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Fixing the effects so they work on multiple monitors where the screen
[ITKit.git]
/
ITTransientStatusWindow.h
diff --git
a/ITTransientStatusWindow.h
b/ITTransientStatusWindow.h
index
04f13ab
..
c93f0a6
100755
(executable)
--- a/
ITTransientStatusWindow.h
+++ b/
ITTransientStatusWindow.h
@@
-62,6
+62,7
@@
typedef enum {
ITTransientStatusWindowSizing _sizing;
float _screenPadding;
// int _screenNumber;
ITTransientStatusWindowSizing _sizing;
float _screenPadding;
// int _screenNumber;
+ NSScreen *_screen;
BOOL _reallyIgnoresEvents;
BOOL _reallyIgnoresEvents;
@@
-79,6
+80,8
@@
typedef enum {
- (void)appear:(id)sender;
- (void)vanish:(id)sender;
- (void)appear:(id)sender;
- (void)vanish:(id)sender;
+- (void)setScreen:(NSScreen *)newScreen;
+
- (void)setSizing:(ITTransientStatusWindowSizing)newSizing;
- (ITTransientStatusWindowSizing)sizing;
- (void)setSizing:(ITTransientStatusWindowSizing)newSizing;
- (ITTransientStatusWindowSizing)sizing;