#import "Controller.h"
#import "ITTransientStatusWindow.h"
#import "ITTextField.h"
+#import "ITBevelView.h"
+#import "ITCutWindowEffect.h"
+#import "ITDissolveWindowEffect.h"
+#import "ITSlideHorizontallyWindowEffect.h"
+#import "ITSlideVerticallyWindowEffect.h"
#import "ITPivotWindowEffect.h"
+
#define SW_PAD 24.0
#define SW_SPACE 24.0
#define SW_MINW 211.0
#define SW_BORDER 32.0
#define SW_IMAGE @"Library"
+
@interface Controller (ITStatusItemSupport)
- (void)createStatusItem;
- (void)removeStatusItem;
- (void)awakeFromNib
{
[self createStatusItem];
+ [button setBezelStyle:1001];
+ [button setFont:[NSFont fontWithName:@"Lucida Grande Bold" size:14]];
+ [button setTitle:@"Launch Manually"];
+ [button sizeToFit];
+ [button setFrameSize:NSMakeSize([button frame].size.width + 8, 24)];
[testTextField setCastsShadow:YES];
[tabView setAllowsDragging:YES];
+ [bevelView setBevelDepth:10];
statusWindow = [ITTransientStatusWindow sharedWindow];
+ [statusWindow setEntryEffect:[[ITCutWindowEffect alloc] initWithWindow:statusWindow]];
+ [statusWindow setExitEffect:[[ITDissolveWindowEffect alloc] initWithWindow:statusWindow]];
+ [[statusWindow entryEffect] setEffectTime:[swSpeedSlider floatValue]];
+ [[statusWindow exitEffect] setEffectTime:[swSpeedSlider floatValue]];
// [tabView setAllowsDragging:YES];
+
}
/*************************************************************************/
}
[statusItem setMenu:statusItemMenu];
+
+ [statusItemMenu addItemWithTitle:[NSString stringWithUTF8String:"★★★★★"]
+ action:nil
+ keyEquivalent:@""];
}
- (void)removeStatusItem
// Add 4.0 to the final textHeight to accomodate the shadow.
textHeight += 4.0;
-
+ NSLog(@"%f", textHeight);
// Set the content height to the greater of the text and image heights.
contentHeight = ( ( imageHeight > textHeight ) ? imageHeight : textHeight );
[textField setTextColor:[NSColor whiteColor]];
[textField setCastsShadow:YES];
[textField setStringValue:text];
+ [textField setShadowSaturation:[swShadowSaturation floatValue]];
[[statusWindow contentView] addSubview:textField];
[[statusWindow contentView] setNeedsDisplay:YES];
-
- [statusWindow setEntryEffect:[[ITPivotWindowEffect alloc] initWithWindow:statusWindow]];
- [statusWindow setExitEffect:[[ITPivotWindowEffect alloc] initWithWindow:statusWindow]];
}
- (IBAction)toggleStatusWindow:(id)sender
{
- if ( ([statusWindow visibilityState] == ITTransientStatusWindowHiddenState) ||
- ([statusWindow visibilityState] == ITTransientStatusWindowVanishingState) ) {
+ if ( ([statusWindow visibilityState] == ITWindowHiddenState) ||
+ ([statusWindow visibilityState] == ITWindowVanishingState) ) {
[[statusWindow contentView] setNeedsDisplay:YES];
[statusWindow appear:self];
} else {
- (IBAction)changeWindowSetting:(id)sender
{
- switch ( [sender tag] )
- {
- case 3010: // Not yet supported.
- break;
- case 3020: // Not yet supported.
