Finally fixed all the memory leaks, I hope. Fixed iTunesRemote to not
[MenuTunes.git] / MenuController.m
index b5d2c21..4ceb31f 100755 (executable)
     NSArray *menu = [[NSUserDefaults standardUserDefaults] arrayForKey:@"menu"];
     ITDebugLog(@"Rebuilding all of the submenus.");
     NS_DURING
-        _currentPlaylist = [[[MainController sharedController] currentRemote] currentPlaylistIndex];
-        _currentTrack = [[[MainController sharedController] currentRemote] currentSongIndex];
+               _currentTrack = [[[MainController sharedController] currentRemote] currentSongIndex];
+               if (_currentTrack > -1) {
+                       _currentPlaylist = [[[MainController sharedController] currentRemote] currentPlaylistIndex];
+               }
         _playingRadio = ([[[MainController sharedController] currentRemote] currentPlaylistClass] == ITMTRemotePlayerRadioPlaylist);
     NS_HANDLER
         [[MainController sharedController] networkError:localException];
 
 - (NSMenu *)upcomingSongsMenu
 {
-    NSMenu *upcomingSongsMenu = [[NSMenu alloc] initWithTitle:@""];
+    NSMenu *upcomingSongsMenu;
     int numSongs = 0, numSongsInAdvance = [[NSUserDefaults standardUserDefaults] integerForKey:@"SongsInAdvance"];
+       if (_currentTrack == -1) {
+               return nil;
+       }
     NS_DURING
         numSongs = [[[MainController sharedController] currentRemote] numberOfSongsInPlaylistAtIndex:_currentPlaylist];
     NS_HANDLER
     NS_ENDHANDLER
     
        if (numSongs == -1) {
-               [upcomingSongsMenu release];
                return nil;
        }
+       upcomingSongsMenu = [[NSMenu alloc] initWithTitle:@""];
        NS_DURING
     ITDebugLog(@"Building \"Upcoming Songs\" menu.");
     if (_currentPlaylist && !_playingRadio) {