M0nk3ys
[MenuTunes.git] / MenuTunes.m
index ccb4b5a..eea31d2 100755 (executable)
     
     menu = [[NSMenu alloc] initWithTitle:@""];
     
-    if ( ( [currentRemote playerRunningStatus] == ITMTRemotePlayerRunning ) ) {
+    if ( ( [currentRemote playerRunningState] == ITMTRemotePlayerRunning ) ) {
         [self remotePlayerLaunched:nil];
     } else {
         [self remotePlayerTerminated:nil];
     }
     
-    statusItem = [[ITStatusItem alloc] initWithStatusBar:[NSStatusBar systemStatusBar]
-                                              withLength:NSSquareStatusItemLength];
+    statusItem = [[ITStatusItem alloc] initWithStatusBar:[NSStatusBar systemStatusBar] withLength:NSSquareStatusItemLength];
     
     [statusItem setImage:[NSImage imageNamed:@"menu"]];
     [statusItem setAlternateImage:[NSImage imageNamed:@"selected_image"]];
                     action:nil
                     keyEquivalent:@""];
         } else if ([item isEqualToString:@"Song Rating"]) {
+            NSMenuItem *item;
+            int i;
+            NSString *curTitle = @".....";
+            
             songRatingMenuItem = [menu addItemWithTitle:@"Song Rating"
                     action:nil
                     keyEquivalent:@""];
+            
+            ratingMenu = [[NSMenu alloc] initWithTitle:@""];
+            
+            item = [ratingMenu addItemWithTitle:@"....."
+                            action:@selector(setSongRating:)
+                            keyEquivalent:@""];
+            [item setTarget:self];
+            [item setTag:0];
+            
+            for (i = 1; i < 6; i++) {
+                curTitle = [curTitle substringToIndex:4];
+                curTitle = [@"x" stringByAppendingString:curTitle];
+                item = [ratingMenu addItemWithTitle:curTitle
+                            action:@selector(setSongRating:)
+                            keyEquivalent:@""];
+                [item setTarget:self];
+                [item setTag:(i * 20)];
+            }
         } else if ([item isEqualToString:@"<separator>"]) {
             [menu addItem:[NSMenuItem separatorItem]];
         }
                 if (songRatingMenuItem) {
                     int rating = (int)[currentRemote currentSongRating] * 10;
                     int i;
-                    
                     for (i = 0; i < 5; i++) {
                         [[ratingMenu itemAtIndex:i] setState:NSOffState];
+                        [[ratingMenu itemAtIndex:i] setTarget:self];
                     }
-                    
-                    switch (rating) {
-                        case 0:
-                            [[ratingMenu itemAtIndex:5] setState:NSOnState];
-                        break;
-                        case 2:
-                            [[ratingMenu itemAtIndex:4] setState:NSOnState];
-                        break;
-                        case 4:
-                            [[ratingMenu itemAtIndex:3] setState:NSOnState];
-                        break;
-                        case 6:
-                            [[ratingMenu itemAtIndex:2] setState:NSOnState];
-                        break;
-                        case 8:
-                            [[ratingMenu itemAtIndex:1] setState:NSOnState];
-                        break;
-                        case 10:
-                            [[ratingMenu itemAtIndex:0] setState:NSOnState];
-                        break;
-                    }
+                    [[ratingMenu itemAtIndex:rating / 2] setState:NSOnState];
                 }
             }
             
             didHaveAlbumName = (([curAlbumName length] > 0) ? YES : NO);
         }
     }
+    [menu update];
 }
 
 //Rebuild the upcoming songs submenu. Can be improved a lot.
 - (void)timerUpdate
 {
     int playlist = [currentRemote currentPlaylistIndex];
-    ITMTRemotePlayerState playerState = [currentRemote playerState];
+    ITMTRemotePlayerPlayingState playerPlayingState = [currentRemote playerPlayingState];
     
-    if ((playlist > 0) || playerState != ITMTRemotePlayerStopped) {
+    if ((playlist > 0) || playerPlayingState != ITMTRemotePlayerStopped) {
         int trackPlayingIndex = [currentRemote currentSongIndex];
         
         if (trackPlayingIndex != lastSongIndex) {
             BOOL wasPlayingRadio = isPlayingRadio;
-            isPlayingRadio = [[currentRemote classOfPlaylistAtIndex:playlist] isEqualToString:@"radio tuner playlist"];
+            isPlayingRadio = ([currentRemote classOfPlaylistAtIndex:playlist] == ITMTRemotePlayerRadioPlaylist);
             
             if (isPlayingRadio && !wasPlayingRadio) {
                 int i;
         } else {
             if (playlist != lastPlaylistIndex) {
                 BOOL wasPlayingRadio = isPlayingRadio;
-                isPlayingRadio = [[currentRemote classOfPlaylistAtIndex:playlist] isEqualToString:@"radio tuner playlist"];
+                isPlayingRadio = ([currentRemote classOfPlaylistAtIndex:playlist] == ITMTRemotePlayerRadioPlaylist);
                 
                 if (isPlayingRadio && !wasPlayingRadio) {
                     int i;
         }
         //Update Play/Pause menu item
         if (playPauseMenuItem){
-            if (playerState == ITMTRemotePlayerPlaying) {
+            if (playerPlayingState == ITMTRemotePlayerPlaying) {
                 [playPauseMenuItem setTitle:@"Pause"];
             } else {
                 [playPauseMenuItem setTitle:@"Play"];
 {
     NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
     NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
-    refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:0.2 target:self selector:@selector(timerUpdate) userInfo:nil repeats:YES] retain];
+    refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(timerUpdate) userInfo:nil repeats:YES] retain];
     [runLoop run];
     [pool release];
 }
 - (void)playTrack:(id)sender
 {
     [currentRemote switchToSongAtIndex:[[sender representedObject] intValue]];
-    [self updateMenu];
 }
 
 - (void)selectPlaylist:(id)sender
     int curSet = [currentRemote currentEQPresetIndex];
     int item = [[sender representedObject] intValue];
     [currentRemote switchToEQAtIndex:item];
-    [[eqMenu itemAtIndex:curSet - 1] setState:NSOffState];
-    [[eqMenu itemAtIndex:item - 1] setState:NSOnState];
+    [[eqMenu itemAtIndex:curSet + 1] setState:NSOffState];
+    [[eqMenu itemAtIndex:item + 2] setState:NSOnState];
 }
 
 - (void)playPause:(id)sender
 {
-    ITMTRemotePlayerState state = [currentRemote playerState];
+    ITMTRemotePlayerPlayingState state = [currentRemote playerPlayingState];
     
     if (state == ITMTRemotePlayerPlaying) {
         [currentRemote pause];
     [currentRemote setEqualizerEnabled:![currentRemote equalizerEnabled]];
 }
 
-- (IBAction)setSongRating:(id)sender
+- (void)setSongRating:(id)sender
 {
     NSLog(@"%f", [currentRemote currentSongRating]);
     NSLog(@"%f", (float)[sender tag] / 100.0);