- break;
- case 3030: // Change vanish delay
- [statusWindow setExitDelay:[sender floatValue]];
- break;
- case 3040: // Change vertical position
- [statusWindow setVerticalPosition:[sender indexOfSelectedItem]];
- break;
- case 3050: // Change horizontal position
- [statusWindow setHorizontalPosition:[sender indexOfSelectedItem]];
- break;
- case 3060: // Change effect speed
- [[statusWindow entryEffect] setEffectTime:[sender floatValue]];
- [[statusWindow exitEffect] setEffectTime:[sender floatValue]];
- break;
- case 3070: // Change entry effect
- break;
- case 3080: // Change exit effect
- break;
+ if ( [sender tag] == 3010 ) {
+
+ if ( [sender indexOfSelectedItem] == 0) {
+ [statusWindow setExitMode:ITTransientStatusWindowExitAfterDelay];
+ } else if ( [sender indexOfSelectedItem] == 1) {
+ [statusWindow setExitMode:ITTransientStatusWindowExitOnCommand];
+ }
+
+ } else if ( [sender tag] == 3020 ) {
+ // Not yet supported
+ } else if ( [sender tag] == 3030 ) {
+ [statusWindow setExitDelay:[sender floatValue]];
+ } else if ( [sender tag] == 3040 ) {
+ [statusWindow setVerticalPosition:[sender indexOfSelectedItem]];
+ } else if ( [sender tag] == 3050 ) {
+ [statusWindow setHorizontalPosition:[sender indexOfSelectedItem]];
+ } else if ( [sender tag] == 3060 ) {
+ [[statusWindow entryEffect] setEffectTime:[sender floatValue]];
+ [[statusWindow exitEffect] setEffectTime:[sender floatValue]];
+ } else if ( [sender tag] == 3070 ) {
+
+ if ( [sender indexOfSelectedItem] == 0 ) {
+ [statusWindow setEntryEffect:[[[ITCutWindowEffect alloc] initWithWindow:statusWindow] autorelease]];
+ } else if ( [sender indexOfSelectedItem] == 1 ) {
+ [statusWindow setEntryEffect:[[[ITDissolveWindowEffect alloc] initWithWindow:statusWindow] autorelease]];
+ } else if ( [sender indexOfSelectedItem] == 2 ) {
+ [statusWindow setEntryEffect:[[[ITSlideVerticallyWindowEffect alloc] initWithWindow:statusWindow] autorelease]];
+ } else if ( [sender indexOfSelectedItem] == 3 ) {
+ [statusWindow setEntryEffect:[[[ITSlideHorizontallyWindowEffect alloc] initWithWindow:statusWindow] autorelease]];
+ } else if ( [sender indexOfSelectedItem] == 4 ) {
+ [statusWindow setEntryEffect:[[[ITPivotWindowEffect alloc] initWithWindow:statusWindow] autorelease]];
+ }
+
+ [[statusWindow entryEffect] setEffectTime:[swSpeedSlider floatValue]];
+
+ } else if ( [sender tag] == 3080 ) {
+
+ if ( [sender indexOfSelectedItem] == 0 ) {
+ [statusWindow setExitEffect:[[ITCutWindowEffect alloc] initWithWindow:statusWindow]];
+ } else if ( [sender indexOfSelectedItem] == 1 ) {
+ [statusWindow setExitEffect:[[ITDissolveWindowEffect alloc] initWithWindow:statusWindow]];
+ } else if ( [sender indexOfSelectedItem] == 2 ) {
+ [statusWindow setExitEffect:[[ITSlideVerticallyWindowEffect alloc] initWithWindow:statusWindow]];
+ } else if ( [sender indexOfSelectedItem] == 3 ) {
+ [statusWindow setExitEffect:[[ITSlideHorizontallyWindowEffect alloc] initWithWindow:statusWindow]];
+ } else if ( [sender indexOfSelectedItem] == 4 ) {
+ [statusWindow setExitEffect:[[ITPivotWindowEffect alloc] initWithWindow:statusWindow]];
+ }
+
+ [[statusWindow exitEffect] setEffectTime:[swSpeedSlider floatValue]];
+
}
}
}
+/*************************************************************************/
+#pragma mark -
+#pragma mark ITBevelView SUPPORT
+/*************************************************************************/
+
+- (IBAction)changeBevelViewSetting:(id)sender
+{
+ [bevelView setBevelDepth:[sender intValue]];
+}
+
+
+/*************************************************************************/
+#pragma mark -
+#pragma mark ITButton SUPPORT
+/*************************************************************************/
+
+
/*************************************************************************/
#pragma mark -
#pragma mark NSWindow DELEGATE METHODS