X-Git-Url: http://git.ithinksw.org/ITKit.git/blobdiff_plain/7c89200521dd8c6cb8fc8a17c633ac80d4b18bd2..HEAD:/ITTransientStatusWindow.m diff --git a/ITTransientStatusWindow.m b/ITTransientStatusWindow.m old mode 100755 new mode 100644 index 6cb33a3..24aa83b --- a/ITTransientStatusWindow.m +++ b/ITTransientStatusWindow.m @@ -1,9 +1,9 @@ #import "ITTransientStatusWindow.h" #import "ITWindowEffect.h" -#import +#import #import "ITCoreGraphicsHacks.h" #import "ITTextField.h" -#import "ITGrayRoundedView.h" +#import "ITTSWBackgroundView.h" #define EFFECT_FPS 30.0 @@ -19,6 +19,7 @@ backgroundType:(ITTransientStatusWindowBackgroundType)backgroundType; - (void)rebuildWindow; - (void)startVanishTimer; +- (void)stopVanishTimer; @end @@ -73,18 +74,19 @@ static ITTransientStatusWindow *staticWindow = nil; backing:NSBackingStoreBuffered defer:NO] ) ) { - _visibilityState = ITTransientStatusWindowHiddenState; + _visibilityState = ITWindowHiddenState; _exitMode = exitMode; _exitDelay = DEFAULT_EXIT_DELAY; _backgroundType = backgroundType; _verticalPosition = ITWindowPositionBottom; _horizontalPosition = ITWindowPositionLeft; _screenPadding = 32.0; - _screenNumber = 0; + //_screenNumber = 0; _entryEffect = nil; _exitEffect = nil; _reallyIgnoresEvents = YES; - _delayTimer = nil; + _exitTimer = nil; + [self setScreen:[NSScreen mainScreen]]; // if ( _backgroundType == ITTransientStatusWindowRounded ) { // _contentSubView = contentView; @@ -100,31 +102,46 @@ static ITTransientStatusWindow *staticWindow = nil; return self; } +- (void)dealloc +{ + [_screen release]; + [super dealloc]; +} /*************************************************************************/ #pragma mark - #pragma mark INSTANCE METHODS /*************************************************************************/ -- (BOOL)ignoresMouseEvents +/*- (BOOL)ignoresMouseEvents { return _reallyIgnoresEvents; } - (void)setIgnoresMouseEvents:(BOOL)flag { - CGSValueObj key; - CGSValueObj ignore; + //CGSValueObj key; + //CGSValueObj ignore; + CGSWindowTag tags; key = CGSCreateCString("IgnoreForEvents"); ignore = CGSCreateBoolean( (flag ? kCGSTrue : kCGSFalse) ); CGSSetWindowProperty([NSApp contextID], (CGSWindowID)[self windowNumber], key, ignore); CGSReleaseObj(key); CGSReleaseObj(ignore); + + CGSGetWindowTags([NSApp contextID], (CGSWindowID)[self windowNumber], &tags, 32); - _reallyIgnoresEvents = flag; -} + if (flag) { + tags = tags | CGSTagTransparent; + } else { + tags = tags & CGSTagTransparent; + } +NSLog(@"ignore? %i", flag); + CGSSetWindowTags([NSApp contextID], (CGSWindowID)[self windowNumber], &tags, 32); + _reallyIgnoresEvents = flag; +}*/ /* @@ -154,15 +171,15 @@ static ITTransientStatusWindow *staticWindow = nil; - (IBAction)appear:(id)sender { - if ( _visibilityState == ITTransientStatusWindowHiddenState ) { + if ( _visibilityState == ITWindowHiddenState ) { // Window is hidden. Appear as normal, and start the timer. [_entryEffect performAppear]; - } else if ( _visibilityState == ITTransientStatusWindowVisibleState ) { + } else if ( _visibilityState == ITWindowVisibleState ) { // Window is completely visible. Simply reset the timer. [self startVanishTimer]; - } else if ( _visibilityState == ITTransientStatusWindowAppearingState ) { + } else if ( _visibilityState == ITWindowAppearingState ) { // Window is on its way in. Do nothing. - } else if ( _visibilityState == ITTransientStatusWindowVanishingState ) { + } else if ( _visibilityState == ITWindowVanishingState ) { // Window is on its way out. Cancel the vanish. [_exitEffect cancelVanish]; } @@ -170,19 +187,40 @@ static ITTransientStatusWindow *staticWindow = nil; - (IBAction)vanish:(id)sender { - if ( _visibilityState == ITTransientStatusWindowVisibleState ) { + if ( _visibilityState == ITWindowVisibleState ) { // Window is totally visible. Perform exit effect. [_exitEffect performVanish]; - } else if ( _visibilityState == ITTransientStatusWindowHiddenState ) { + } else if ( _visibilityState == ITWindowHiddenState ) { // Window is hidden. Do nothing. - } else if ( _visibilityState == ITTransientStatusWindowAppearingState ) { + } else if ( _visibilityState == ITWindowAppearingState ) { // Window is on its way in. Cancel appear. [_entryEffect cancelAppear]; - } else if ( _visibilityState == ITTransientStatusWindowVanishingState ) { + } else if ( _visibilityState == ITWindowVanishingState ) { // Window is on its way out. Do nothing. } } +- (void)setScreen:(NSScreen *)newScreen +{ + [_screen release]; + _screen = [newScreen retain]; +} + +- (NSScreen *)screen +{ + return _screen; +} + +- (void)setSizing:(ITTransientStatusWindowSizing)newSizing +{ + _sizing = newSizing; +} + +- (ITTransientStatusWindowSizing)sizing +{ + return _sizing; +} + - (ITWindowVisibilityState)visibilityState { return _visibilityState; @@ -192,8 +230,10 @@ static ITTransientStatusWindow *staticWindow = nil; { _visibilityState = newState; - if ( _visibilityState == ITTransientStatusWindowVisibleState ) { + if ( _visibilityState == ITWindowVisibleState ) { [self startVanishTimer]; + } else if ( (_visibilityState == ITWindowVanishingState) || (_visibilityState == ITWindowHiddenState) ) { + [self stopVanishTimer]; } } @@ -205,6 +245,14 @@ static ITTransientStatusWindow *staticWindow = nil; - (void)setExitMode:(ITTransientStatusWindowExitMode)newMode { _exitMode = newMode; + + if ( _visibilityState == ITWindowVisibleState ) { + if ( _exitMode == ITTransientStatusWindowExitOnCommand ) { + [self stopVanishTimer]; + } else if ( _exitMode == ITTransientStatusWindowExitAfterDelay ) { + [self startVanishTimer]; + } + } } - (float)exitDelay @@ -270,7 +318,7 @@ static ITTransientStatusWindow *staticWindow = nil; _screenPadding = newPadding; } -- (int)screenNumber +/*- (int)screenNumber { return _screenNumber; } @@ -278,7 +326,7 @@ static ITTransientStatusWindow *staticWindow = nil; - (void)setScreenNumber:(int)newNumber { _screenNumber = newNumber; -} +}*/ - (ITWindowEffect *)entryEffect { @@ -287,7 +335,7 @@ static ITTransientStatusWindow *staticWindow = nil; - (void)setEntryEffect:(ITWindowEffect *)newEffect { - [_entryEffect autorelease]; + [_entryEffect releaseWhenIdle]; _entryEffect = [newEffect retain]; } @@ -298,7 +346,7 @@ static ITTransientStatusWindow *staticWindow = nil; - (void)setExitEffect:(ITWindowEffect *)newEffect { - [_exitEffect autorelease]; + [_exitEffect releaseWhenIdle]; _exitEffect = [newEffect retain]; } @@ -311,7 +359,7 @@ static ITTransientStatusWindow *staticWindow = nil; - (void)rebuildWindow; { if ( _backgroundType == ITTransientStatusWindowRounded ) { - ITGrayRoundedView *roundedView = [[[ITGrayRoundedView alloc] initWithFrame:[self frame]] autorelease]; + ITTSWBackgroundView *roundedView = [[[ITTSWBackgroundView alloc] initWithFrame:[self frame]] autorelease]; [self setBackgroundColor:[NSColor clearColor]]; [self setHasShadow:NO]; @@ -328,8 +376,28 @@ static ITTransientStatusWindow *staticWindow = nil; - (void)startVanishTimer { - // start timer, if appropriate - // if timer already exists, restart it. + if ( _exitMode == ITTransientStatusWindowExitAfterDelay) { + [self stopVanishTimer]; + _exitTimer = [NSTimer scheduledTimerWithTimeInterval:_exitDelay + target:self + selector:@selector(doDelayedExit) + userInfo:nil + repeats:NO]; + } +} + +- (void)doDelayedExit +{ + [self vanish:self]; + _exitTimer = nil; +} + +- (void)stopVanishTimer +{ + if ( _exitTimer ) { + [_exitTimer invalidate]; + _exitTimer = nil; + } } @end