More bugfixes to networking. Small fix in Preferences. Show Player app launch is...
[MenuTunes.git] / MainController.m
index 940766c..c4fd253 100755 (executable)
 #import "StatusWindowController.h"
 #import "StatusItemHack.h"
 
-@interface NSImage (WeeAdditions)
-- (NSImage *)imageScaledSmoothlyToSize:(NSSize)scaledSize;
-@end
-
-@implementation NSImage (WeeAdditions)
+@implementation NSImage (SmoothAdditions)
 
 - (NSImage *)imageScaledSmoothlyToSize:(NSSize)scaledSize
 {
@@ -264,7 +260,7 @@ static MainController *sharedController;
             [self setupHotKeys];
             if (![refreshTimer isValid]) {
                 [refreshTimer release];
-                refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:0.5
+                refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:([networkController isConnectedToServer] ? 10.0 : 0.5)
                              target:self
                              selector:@selector(timerUpdate)
                              userInfo:nil
@@ -330,17 +326,14 @@ static MainController *sharedController;
 
 - (void)setLatestSongIdentifier:(NSString *)newIdentifier
 {
-    ITDebugLog(@"Setting latest song identifier to %@", newIdentifier);
+    ITDebugLog(@"Setting latest song identifier:");
+    ITDebugLog(@"   - Identifier: %@", newIdentifier);
     [_latestSongIdentifier autorelease];
-    _latestSongIdentifier = [newIdentifier copy];
+    _latestSongIdentifier = [newIdentifier retain];
 }
 
 - (void)timerUpdate
 {
-    if ([networkController isConnectedToServer]) {
-        [statusItem setMenu:[menuController menu]];
-    }
-    
     if ( [self songChanged] && (timerUpdating != YES) && (playerRunningState == ITMTRemotePlayerRunning) ) {
         ITDebugLog(@"The song changed.");
         
@@ -352,7 +345,7 @@ static MainController *sharedController;
             while ( (nextScript = [scriptsEnum nextObject]) ) {
                 NSDictionary *error;
                 NSAppleScript *currentScript = [[NSAppleScript alloc] initWithContentsOfURL:[NSURL fileURLWithPath:[[NSHomeDirectory() stringByAppendingPathComponent:@"Library/Application Support/MenuTunes/Scripts"] stringByAppendingPathComponent:nextScript]] error:&error];
-                NSLog(@"Running script: %@", nextScript);
+                ITDebugLog(@"Running script: %@", nextScript);
                 if (!currentScript || ![currentScript executeAndReturnError:nil]) {
                     ITDebugLog(@"Error running script %@.", nextScript);
                 }
@@ -361,6 +354,7 @@ static MainController *sharedController;
         }
         
         timerUpdating = YES;
+        [statusItem setEnabled:NO];
         
         NS_DURING
             latestPlaylistClass = [[self currentRemote] currentPlaylistClass];
@@ -394,6 +388,11 @@ static MainController *sharedController;
         NS_ENDHANDLER
         
         timerUpdating = NO;
+        [statusItem setEnabled:YES];
+    }
+    
+    if ([networkController isConnectedToServer]) {
+        [statusItem setMenu:([[self currentRemote] playerRunningState] == ITMTRemotePlayerRunning) ? [menuController menu] : [menuController menuForNoPlayer]];
     }
 }
 
@@ -534,14 +533,14 @@ static MainController *sharedController;
 - (void)showPlayer
 {
     ITDebugLog(@"Beginning show player.");
-    if ( ( playerRunningState == ITMTRemotePlayerRunning) ) {
+    //if ( ( playerRunningState == ITMTRemotePlayerRunning) ) {
         ITDebugLog(@"Showing player interface.");
         NS_DURING
             [[self currentRemote] showPrimaryInterface];
         NS_HANDLER
             [self networkError:localException];
         NS_ENDHANDLER
-    } else {
+    /*} else {
         ITDebugLog(@"Launching player.");
         NS_DURING
             NSString *path;
@@ -555,7 +554,7 @@ static MainController *sharedController;
         NS_HANDLER
             [self networkError:localException];
         NS_ENDHANDLER
-    }
+    }*/
     ITDebugLog(@"Finished show player.");
 }
 
