X-Git-Url: http://git.ithinksw.org/ITKit.git/blobdiff_plain/5cbc248a68de115c0c10fda4a6896b47478000a8..cdaf08d75aed64cffcb54c908eb383b05dd92789:/ITSpinAndZoomWindowEffect.m diff --git a/ITSpinAndZoomWindowEffect.m b/ITSpinAndZoomWindowEffect.m new file mode 100755 index 0000000..029b7bd --- /dev/null +++ b/ITSpinAndZoomWindowEffect.m @@ -0,0 +1,225 @@ +#import "ITSpinAndZoomWindowEffect.h" +#import "ITCoreGraphicsHacks.h" +#import "ITTransientStatusWindow.h" + + +@interface ITSpinAndZoomWindowEffect (Private) +- (void)performAppearFromProgress:(float)progress effectTime:(float)time; +- (void)appearStep; +- (void)appearFinish; +- (void)performVanishFromProgress:(float)progress effectTime:(float)time; +- (void)vanishStep; +- (void)vanishFinish; +- (void)setScale:(float)scale angle:(float)angle; +@end + + +@implementation ITSpinAndZoomWindowEffect + + ++ (NSString *)effectName +{ + return @"Spin & Zoom"; +} + ++ (NSDictionary *)supportedPositions +{ + return [NSDictionary dictionaryWithObjectsAndKeys: + [NSDictionary dictionaryWithObjectsAndKeys: + [NSNumber numberWithBool:YES], @"Left", + [NSNumber numberWithBool:YES], @"Center", + [NSNumber numberWithBool:YES], @"Right", nil] , @"Top" , + [NSDictionary dictionaryWithObjectsAndKeys: + [NSNumber numberWithBool:YES], @"Left", + [NSNumber numberWithBool:YES], @"Center", + [NSNumber numberWithBool:YES], @"Right", nil] , @"Middle" , + [NSDictionary dictionaryWithObjectsAndKeys: + [NSNumber numberWithBool:YES], @"Left", + [NSNumber numberWithBool:YES], @"Center", + [NSNumber numberWithBool:YES], @"Right", nil] , @"Bottom" , nil]; +} + + ++ (unsigned int)listOrder +{ + return 600; +} + + +/*************************************************************************/ +#pragma mark - +#pragma mark APPEAR METHODS +/*************************************************************************/ + +- (void)performAppear +{ + __idle = NO; + + [self setWindowVisibility:ITWindowAppearingState]; + [self performAppearFromProgress:0.0 effectTime:_effectTime]; +} + +- (void)performAppearFromProgress:(float)progress effectTime:(float)time +{ + [_window setEffectProgress:progress]; + _effectSpeed = (1.0 / (EFFECT_FPS * time)); + + if ( progress == 0.0 ) { + [self setScale:0.0 angle:0.0]; + [_window setAlphaValue:0.0]; + } + + [_window orderFront:self]; + _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS) + target:self + selector:@selector(appearStep) + userInfo:nil + repeats:YES]; +} + +- (void)appearStep +{ + float interSpin = 0.0; + [_window setEffectProgress:([_window effectProgress] + _effectSpeed)]; + [_window setEffectProgress:( ([_window effectProgress] < 1.0) ? [_window effectProgress] : 1.0)]; + interSpin = (( sin((([_window effectProgress]) * pi) - (pi / 2)) + 1 ) / 2); + [self setScale:interSpin angle:-interSpin]; + [_window setAlphaValue:interSpin]; + + if ( [_window effectProgress] >= 1.0 ) { + [self appearFinish]; + } +} + +- (void)appearFinish +{ + [_effectTimer invalidate]; + _effectTimer = nil; + [self setWindowVisibility:ITWindowVisibleState]; + + __idle = YES; + + if ( __shouldReleaseWhenIdle ) { + [self release]; + } +} + +- (void)cancelAppear +{ + [self setWindowVisibility:ITWindowVanishingState]; + + [_effectTimer invalidate]; + _effectTimer = nil; + + [self performVanishFromProgress:[_window effectProgress] effectTime:(_effectTime / 3.5)]; +} + + +/*************************************************************************/ +#pragma mark - +#pragma mark VANISH METHODS +/*************************************************************************/ + +- (void)performVanish +{ + __idle = NO; + + [self setWindowVisibility:ITWindowVanishingState]; + [self performVanishFromProgress:1.0 effectTime:_effectTime]; +} + +- (void)performVanishFromProgress:(float)progress effectTime:(float)time +{ + [_window setEffectProgress:progress]; + _effectSpeed = (1.0 / (EFFECT_FPS * time)); + if ( progress == 1.0 ) { + [self setScale:1.0 angle:0.0]; + [_window setAlphaValue:1.0]; + } + + [_window orderFront:self]; + _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS) + target:self + selector:@selector(vanishStep) + userInfo:nil + repeats:YES]; +} + +- (void)vanishStep +{ + float interSpin = 1.0; + [_window setEffectProgress:([_window effectProgress] - _effectSpeed)]; + [_window setEffectProgress:( ([_window effectProgress] > 0.0) ? [_window effectProgress] : 0.0)]; + interSpin = (( sin(([_window effectProgress] * pi) - (pi / 2)) + 1 ) / 2); + [self setScale:interSpin angle:interSpin]; + [_window setAlphaValue:interSpin]; + + if ( [_window effectProgress] <= 0.0 ) { + [self vanishFinish]; + } +} + +- (void)vanishFinish +{ + [_effectTimer invalidate]; + _effectTimer = nil; + [_window orderOut:self]; + [_window setAlphaValue:1.0]; + [self setScale:0.0 angle:0.0]; + [self setWindowVisibility:ITWindowHiddenState]; + + __idle = YES; + + if ( __shouldReleaseWhenIdle ) { + [self release]; + } +} + +- (void)cancelVanish +{ + [self setWindowVisibility:ITWindowAppearingState]; + + [_effectTimer invalidate]; + _effectTimer = nil; + + [self performAppearFromProgress:[_window effectProgress] effectTime:(_effectTime / 3.5)]; +} + + +/*************************************************************************/ +#pragma mark - +#pragma mark PRIVATE METHOD IMPLEMENTATIONS +/*************************************************************************/ + +- (void)setScale:(float)scale angle:(float)angle +{ + int hPos = [_window horizontalPosition]; + float radAngle = (angle * 4 * pi); + CGAffineTransform transform; + NSPoint translation; + NSRect screenFrame = [[_window screen] frame]; + + translation.x = screenFrame.origin.x + ([_window frame].size.width / 2.0); + translation.y = screenFrame.origin.y + ([_window frame].size.height / 2.0); + transform = CGAffineTransformMakeTranslation(translation.x, translation.y); + transform = CGAffineTransformScale(transform, 1.0 / scale, 1.0 / scale); + transform = CGAffineTransformRotate(transform, radAngle); + transform = CGAffineTransformTranslate(transform, -translation.x, -translation.y); + + if (hPos == ITWindowPositionLeft) { + translation.x = -[_window frame].origin.x; + } else if (hPos == ITWindowPositionRight) { + translation.x = -[_window frame].origin.x; + } else { + translation.x = -[_window frame].origin.x; + } + + translation.y = -( [[_window screen] frame].size.height - [_window frame].origin.y - [_window frame].size.height ); + + transform = CGAffineTransformTranslate(transform, translation.x, translation.y); + CGSSetWindowTransform([NSApp contextID], + (CGSWindowID)[_window windowNumber], + transform); +} + +@end