X-Git-Url: http://git.ithinksw.org/ITKit.git/blobdiff_plain/7258eefd9885c903817ec277fe611aff4b0ff5c6..d7b837d03d47a5ffa60975081a2a7598edc839e3:/ITTransientStatusWindow.m?ds=inline diff --git a/ITTransientStatusWindow.m b/ITTransientStatusWindow.m index f749278..c47f9af 100755 --- a/ITTransientStatusWindow.m +++ b/ITTransientStatusWindow.m @@ -1,9 +1,9 @@ #import "ITTransientStatusWindow.h" #import "ITWindowEffect.h" -#import +#import #import "ITCoreGraphicsHacks.h" #import "ITTextField.h" -#import "ITGrayRoundedView.h" +#import "ITTSWBackgroundView.h" #define EFFECT_FPS 30.0 @@ -18,7 +18,8 @@ exitMode:(ITTransientStatusWindowExitMode)exitMode backgroundType:(ITTransientStatusWindowBackgroundType)backgroundType; - (void)rebuildWindow; -// - (void)performEffect; +- (void)startVanishTimer; +- (void)stopVanishTimer; @end @@ -73,18 +74,18 @@ static ITTransientStatusWindow *staticWindow = nil; backing:NSBackingStoreBuffered defer:NO] ) ) { - _visibilityState = ITTransientStatusWindowHiddenState; + _visibilityState = ITWindowHiddenState; _exitMode = exitMode; _exitDelay = DEFAULT_EXIT_DELAY; _backgroundType = backgroundType; _verticalPosition = ITWindowPositionBottom; _horizontalPosition = ITWindowPositionLeft; _screenPadding = 32.0; - _screenNumber = 0; + //_screenNumber = 0; _entryEffect = nil; _exitEffect = nil; _reallyIgnoresEvents = YES; - _delayTimer = nil; + _exitTimer = nil; // if ( _backgroundType == ITTransientStatusWindowRounded ) { // _contentSubView = contentView; @@ -125,50 +126,8 @@ static ITTransientStatusWindow *staticWindow = nil; _reallyIgnoresEvents = flag; } -/* - -- (void)orderFront:(id)sender -{ - if ( _entryEffect == nil ) { - [super orderFront:sender]; - _visibilityState = ITTransientStatusWindowVisibleState; - } else { - [self performEffect]; - } - if ( _exitMode == ITTransientStatusWindowExitAfterDelay ) { - // set the timer, and orderOut: when it lapses. - } -} -- (void)makeKeyAndOrderFront:(id)sender -{ - if ( _exitMode == ITTransientStatusWindowExitAfterDelay ) { - // set the timer, and orderOut: when it lapses. - } - - if ( _entryEffect == nil ) { - [super makeKeyAndOrderFront:sender]; - _visibilityState = ITTransientStatusWindowVisibleState; - } else { - [self performEffect]; - [self makeKeyWindow]; - } -} - -- (void)orderOut:(id)sender -{ - if ( _entryEffect == nil ) { - [super orderOut:sender]; - _visibilityState = ITTransientStatusWindowHiddenState; - } else { - [self performEffect]; - } -} - -- (NSTimeInterval)animationResizeTime:(NSRect)newFrame -{ - return _resizeTime; -} +/* - (id)contentView { @@ -194,37 +153,53 @@ static ITTransientStatusWindow *staticWindow = nil; */ -- (void)appear +- (IBAction)appear:(id)sender { - if ( _entryEffect == nil ) { - [self orderFront:self]; - _visibilityState = ITTransientStatusWindowVisibleState; - } else { - _visibilityState = ITTransientStatusWindowAppearingState; + if ( _visibilityState == ITWindowHiddenState ) { + // Window is hidden. Appear as normal, and start the timer. [_entryEffect performAppear]; - _visibilityState = ITTransientStatusWindowVisibleState; - } - if ( _exitMode == ITTransientStatusWindowExitAfterDelay ) { - // set the timer, and vanish when it lapses. + } else if ( _visibilityState == ITWindowVisibleState ) { + // Window is completely visible. Simply reset the timer. + [self startVanishTimer]; + } else if ( _visibilityState == ITWindowAppearingState ) { + // Window is on its way in. Do nothing. + } else if ( _visibilityState == ITWindowVanishingState ) { + // Window is on its way out. Cancel the vanish. + [_exitEffect cancelVanish]; } } -- (void)vanish +- (IBAction)vanish:(id)sender { - if ( _entryEffect == nil ) { - [self orderOut:self]; - _visibilityState = ITTransientStatusWindowHiddenState; - } else { + if ( _visibilityState == ITWindowVisibleState ) { + // Window is totally visible. Perform exit effect. [_exitEffect performVanish]; - _visibilityState = ITTransientStatusWindowHiddenState; + } else if ( _visibilityState == ITWindowHiddenState ) { + // Window is hidden. Do nothing. + } else if ( _visibilityState == ITWindowAppearingState ) { + // Window is on its way in. Cancel appear. + [_entryEffect cancelAppear]; + } else if ( _visibilityState == ITWindowVanishingState ) { + // Window is on its way out. Do nothing. } } -- (ITTransientStatusWindowVisibilityState)visibilityState +- (ITWindowVisibilityState)visibilityState { return _visibilityState; } +- (void)setVisibilityState:(ITWindowVisibilityState)newState +{ + _visibilityState = newState; + + if ( _visibilityState == ITWindowVisibleState ) { + [self startVanishTimer]; + } else if ( (_visibilityState == ITWindowVanishingState) || (_visibilityState == ITWindowHiddenState) ) { + [self stopVanishTimer]; + } +} + - (ITTransientStatusWindowExitMode)exitMode { return _exitMode; @@ -233,6 +208,14 @@ static ITTransientStatusWindow *staticWindow = nil; - (void)setExitMode:(ITTransientStatusWindowExitMode)newMode { _exitMode = newMode; + + if ( _visibilityState == ITWindowVisibleState ) { + if ( _exitMode == ITTransientStatusWindowExitOnCommand ) { + [self stopVanishTimer]; + } else if ( _exitMode == ITTransientStatusWindowExitAfterDelay ) { + [self startVanishTimer]; + } + } } - (float)exitDelay @@ -278,6 +261,16 @@ static ITTransientStatusWindow *staticWindow = nil; _horizontalPosition = newPosition; } +- (float)effectProgress +{ + return _effectProgress; +} + +- (void)setEffectProgress:(float)newProgress +{ + _effectProgress = newProgress; +} + - (float)screenPadding { return _screenPadding; @@ -288,7 +281,7 @@ static ITTransientStatusWindow *staticWindow = nil; _screenPadding = newPadding; } -- (int)screenNumber +/*- (int)screenNumber { return _screenNumber; } @@ -296,7 +289,7 @@ static ITTransientStatusWindow *staticWindow = nil; - (void)setScreenNumber:(int)newNumber { _screenNumber = newNumber; -} +}*/ - (ITWindowEffect *)entryEffect { @@ -305,7 +298,7 @@ static ITTransientStatusWindow *staticWindow = nil; - (void)setEntryEffect:(ITWindowEffect *)newEffect { - [_entryEffect autorelease]; + [_entryEffect releaseWhenIdle]; _entryEffect = [newEffect retain]; } @@ -316,7 +309,7 @@ static ITTransientStatusWindow *staticWindow = nil; - (void)setExitEffect:(ITWindowEffect *)newEffect { - [_exitEffect autorelease]; + [_exitEffect releaseWhenIdle]; _exitEffect = [newEffect retain]; } @@ -329,7 +322,7 @@ static ITTransientStatusWindow *staticWindow = nil; - (void)rebuildWindow; { if ( _backgroundType == ITTransientStatusWindowRounded ) { - ITGrayRoundedView *roundedView = [[[ITGrayRoundedView alloc] initWithFrame:[self frame]] autorelease]; + ITTSWBackgroundView *roundedView = [[[ITTSWBackgroundView alloc] initWithFrame:[self frame]] autorelease]; [self setBackgroundColor:[NSColor clearColor]]; [self setHasShadow:NO]; @@ -344,30 +337,30 @@ static ITTransientStatusWindow *staticWindow = nil; } } -/* - -- (void)performEffect +- (void)startVanishTimer { - if ( _visibilityState == ITTransientStatusWindowHiddenState ) { - _visibilityState = ITTransientStatusWindowEnteringState; - } else if ( _visibilityState == ITTransientStatusWindowVisibleState ) { - _visibilityState = ITTransientStatusWindowExitingState; - } else { - return; - } - - if ( _entryEffect == ITTransientStatusWindowEffectDissolve ) { - [self dissolveEffect]; - } else if ( _entryEffect == ITTransientStatusWindowEffectSlideVertically ) { - [self slideVerticalEffect]; - } else if ( _entryEffect == ITTransientStatusWindowEffectSlideHorizontally ) { - [self slideHorizontalEffect]; - } else if ( _entryEffect == ITTransientStatusWindowEffectPivot ) { - [self pivotEffect]; + if ( _exitMode == ITTransientStatusWindowExitAfterDelay) { + [self stopVanishTimer]; + _exitTimer = [NSTimer scheduledTimerWithTimeInterval:_exitDelay + target:self + selector:@selector(doDelayedExit) + userInfo:nil + repeats:NO]; } } -*/ +- (void)doDelayedExit +{ + [self vanish:self]; + _exitTimer = nil; +} +- (void)stopVanishTimer +{ + if ( _exitTimer ) { + [_exitTimer invalidate]; + _exitTimer = nil; + } +} @end