X-Git-Url: http://git.ithinksw.org/ITKit.git/blobdiff_plain/3ab111b775ac8cd5dcb452d42ff72b48b7b1a4b0..4701dfd179c4ea4a898bc394ddbb138a1bc4f6b4:/ITCoreImageWindowEffect.m diff --git a/ITCoreImageWindowEffect.m b/ITCoreImageWindowEffect.m new file mode 100644 index 0000000..1c751af --- /dev/null +++ b/ITCoreImageWindowEffect.m @@ -0,0 +1,252 @@ +#import "ITCoreImageWindowEffect.h" +#import "ITTransientStatusWindow.h" +#import "ITCoreGraphicsHacks.h" +#import "ITCoreImageView.h" + +@interface ITCoreImageWindowEffect (Private) +- (void)performAppearFromProgress:(float)progress effectTime:(float)time; +- (void)appearStep; +- (void)appearFinish; +- (void)performVanishFromProgress:(float)progress effectTime:(float)time; +- (void)vanishStep; +- (void)vanishFinish; + +- (void)setupEffect; +@end + +@implementation ITCoreImageWindowEffect + ++ (NSString *)effectName +{ + return @"Core Image - Ripple"; +} + ++ (NSDictionary *)supportedPositions +{ + return [NSDictionary dictionaryWithObjectsAndKeys: + [NSDictionary dictionaryWithObjectsAndKeys: + [NSNumber numberWithBool:YES], @"Left", + [NSNumber numberWithBool:YES], @"Center", + [NSNumber numberWithBool:YES], @"Right", nil] , @"Top" , + [NSDictionary dictionaryWithObjectsAndKeys: + [NSNumber numberWithBool:YES], @"Left", + [NSNumber numberWithBool:YES], @"Center", + [NSNumber numberWithBool:YES], @"Right", nil] , @"Middle" , + [NSDictionary dictionaryWithObjectsAndKeys: + [NSNumber numberWithBool:YES], @"Left", + [NSNumber numberWithBool:YES], @"Center", + [NSNumber numberWithBool:YES], @"Right", nil] , @"Bottom" , nil]; +} + ++ (unsigned int)listOrder +{ + return 800; +} + +/*************************************************************************/ +#pragma mark - +#pragma mark APPEAR METHODS +/*************************************************************************/ + +- (void)performAppear +{ + __idle = NO; + + [self setWindowVisibility:ITWindowAppearingState]; + [self performAppearFromProgress:0.0 effectTime:_effectTime]; +} + +- (void)performAppearFromProgress:(float)progress effectTime:(float)time +{ + [_window setEffectProgress:progress]; + _effectSpeed = (1.0 / (EFFECT_FPS * time)); + + if ( progress == 0.0 ) { + [_window setAlphaValue:0.0]; + } + + [_window orderFront:self]; + + _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS) + target:self + selector:@selector(appearStep) + userInfo:nil + repeats:YES]; + [self setupEffect]; +} + +- (void)appearStep +{ + float interFade = 0.0; + [_window setEffectProgress:([_window effectProgress] + _effectSpeed)]; + [_window setEffectProgress:( ([_window effectProgress] < 1.0) ? [_window effectProgress] : 1.0)]; + interFade = (( sin(([_window effectProgress] * pi) - (pi / 2)) + 1 ) / 2); + [_window setAlphaValue:interFade]; + + if ( [_window effectProgress] >= 1.0 ) { + [self appearFinish]; + } +} + +- (void)appearFinish +{ + [_effectTimer invalidate]; + _effectTimer = nil; + + [self setWindowVisibility:ITWindowVisibleState]; + + __idle = YES; + if ( __shouldReleaseWhenIdle ) { + [self release]; + } +} + +- (void)cancelAppear +{ + [self setWindowVisibility:ITWindowVanishingState]; + + [_effectTimer invalidate]; + _effectTimer = nil; + + [self performVanishFromProgress:[_window effectProgress] effectTime:(_effectTime / 3.5)]; +} + + +/*************************************************************************/ +#pragma mark - +#pragma mark VANISH METHODS +/*************************************************************************/ + +- (void)performVanish +{ + __idle = NO; + + [self setWindowVisibility:ITWindowVanishingState]; + [self performVanishFromProgress:1.0 effectTime:_effectTime]; +} + +- (void)performVanishFromProgress:(float)progress effectTime:(float)time +{ + [_window setEffectProgress:progress]; + _effectSpeed = (1.0 / (EFFECT_FPS * time)); + if ( progress == 1.0 ) { + [_window setAlphaValue:1.0]; + } + + [_window