#import "NetworkObject.h" #import "MainController.h" #import @implementation NetworkObject - (id)init { if ( (self = [super init]) ) { _valid = YES; if (![self requiresPassword]) { _authenticated = YES; } else { _authenticated = NO; } } return self; } - (ITMTRemote *)remote { if (_authenticated && _valid) { return [[MainController sharedController] currentRemote]; } else { return nil; } } - (NSString *)serverName { NSString *name = [[NSUserDefaults standardUserDefaults] stringForKey:@"sharedPlayerName"]; if (!name) name = @"MenuTunes Shared Player"; return name; } - (BOOL)requiresPassword { return ([[[NSUserDefaults standardUserDefaults] dataForKey:@"sharedPlayerPassword"] length] > 0); } - (BOOL)sendPassword:(NSData *)password { if ([password isEqualToData:[[NSUserDefaults standardUserDefaults] dataForKey:@"sharedPlayerPassword"]]) { _authenticated = YES; return YES; } else { _authenticated = NO; return NO; } } - (void)invalidate { _valid = NO; } - (void)makeValid { _valid = YES; } - (BOOL)isValid { return _valid; } @end