-//
-// StatusWindow.m
-// MenuTunes
-//
-// Created by Matt L. Judy on Sat Feb 22 2003.
-// Copyright (c) 2003 NibFile.com. All rights reserved.
-//
-
#import "StatusWindow.h"
-#define SW_PAD 24.00
-#define SW_SPACE 24.00
-#define SW_MINW 211.00
-#define SW_BORDER 32.00
-#define SW_METER_PAD 4.00
-#define SW_BUTTON_PAD_R 30.00
-#define SW_BUTTON_PAD_B 24.00
-#define SW_BUTTON_DIV 12.00
-#define SW_BUTTON_EXTRA_W 8.00
-#define SW_SHADOW_SAT 1.25
-#define SMALL_DIVISOR 1.33333
-#define MINI_DIVISOR 1.66667
+#define SW_PAD 24.00
+#define SW_SPACE 24.00
+#define SW_MINW 211.00
+#define SW_BORDER 32.00
+#define SW_METER_PAD 4.00
+#define SW_BUTTON_PAD_R 30.00
+#define SW_BUTTON_PAD_B 24.00
+#define SW_BUTTON_DIV 12.00
+#define SW_BUTTON_EXTRA_W 8.00
+#define SW_SHADOW_SAT 1.25
@interface StatusWindow (Private)
- (NSRect)setupWindowWithDataSize:(NSSize)dataSize;
// Set default values.
_image = [[NSImage imageNamed:@"NSApplicationIcon"] retain];
_locked = NO;
- _sizing = StatusWindowRegular;
+ _sizing = ITTransientStatusWindowRegular;
}
return self;
- (void)dealloc
{
- [_image release];
+ [_image release];
[super dealloc];
}
[self setExitMode:(flag ? ITTransientStatusWindowExitOnCommand : ITTransientStatusWindowExitAfterDelay)];
}
-- (void)setSizing:(StatusWindowSizing)newSizing
+- (void)setSizing:(ITTransientStatusWindowSizing)newSizing
{
_sizing = newSizing;
}
-
/*************************************************************************/
#pragma mark -
#pragma mark INSTANCE METHODS
float contentHeight = 0.0;
float windowWidth = 0.0;
float windowHeight = 0.0;
+ NSRect visibleFrame = [[self screen] visibleFrame];
+ NSPoint screenOrigin = visibleFrame.origin;
+ float screenWidth = visibleFrame.size.width;
+ float screenHeight = visibleFrame.size.height;
+ float maxWidth = ( screenWidth - (SW_BORDER * 2) );
+ float maxHeight = ( screenHeight - (SW_BORDER * 2) );
+ float excessWidth = 0.0;
+ float excessHeight = 0.0;
+ NSPoint windowOrigin = NSZeroPoint;
ITImageView *imageView;
-
- if ( _sizing == StatusWindowSmall ) {
+ BOOL shouldAnimate = ( ! (([self visibilityState] == ITWindowAppearingState) ||
+ ([self visibilityState] == ITWindowVanishingState)) );
+
+ if ( _sizing == ITTransientStatusWindowSmall ) {
divisor = SMALL_DIVISOR;
- } else if ( _sizing == StatusWindowMini ) {
+ } else if ( _sizing == ITTransientStatusWindowMini ) {
divisor = MINI_DIVISOR;
}
- // Get image width and height.
+// Get image width and height.
imageWidth = ( [_image size].width / divisor );
imageHeight = ( [_image size].height / divisor );
contentHeight = ( ( imageHeight > dataHeight ) ? imageHeight : dataHeight );
// Setup the Window, and remove all its contentview's subviews.
- windowWidth = ( (SW_PAD / divisor) + imageWidth + (SW_SPACE / divisor) + dataWidth + (SW_PAD / divisor) );
+ windowWidth = ( (SW_PAD / divisor) + imageWidth + ((dataWidth > 0) ? (SW_SPACE / divisor) + dataWidth : 0) + (SW_PAD / divisor) );
windowHeight = ( (SW_PAD / divisor) + contentHeight + (SW_PAD / divisor) );
-#warning Adjust frame for positioning here.
+// Constrain size to max limits. Adjust data sizes accordingly.
