+
+ if ([songList count] == 0) {
+ [songList addObject:NSLocalizedString(@"noUpcomingSongs", @"No upcoming songs.")];
+ }
+
+ [statusWindowController showUpcomingSongsWindowWithTitles:songList];
+ } else {
+ [statusWindowController showUpcomingSongsWindowWithTitles:[NSArray arrayWithObject:NSLocalizedString(@"noUpcomingSongs", @"No upcoming songs.")]];
+ }
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+}
+
+- (void)popupMenu
+{
+ if (!_popped) {
+ _popped = YES;
+ [self menuClicked];
+ NSMenu *menu = [statusItem menu];
+ [(NSCarbonMenuImpl *)[menu _menuImpl] popUpMenu:menu atLocation:[NSEvent mouseLocation] width:1 forView:nil withSelectedItem:-30 withFont:[NSFont menuFontOfSize:32]];
+ _popped = NO;
+ }
+}
+
+- (void)incrementVolume
+{
+ NS_DURING
+ float volume = [[self currentRemote] volume];
+ float dispVol = volume;
+ ITDebugLog(@"Incrementing volume.");
+ volume += 0.110;
+ dispVol += 0.100;
+
+ if (volume > 1.0) {
+ volume = 1.0;
+ dispVol = 1.0;
+ }
+
+ ITDebugLog(@"Setting volume to %f", volume);
+ [[self currentRemote] setVolume:volume];
+
+ // Show volume status window
+ [statusWindowController showVolumeWindowWithLevel:dispVol];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+}
+
+- (void)decrementVolume
+{
+ NS_DURING
+ float volume = [[self currentRemote] volume];
+ float dispVol = volume;
+ ITDebugLog(@"Decrementing volume.");
+ volume -= 0.090;
+ dispVol -= 0.100;
+
+ if (volume < 0.0) {
+ volume = 0.0;
+ dispVol = 0.0;
+ }
+
+ ITDebugLog(@"Setting volume to %f", volume);
+ [[self currentRemote] setVolume:volume];
+
+ //Show volume status window
+ [statusWindowController showVolumeWindowWithLevel:dispVol];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+}
+
+- (void)incrementRating
+{
+ NS_DURING
+ float rating = [[self currentRemote] currentSongRating];
+ ITDebugLog(@"Incrementing rating.");
+
+ if ([[self currentRemote] currentPlaylistIndex] == 0) {
+ ITDebugLog(@"No song playing, rating change aborted.");
+ return;
+ }
+
+ rating += 0.2;
+ if (rating > 1.0) {
+ rating = 1.0;