nil) {
[[HotKeyCenter sharedCenter] addHotKey:@"ToggleShuffle"
combo:[df keyComboForKey:@"ToggleShuffle"]
- target:self action:NULL];
+ target:self action:@selector(toggleShuffle)];
}
if ([df objectForKey:@"IncrementVolume"] != nil) {
[[HotKeyCenter sharedCenter] addHotKey:@"IncrementVolume"
combo:[df keyComboForKey:@"IncrementVolume"]
- target:self action:NULL];
+ target:self action:@selector(incrementVolume)];
}
if ([df objectForKey:@"DecrementVolume"] != nil) {
[[HotKeyCenter sharedCenter] addHotKey:@"DecrementVolume"
combo:[df keyComboForKey:@"DecrementVolume"]
- target:self action:NULL];
+ target:self action:@selector(decrementVolume)];
}
if ([df objectForKey:@"IncrementRating"] != nil) {
[[HotKeyCenter sharedCenter] addHotKey:@"IncrementRating"
combo:[df keyComboForKey:@"IncrementRating"]
- target:self action:NULL];
+ target:self action:@selector(incrementRating)];
}
if ([df objectForKey:@"DecrementRating"] != nil) {
[[HotKeyCenter sharedCenter] addHotKey:@"DecrementRating"
combo:[df keyComboForKey:@"DecrementRating"]
- target:self action:NULL];
- }*/
+ target:self action:@selector(decrementRating)];
+ }
}
- (void)showCurrentTrackInfo
trackTotal:trackTotal
rating:rating];
} else {
- title = @"No song is playing.";
+ title = NSLocalizedString(@"noSongPlaying", @"No song is playing.");
[statusWindowController showSongWindowWithTitle:title
album:nil
artist:nil
[statusWindowController showUpcomingSongsWithTitles:songList];
} else {
- [statusWindowController showUpcomingSongsWithTitles:[NSArray arrayWithObject:@"No upcoming songs."]];
+ [statusWindowController showUpcomingSongsWithTitles:[NSArray arrayWithObject:NSLocalizedString(@"noUpcomingSongs", @"No upcoming songs.")]];
+ }
+}
+
+- (void)incrementVolume
+{
+ float volume = [currentRemote volume];
+ volume += 0.2;
+ if (volume > 1.0) {
+ volume = 1.0;
+ }
+ [currentRemote setVolume:volume];
+
+ //Show volume status window
+ [statusWindowController showVolumeWindowWithLevel:volume];
+}
+
+- (void)decrementVolume
+{
+ float volume = [currentRemote volume];
+ volume -= 0.2;
+ if (volume < 0.0) {
+ volume = 0.0;
+ }
+ [currentRemote setVolume:volume];
+
+ //Show volume status window
+ [statusWindowController showVolumeWindowWithLevel:volume];
+}
+
+- (void)incrementRating
+{
+ float rating = [currentRemote currentSongRating];
+ rating += 0.2;
+ if (rating > 1.0) {
+ rating = 1.0;
}
+ [currentRemote setCurrentSongRating:rating];
+
+ //Show rating status window
+ [statusWindowController showRatingWindowWithLevel:rating];
+}
+
+- (void)decrementRating
+{
+ float rating = [currentRemote currentSongRating];
+ rating -= 0.2;
+ if (rating < 0.0) {
+ rating = 0.0;
+ }
+ [currentRemote setCurrentSongRating:rating];
+
+ //Show rating status window
+ [statusWindowController showRatingWindowWithLevel:rating];
+}
+
+- (void)toggleLoop
+{
+ ITMTRemotePlayerRepeatMode repeatMode = [currentRemote repeatMode];
+
+ switch (repeatMode) {
+ case ITMTRemotePlayerRepeatOff:
+ repeatMode = ITMTRemotePlayerRepeatAll;
+ break;
+ case ITMTRemotePlayerRepeatAll:
+ repeatMode = ITMTRemotePlayerRepeatOne;
+ break;
+ case ITMTRemotePlayerRepeatOne:
+ repeatMode = ITMTRemotePlayerRepeatOff;
+ break;
+ }
+ [currentRemote setRepeatMode:repeatMode];
+
+ //Show loop status window
+ [statusWindowController showLoopWindowWithMode:repeatMode];
+}
+
+- (void)toggleShuffle
+{
+ bool newShuffleEnabled = ![currentRemote shuffleEnabled];
+ [currentRemote setShuffleEnabled:newShuffleEnabled];
+ //Show shuffle status window
+ [statusWindowController showLoopWindowWithMode:newShuffleEnabled];
}
/*************************************************************************/
- (void)applicationLaunched:(NSNotification *)note
{
if (!note || [[[note userInfo] objectForKey:@"NSApplicationName"] isEqualToString:[currentRemote playerFullName]]) {
- [NSThread detachNewThreadSelector:@selector(startTimerInNewThread) toTarget:self withObject:nil];
+ [currentRemote begin];
+ [self setLatestSongIdentifier:@""];
+ [self timerUpdate];
+ refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:0.5
+ target:self
+ selector:@selector(timerUpdate)
+ userInfo:nil
+ repeats:YES] retain];
+ //[NSThread detachNewThreadSelector:@selector(startTimerInNewThread) toTarget:self withObject:nil];
[self setupHotKeys];
playerRunningState = ITMTRemotePlayerRunning;
}
- (void)applicationTerminated:(NSNotification *)note
{
if (!note || [[[note userInfo] objectForKey:@"NSApplicationName"] isEqualToString:[currentRemote playerFullName]]) {
- [refreshTimer invalidate];
- [refreshTimer release];
- refreshTimer = nil;
- [self clearHotKeys];
- playerRunningState = ITMTRemotePlayerNotRunning;
+ [currentRemote halt];
+ [refreshTimer invalidate];
+ [refreshTimer release];
+ refreshTimer = nil;
+ [self clearHotKeys];
+ playerRunningState = ITMTRemotePlayerNotRunning;
}
}
- (void)dealloc
{
- if (refreshTimer) {
- [refreshTimer invalidate];
- [refreshTimer release];
- refreshTimer = nil;
- }
-
- [currentRemote halt];
+ [self applicationTerminated:nil];
[statusItem release];
[statusWindowController release];
[menuController release];