NSMutableArray *remoteServices;
NSConnection *serverConnection, *clientConnection;
- NSSocketPort *serverPort, *clientPort;
+ NSSocketPort *clientPort;
NSString *remoteHost;
BOOL serverOn, clientConnected, connectedToServer;
NSData *serverPass, *clientPass;
- (void)stopRemoteServerSearch;
- (void)setServerStatus:(BOOL)status;
-- (BOOL)connectToHost:(NSString *)host;
+- (int)connectToHost:(NSString *)host;
- (BOOL)checkForServerAtHost:(NSString *)host;
- (BOOL)disconnect;
- (BOOL)isServerOn;