+ excessWidth = (windowWidth - maxWidth );
+ excessHeight = (windowHeight - maxHeight);
+
+ if ( excessWidth > 0.0 ) {
+ windowWidth = maxWidth;
+ dataWidth -= excessWidth;
+ }
+
+ if ( excessHeight > 0.0 ) {
+ windowHeight = maxHeight;
+ dataHeight -= excessHeight;
+ }
- [self setFrame:NSMakeRect( (SW_BORDER + [[self screen] visibleFrame].origin.x),
- (SW_BORDER + [[self screen] visibleFrame].origin.y),
+ if ( [self horizontalPosition] == ITWindowPositionLeft ) {
+ windowOrigin.x = ( SW_BORDER + screenOrigin.x );
+ } else if ( [self horizontalPosition] == ITWindowPositionCenter ) {
+ windowOrigin.x = ( screenOrigin.x + (screenWidth / 2) - (windowWidth / 2) );
+ } else if ( [self horizontalPosition] == ITWindowPositionRight ) {
+ windowOrigin.x = ( screenOrigin.x + screenWidth - (windowWidth + SW_BORDER) );
+ }
+
+ if ( [self verticalPosition] == ITWindowPositionTop ) {
+ windowOrigin.y = ( screenOrigin.y + screenHeight - (windowHeight + SW_BORDER) );
+ } else if ( [self verticalPosition] == ITWindowPositionMiddle ) {
+// Middle-oriented windows should be slightly proud of the screen's middle.
+ windowOrigin.y = ( (screenOrigin.y + (screenHeight / 2) - (windowHeight / 2)) + (screenHeight / 8) );
+ } else if ( [self verticalPosition] == ITWindowPositionBottom ) {
+ windowOrigin.y = ( SW_BORDER + screenOrigin.y );
+ }
+
+ [self setFrame:NSMakeRect( windowOrigin.x,
+ windowOrigin.y,
windowWidth,
- windowHeight) display:YES animate:YES];
- [[[self contentView] subviews] makeObjectsPerformSelector:@selector(removeFromSuperview)];
+ windowHeight) display:YES animate:shouldAnimate];
+ [[[self contentView] subviews] makeObjectsPerformSelector:@selector(removeFromSuperview)];
+
// Setup, position, fill, and add the image view to the content view.
- imageRect = NSMakeRect( (SW_PAD / divisor),
+ imageRect = NSMakeRect( (SW_PAD / divisor) + ((dataWidth > 0) ? 4 : 0),
((SW_PAD / divisor) + ((contentHeight - imageHeight) / 2)),
imageWidth,
imageHeight );
- imageView = [[[NSImageView alloc] initWithFrame:imageRect] autorelease];
+ imageView = [[[ITImageView alloc] initWithFrame:imageRect] autorelease];
+ [imageView setAutoresizingMask:(NSViewMinYMargin | NSViewMaxYMargin)];
[imageView setImage:_image];
+ [imageView setCastsShadow:YES];
[[self contentView] addSubview:imageView];
return NSMakeRect( ((SW_PAD / divisor) + imageWidth + (SW_SPACE / divisor)),
dataHeight);
}
-- (void)buildTextWindowWithString:(NSString *)text
+- (void)buildImageWindowWithImage:(NSImage *)image
+{
+ if (!_locked) {
+ float divisor = 1.0;
+ NSRect dataRect;
+
+ if (_sizing == ITTransientStatusWindowSmall) {
+ divisor = SMALL_DIVISOR;
+ } else if (_sizing == ITTransientStatusWindowMini) {
+ divisor = MINI_DIVISOR;
+ }
+
+ [self setImage:image];
+ dataRect = [self setupWindowWithDataSize:NSMakeSize(0, 0)]; //We have no text, so there is no data
+ [[self contentView] setNeedsDisplay:YES];
+ }
+}
+
+- (void)buildTextWindowWithString:(id)text
{
if ( ! _locked ) {
float dataWidth = 0.0;
float dataHeight = 0.0;
NSRect dataRect;
- NSArray *lines = [text componentsSeparatedByString:@"\n"];
+ NSArray *lines = [(([text isKindOfClass:[NSString class]]) ? text : [text mutableString]) componentsSeparatedByString:@"\n"];
id oneLine = nil;
- NSEnumerator *lineEnum = [lines objectEnumerator];
+ NSEnumerator *lineEnum = [lines objectEnumerator];
float baseFontSize = 18.0;
ITTextField *textField;
NSFont *font;
NSDictionary *attr;
- if ( _sizing == StatusWindowSmall ) {
+ if ( _sizing == ITTransientStatusWindowSmall ) {
divisor = SMALL_DIVISOR;
- } else if ( _sizing == StatusWindowMini ) {
+ } else if ( _sizing == ITTransientStatusWindowMini ) {
divisor = MINI_DIVISOR;
}
-
- font = [NSFont fontWithName:@"Lucida Grande Bold" size:(baseFontSize / divisor)];
- attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
-
+
+ font = [NSFont fontWithName:@"LucidaGrande-Bold" size:(baseFontSize / divisor)];
+ attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
+
// Iterate over each line to get text width and height
while ( (oneLine = [lineEnum nextObject]) ) {
// Get the width of one line, adding 8.0 because Apple sucks donkey rectum.