orderFront:self]; + + _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS) + target:self + selector:@selector(vanishStep) + userInfo:nil + repeats:YES]; + [self setupEffect]; +} + +- (void)vanishStep +{ + float interFade = 1.0; + [_window setEffectProgress:([_window effectProgress] - _effectSpeed)]; + [_window setEffectProgress:( ([_window effectProgress] > 0.0) ? [_window effectProgress] : 0.0)]; + interFade = (( sin(([_window effectProgress] * pi) - (pi / 2)) + 1 ) / 2); + [_window setAlphaValue:interFade]; + + if ( [_window effectProgress] <= 0.0 ) { + [self vanishFinish]; + } +} + +- (void)vanishFinish +{ + [_effectTimer invalidate]; + _effectTimer = nil; + [_window orderOut:self]; + [_window setAlphaValue:1.0]; + + [self setWindowVisibility:ITWindowHiddenState]; + + __idle = YES; + + if ( __shouldReleaseWhenIdle ) { + [self release]; + } +} + +- (void)cancelVanish +{ + [self setWindowVisibility:ITWindowVanishingState]; + + [_effectTimer invalidate]; + _effectTimer = nil; + + [self performAppearFromProgress:[_window effectProgress] effectTime:(_effectTime / 3.5)]; +} + +/*************************************************************************/ +#pragma mark - +#pragma mark CORE IMAGE METHODS +/*************************************************************************/ + +- (void)setupEffect +{ + NSRect rippleRect = [_window frame]; + NSRect screenRect = [[_window screen] frame]; + + rippleRect.origin.y = - (NSMaxY(rippleRect) - screenRect.size.height); + + _effectWindow = [[NSWindow alloc] initWithContentRect:NSInsetRect([_window frame], -200, -200) styleMask:NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:NO]; + [_effectWindow setBackgroundColor:[NSColor clearColor]]; + [_effectWindow setAlphaValue:1.0]; + [_effectWindow setOpaque:NO]; + [_effectWindow setHasShadow:NO]; + [_effectWindow setContentView:[[ITCoreImageView alloc] initWithFrame:[_window frame]]]; + [_effectWindow setLevel:[_window level]]; + + [_effectWindow orderFrontRegardless]; + [_window orderWindow:NSWindowAbove relativeTo:[_effectWindow windowNumber]]; + + _effectFilter = [[CIFilter filterWithName:@"CIShapedWaterRipple"] retain]; + [_effectFilter setDefaults]; + [_effectFilter setValue:[NSNumber numberWithFloat:50.0] forKey:@"inputCornerRadius"]; + [_effectFilter setValue:[CIVector vectorWithX:rippleRect.origin.x Y:rippleRect.origin.y] forKey:@"inputPoint0"]; + [_effectFilter setValue:[CIVector vectorWithX:(rippleRect.origin.x + rippleRect.size.width) Y:(rippleRect.origin.y + rippleRect.size.height)] forKey:@"inputPoint1"]; + [_effectFilter setValue:[NSNumber numberWithFloat:0.0] forKey:@"inputPhase"]; + + _windowFilter = [[CICGSFilter filterWithFilter:_effectFilter connectionID:[NSApp contextID]] retain]; + [_windowFilter addToWindow:(CGSWindowID)[_effectWindow windowNumber] flags:1]; + + [NSThread detachNewThreadSelector:@selector(runFilterAnimation:) toTarget:self withObject:self]; +} + +- (void)runFilterAnimation:(id)sender +{ + NSAutoreleasePool *pool; + CICGSFilter *oldFilter; + CFAbsoluteTime startTime, time; + CGSWindowID windowNumber = (CGSWindowID)[_effectWindow windowNumber]; + + pool = [[NSAutoreleasePool alloc] init]; + + startTime = CFAbsoluteTimeGetCurrent(); + time = CFAbsoluteTimeGetCurrent(); + + while (time < (startTime + 2.5) && (time >= startTime)) { + oldFilter = _windowFilter; + [_effectFilter setValue:[NSNumber numberWithFloat:160*(time - startTime)] forKey:@"inputPhase"]; + _windowFilter = [[CICGSFilter filterWithFilter:_effectFilter connectionID:[NSApp contextID]] retain]; + [_windowFilter addToWindow:windowNumber flags:1]; + [oldFilter removeFromWindow:windowNumber]; + [oldFilter release]; + time = CFAbsoluteTimeGetCurrent(); + } + + [_windowFilter removeFromWindow:windowNumber]; + [_windowFilter release]; + [_effectFilter release]; + [_effectWindow orderOut:self]; + [[_effectWindow contentView] release]; + [_effectWindow release]; + [pool release]; +} + +@end