statusWindowController = [[StatusWindowController alloc] init];
menuController = [[MenuController alloc] init];
df = [[NSUserDefaults standardUserDefaults] retain];
- [self setLatestSongIdentifier:@"0-0"];
}
return self;
}
- (void)timerUpdate
{
- //We're quite worthless now, aren't we? Just used to showing the status windows.
- /*if ( ( [self songChanged] ) ||
+ if ( ( [self songChanged] ) ||
( ([self radioIsPlaying]) && (latestPlaylistClass != ITMTRemotePlayerRadioPlaylist) ) ||
( (! [self radioIsPlaying]) && (latestPlaylistClass == ITMTRemotePlayerRadioPlaylist) ) ) {
[self setLatestSongIdentifier:[currentRemote currentSongUniqueIdentifier]];
latestPlaylistClass = [currentRemote currentPlaylistClass];
+ [menuController rebuildSubmenus];
if ( [df boolForKey:@"showSongInfoOnChange"] ) {
[self showCurrentTrackInfo];
}
- }*/
+ }
}
- (void)menuClicked
target:self action:@selector(showUpcomingSongs)];
}
-/* if ([df objectForKey:@"ToggleLoop"] != nil) {
+ if ([df objectForKey:@"ToggleLoop"] != nil) {
[[HotKeyCenter sharedCenter] addHotKey:@"ToggleLoop"
combo:[df keyComboForKey:@"ToggleLoop"]
- target:self action:NULL];
+ target:self action:@selector(toggleLoop)];
}
if ([df objectForKey:@"ToggleShuffle"] != nil) {
[[HotKeyCenter sharedCenter] addHotKey:@"ToggleShuffle"
combo:[df keyComboForKey:@"ToggleShuffle"]
- target:self action:NULL];
+ target:self action:@selector(toggleShuffle)];
}
if ([df objectForKey:@"IncrementVolume"] != nil) {
[[HotKeyCenter sharedCenter] addHotKey:@"IncrementVolume"
combo:[df keyComboForKey:@"IncrementVolume"]
- target:self action:NULL];
+ target:self action:@selector(incrementVolume)];
}
if ([df objectForKey:@"DecrementVolume"] != nil) {
[[HotKeyCenter sharedCenter] addHotKey:@"DecrementVolume"
combo:[df keyComboForKey:@"DecrementVolume"]
- target:self action:NULL];
+ target:self action:@selector(decrementVolume)];
}
if ([df objectForKey:@"IncrementRating"] != nil) {
[[HotKeyCenter sharedCenter] addHotKey:@"IncrementRating"
combo:[df keyComboForKey:@"IncrementRating"]
- target:self action:NULL];
+ target:self action:@selector(incrementRating)];
}
if ([df objectForKey:@"DecrementRating"] != nil) {
[[HotKeyCenter sharedCenter] addHotKey:@"DecrementRating"
combo:[df keyComboForKey:@"DecrementRating"]
- target:self action:NULL];
- }*/
+ target:self action:@selector(decrementRating)];
+ }
}
- (void)showCurrentTrackInfo
}
}
+- (void)incrementVolume
+{
+ float volume = [currentRemote volume];
+ volume += 0.2;
+ if (volume > 1.0) {
+ volume = 1.0;
+ }
+ [currentRemote setVolume:volume];
+
+ //Show volume status window
+}
+
+- (void)decrementVolume
+{
+ float volume = [currentRemote volume];
+ volume -= 0.2;
+ if (volume < 0.0) {
+ volume = 0.0;
+ }
+ [currentRemote setVolume:volume];
+
+ //Show volume status window
+}
+
+- (void)incrementRating
+{
+ float rating = [currentRemote currentSongRating];
+ rating += 0.2;
+ if (rating > 1.0) {
+ rating = 1.0;
+ }
+ [currentRemote setCurrentSongRating:rating];
+
+ //Show rating status window
+}
+
+- (void)decrementRating
+{
+ float rating = [currentRemote currentSongRating];
+ rating -= 0.2;
+ if (rating < 0.0) {
+ rating = 0.0;
+ }
+ [currentRemote setCurrentSongRating:rating];
+
+ //Show rating status window
+}
+
+- (void)toggleLoop
+{
+ ITMTRemotePlayerRepeatMode repeatMode = [currentRemote repeatMode];
+
+ switch (repeatMode) {
+ case ITMTRemotePlayerRepeatOff:
+ repeatMode = ITMTRemotePlayerRepeatAll;
+ break;
+ case ITMTRemotePlayerRepeatAll:
+ repeatMode = ITMTRemotePlayerRepeatOne;
+ break;
+ case ITMTRemotePlayerRepeatOne:
+ repeatMode = ITMTRemotePlayerRepeatOff;
+ break;
+ }
+ [currentRemote setRepeatMode:repeatMode];
+
+ //Show loop status window
+}
+
+- (void)toggleShuffle
+{
+ [currentRemote setShuffleEnabled:![currentRemote shuffleEnabled]];
+ //Show shuffle status window
+}
+
/*************************************************************************/
#pragma mark -
#pragma mark WORKSPACE NOTIFICATION HANDLERS
- (void)applicationLaunched:(NSNotification *)note
{
if (!note || [[[note userInfo] objectForKey:@"NSApplicationName"] isEqualToString:[currentRemote playerFullName]]) {
+ [self setLatestSongIdentifier:@""];
+ [self timerUpdate];
[NSThread detachNewThreadSelector:@selector(startTimerInNewThread) toTarget:self withObject:nil];
[self setupHotKeys];
playerRunningState = ITMTRemotePlayerRunning;