// Create, position, setup, fill, and add the text view to the content view.
textField = [[[ITTextField alloc] initWithFrame:dataRect] autorelease];
+ [textField setAutoresizingMask:(NSViewHeightSizable | NSViewWidthSizable)];
[textField setEditable:NO];
[textField setSelectable:NO];
[textField setBordered:NO];
[textField setFont:font];
[textField setTextColor:[NSColor whiteColor]];
[textField setCastsShadow:YES];
- [textField setStringValue:text];
+ [[textField cell] setWraps:NO];
+
+ if ([text isKindOfClass:[NSString class]]) {
+ [textField setStringValue:text];
+ } else {
+ [textField setAttributedStringValue:text];
+ }
+
[textField setShadowSaturation:SW_SHADOW_SAT];
[[self contentView] addSubview:textField];
// Display the window.
[[self contentView] setNeedsDisplay:YES];
-
+ _textField = textField;
}
}
NSColor *offColor = [NSColor colorWithCalibratedWhite:0.15 alpha:0.50];
NSMatrix *volMatrix;
- if ( _sizing == StatusWindowSmall ) {
+ if ( _sizing == ITTransientStatusWindowSmall ) {
divisor = SMALL_DIVISOR;
- } else if ( _sizing == StatusWindowMini ) {
+ } else if ( _sizing == ITTransientStatusWindowMini ) {
divisor = MINI_DIVISOR;
}
- font = [NSFont fontWithName:@"Lucida Grande Bold" size:( size / divisor )];
+ font = [NSFont fontWithName:@"AppleGothic" size:( size / divisor )];
attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
charSize = [character sizeWithAttributes:attr];
cellHeight = ( charSize.height + 4.0 ); // Add 4.0 for shadow
[volMatrix setCellSize:NSMakeSize(cellWidth, cellHeight)];
[volMatrix setIntercellSpacing:NSMakeSize(0, 0)];
+ [volMatrix setAutoresizingMask:(NSViewHeightSizable | NSViewWidthSizable)];
cellEnum = [[volMatrix cells] objectEnumerator];
{
if ( ! _locked ) {
+ float divisor = 1.0;
float textWidth = 0.0;
float textHeight = 0.0;
float okWidth = 0.0;
NSArray *lines = [message componentsSeparatedByString:@"\n"];
id oneLine = nil;
NSEnumerator *lineEnum = [lines objectEnumerator];
+ float baseFontSize = 18.0;
ITTextField *textField;
ITButton *okButton;
ITButton *cancelButton;
NSColor *textColor = [NSColor whiteColor];
- NSFont *font = [NSFont fontWithName:@"Lucida Grande Bold" size:18];
- NSDictionary *attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
- NSFont *buttonFont = [NSFont fontWithName:@"Lucida Grande Bold" size:14];
- NSDictionary *buttonAttr = [NSDictionary dictionaryWithObjectsAndKeys:
+ NSFont *font;
+ NSDictionary *attr;
+ NSFont *buttonFont;
+ NSDictionary *buttonAttr;
+
+ if ( _sizing == ITTransientStatusWindowSmall ) {
+ divisor = SMALL_DIVISOR;
+ } else if ( _sizing == ITTransientStatusWindowMini ) {
+ divisor = MINI_DIVISOR;
+ }
+
+ font = [NSFont fontWithName:@"LucidaGrande-Bold" size:(baseFontSize / divisor)];
+ attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
+ buttonFont = [NSFont fontWithName:@"LucidaGrande-Bold" size:(14 / divisor)];
+ buttonAttr = [NSDictionary dictionaryWithObjectsAndKeys:
buttonFont , NSFontAttributeName,
textColor , NSForegroundColorAttributeName,
nil];
}
// Make the buttons, set the titles, and size them to fit their titles
- okButton = [[ITButton alloc] initWithFrame:NSMakeRect(0, 0, 300, 24)];
- cancelButton = [[ITButton alloc] initWithFrame:NSMakeRect(0, 0, 300, 24)];
+ okButton = [[[ITButton alloc] initWithFrame:NSMakeRect(0, 0, 300, 24)] autorelease];
+ cancelButton = [[[ITButton alloc] initWithFrame:NSMakeRect(0, 0, 300, 24)] autorelease];
[okButton setTarget:target];
[cancelButton setTarget:target];
[okButton setAction:okAction];
wideButtonW,
24.0)];
[[self contentView] addSubview:okButton];
- [[self contentView] addSubview:cancelButton];
+ if (alternateTitle) {
+ [[self contentView] addSubview:cancelButton];
+ }
[self setIgnoresMouseEvents:NO];
}
}
+- (void)updateTime:(NSString *)time range:(NSRange)range
+{
+ NSMutableAttributedString *string = [[_textField attributedStringValue] mutableCopy];
+ [string replaceCharactersInRange:range withString:time];
+ [_textField setAttributedStringValue:[string autorelease]];
+ [[self contentView] setNeedsDisplay:YES];
+}
+
+- (NSTimeInterval)animationResizeTime:(NSRect)newFrame
+{
+ return (NSTimeInterval)0.25;
+}
@end