Fixed the stupid crash on turning off network sharing.
[MenuTunes.git] / NetworkController.m
index 65962ba..70994df 100755 (executable)
@@ -14,6 +14,7 @@
 #import "NetworkController.h"
 #import "MainController.h"
 #import "NetworkObject.h"
+#import "PreferencesController.h"
 #import <ITFoundation/ITDebug.h>
 #import <ITFoundation/ITFoundation.h>
 
@@ -68,20 +69,24 @@ static NetworkController *sharedController;
 {
     if (!serverOn && status) {
         NSString *name = [[NSUserDefaults standardUserDefaults] stringForKey:@"sharedPlayerName"];
+        NSPort *serverPort;
         unsigned char buffer;
         NSData *fullPass;
         //Turn on
         NS_DURING
-            serverPort = [[NSSocketPort alloc] initWithTCPPort:SERVER_PORT];
+            serverPort = [[[NSSocketPort alloc] initWithTCPPort:SERVER_PORT] autorelease];
             serverConnection = [[NSConnection alloc] initWithReceivePort:serverPort
                                                      sendPort:serverPort];
-            [serverConnection setRootObject:[[NetworkObject alloc] init]];
+            clientProxy = [[NetworkObject alloc] init];
+            [serverConnection setRootObject:clientProxy];
             [serverConnection registerName:@"ITMTPlayerHost"];
         NS_HANDLER
-            [[serverConnection rootObject] release];
+            [clientProxy release];
+            [serverConnection setRootObject:nil];
             [serverConnection release];
             [serverPort release];
             ITDebugLog(@"Error starting server!");
+            return;
         NS_ENDHANDLER
         ITDebugLog(@"Started server.");
         if (!name) {
@@ -101,11 +106,13 @@ static NetworkController *sharedController;
         }
         [service publish];
         serverOn = YES;
+        ITDebugLog(@"Server service published.");
     } else if (serverOn && !status && [serverConnection isValid]) {
         //Turn off
         [service stop];
+        [clientProxy invalidate];
         [serverConnection registerName:nil];
-        [[serverConnection rootObject] release];
+        [serverConnection setRootObject:nil];
         [serverConnection release];
         ITDebugLog(@"Stopped server.");
         serverOn = NO;
@@ -132,11 +139,12 @@ static NetworkController *sharedController;
         clientConnection = [[NSConnection connectionWithReceivePort:nil sendPort:clientPort] retain];
         [clientConnection setReplyTimeout:5];
         clientProxy = [[clientConnection rootProxy] retain];
+        connectedToServer = YES;
     NS_HANDLER
         [clientConnection release];
         [clientPort release];
         ITDebugLog(@"Connection to host failed: %@", host);
-        return NO;
+        return 0;
     NS_ENDHANDLER
     
     if (!clientProxy) {
@@ -146,17 +154,31 @@ static NetworkController *sharedController;
     }
     
     if ([clientProxy requiresPassword]) {
+        ITDebugLog(@"Server requires password.");
+        //Check to see if a password is set in defaults
+        if ([[NSUserDefaults standardUserDefaults] dataForKey:@"connectPassword"] == nil) {
+            ITDebugLog(@"Asking for password.");
+            if (![[PreferencesController sharedPrefs] showPasswordPanel]) {
+                ITDebugLog(@"Giving up connection attempt.");
+                [self disconnect];
+                return -1;
+            }
+        }
+        
+        //Send the password
         ITDebugLog(@"Sending password.");
-        if (![clientProxy sendPassword:[[NSUserDefaults standardUserDefaults] dataForKey:@"connectPassword"]]) {
+        while (![clientProxy sendPassword:[[NSUserDefaults standardUserDefaults] dataForKey:@"connectPassword"]]) {
             ITDebugLog(@"Invalid password!");
-            [self disconnect];
-            return -1;
+            if (![[PreferencesController sharedPrefs] showInvalidPasswordPanel]) {
+                ITDebugLog(@"Giving up connection attempt.");
+                [self disconnect];
+                return -1;
+            }
         }
     }
     
     ITDebugLog(@"Connected to host: %@", host);
     [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(disconnect) name:NSConnectionDidDieNotification object:clientConnection];
-    connectedToServer = 1;
     return 1;
 }
 
@@ -179,6 +201,7 @@ static NetworkController *sharedController;
     NSConnection *testConnection;
     NSSocketPort *testPort;
     NetworkObject *tempProxy;
+    BOOL valid;
     ITDebugLog(@"Checking for shared remote at %@.", host);
     if (fullPass) {
         [fullPass getBytes:&buffer range:NSMakeRange(6, 4)];
@@ -195,6 +218,7 @@ static NetworkController *sharedController;
         [testConnection setReplyTimeout:2];
         tempProxy = (NetworkObject *)[testConnection rootProxy];
         [tempProxy serverName];
+        valid = [tempProxy isValid];
     NS_HANDLER
         ITDebugLog(@"Connection to host failed: %@", host);
         [testConnection release];
@@ -210,7 +234,7 @@ static NetworkController *sharedController;
     }
     [testConnection release];
     [testPort release];
-    return YES;
+    return valid;
 }
 
 - (BOOL)isServerOn
@@ -266,7 +290,6 @@ static NetworkController *sharedController;
 - (void)netServiceDidResolveAddress:(NSNetService *)sender
 {
     ITDebugLog(@"Resolved service named %@.", [sender name]);
-    NSLog(@"Resolved service named %@.", [sender name]);
     [[NSNotificationCenter defaultCenter] postNotificationName:@"ITMTFoundNetService" object:nil];
     [sender stop];
 }