return nil;
}
-- (ITMTRemotePlayerRunningStatus)playerRunningState
+- (ITMTRemotePlayerRunningState)playerRunningState
{
return nil;
}
return NO;
}
+- (BOOL)shuffleEnabled
+{
+ return NO;
+}
+
+- (BOOL)setShuffleEnabled:(BOOL)enabled
+{
+ return NO;
+}
+
+- (ITMTRemotePlayerRepeatMode)repeatMode
+{
+ return ITMTRemotePlayerRepeatOff;
+}
+
+- (BOOL)setRepeatMode:(ITMTRemotePlayerRepeatMode)repeatMode
+{
+ return NO;
+}
+
- (BOOL)play
{
return NO;