@@ -632,7 +631,7 @@ static MainController *sharedController;
     ITHotKey *hotKey;
     ITDebugLog(@"Setting up hot keys.");
     
-    if (playerRunningState == ITMTRemotePlayerNotRunning) {
+    if (playerRunningState == ITMTRemotePlayerNotRunning && ![[NetworkController sharedController] isConnectedToServer]) {
         return;
     }
     
@@ -770,6 +769,8 @@ static MainController *sharedController;
     NSImage                *art         = nil;
     int                     rating      = -1;
     
+    ITDebugLog(@"Showing track info status window.");
+    
     NS_DURING
         source      = [[self currentRemote] currentSource];
         title       = [[self currentRemote] currentSongTitle];
@@ -777,8 +778,6 @@ static MainController *sharedController;
         [self networkError:localException];
     NS_ENDHANDLER
     
-    ITDebugLog(@"Showing track info status window.");
-    
     if ( title ) {
 
         if ( [df boolForKey:@"showAlbum"] ) {
@@ -863,6 +862,7 @@ static MainController *sharedController;
     } else {
         title = NSLocalizedString(@"noSongPlaying", @"No song is playing.");
     }
+    ITDebugLog(@"Showing current track info status window.");
     [statusWindowController showSongInfoWindowWithSource:source
                                                    title:title
                                                    album:album
@@ -1091,6 +1091,11 @@ static MainController *sharedController;
     if (result == 1) {
         [[PreferencesController sharedPrefs] resetRemotePlayerTextFields];
         currentRemote = [[[networkController networkObject] remote] retain];
+        
+        [self setupHotKeys];
+        //playerRunningState = ITMTRemotePlayerRunning;
+        playerRunningState = [[self currentRemote] playerRunningState];
+        
         [refreshTimer invalidate];
         refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:([networkController isConnectedToServer] ? 10.0 : 0.5)
                                 target:self
@@ -1119,6 +1124,12 @@ static MainController *sharedController;
     [currentRemote release];
     currentRemote = [remoteArray objectAtIndex:0];
     [networkController disconnect];
+    
+    if ([[self currentRemote] playerRunningState] == ITMTRemotePlayerRunning) {
+        [self applicationLaunched:nil];
+    } else {
+        [self applicationTerminated:nil];
+    }
     [self timerUpdate];
     return YES;
 }
@@ -1176,7 +1187,7 @@ static MainController *sharedController;
 - (void)applicationLaunched:(NSNotification *)note
 {
     NS_DURING
-        if (!note || [[[note userInfo] objectForKey:@"NSApplicationName"] isEqualToString:[[self currentRemote] playerFullName]]) {
+        if (!note || ([[[note userInfo] objectForKey:@"NSApplicationName"] isEqualToString:[[self currentRemote] playerFullName]] && ![[NetworkController sharedController] isConnectedToServer])) {
             ITDebugLog(@"Remote application launched.");
             playerRunningState = ITMTRemotePlayerRunning;
             [[self currentRemote] begin];
@@ -1198,7 +1209,7 @@ static MainController *sharedController;
  - (void)applicationTerminated:(NSNotification *)note
  {
     NS_DURING
-        if (!note || [[[note userInfo] objectForKey:@"NSApplicationName"] isEqualToString:[[self currentRemote] playerFullName]]) {
+        if (!note || [[[note userInfo] objectForKey:@"NSApplicationName"] isEqualToString:[[self currentRemote] playerFullName]] && ![[NetworkController sharedController] isConnectedToServer]) {
             ITDebugLog(@"Remote application terminated.");
             playerRunningState = ITMTRemotePlayerNotRunning;
             [[self currentRemote] halt];