Project fixes so that stuff builds, updates to the Background view, tweaks all over.
[ITKit.git] / ITPivotWindowEffect.m
index 25e21d4..7c59705 100755 (executable)
 
 - (void)setPivot:(float)angle
 {
-    float degAngle = (angle * (pi / 180));
-
-    CGAffineTransform transform = CGAffineTransformMakeRotation(degAngle);
+    float degAngle;
+    NSPoint appearPoint;
+    CGAffineTransform transform;
+    
+    if ( [(ITTransientStatusWindow *)_window horizontalPosition] == ITWindowPositionLeft ) {
+        if ( [(ITTransientStatusWindow *)_window verticalPosition] == ITWindowPositionBottom ) {
+            degAngle = (angle * (pi / 180));
+        } else if ( [(ITTransientStatusWindow *)_window verticalPosition] == ITWindowPositionTop ) {
+            degAngle = (-angle * (pi / 180));
+        }
+    } else if ( [(ITTransientStatusWindow *)_window horizontalPosition] == ITWindowPositionRight ) {
+        if ( [(ITTransientStatusWindow *)_window verticalPosition] == ITWindowPositionBottom ) {
+            degAngle = (angle * (pi / 180));
+        } else if ( [(ITTransientStatusWindow *)_window verticalPosition] == ITWindowPositionTop ) {
+            degAngle = (angle * (pi / 180));
+        }
+    }
+    
+    transform = CGAffineTransformMakeRotation(degAngle);
     
  // Set pivot rotation point
-    transform.tx = -32.0;
-    transform.ty = [_window frame].size.height + 32.0;
-
+    //transform.tx = -( 32.0 + [[_window screen] visibleFrame].origin.x );
+    transform.ty = ( [_window frame].size.height + 32.0 + [[_window screen] visibleFrame].origin.y );
+    
+    if ( [(ITTransientStatusWindow *)_window horizontalPosition] == ITWindowPositionLeft ) {
+        appearPoint.x = -( 32.0 + [[_window screen] visibleFrame].origin.x );
+        transform.tx = -( 32.0 + [[_window screen] visibleFrame].origin.x );
+    } else if ( [(ITTransientStatusWindow *)_window horizontalPosition] == ITWindowPositionRight ) {
+        transform.tx = -( 32.0 + [[_window screen] visibleFrame].origin.x ) + [_window frame].size.width;
+        appearPoint.x = -(([[_window screen] visibleFrame].size.width + [[_window screen] visibleFrame].origin.x) - 64.0);
+    } else if ( [(ITTransientStatusWindow *)_window horizontalPosition] == ITWindowPositionCenter ) {
+        appearPoint.x = ( [_window frame].size.width - [[_window screen] visibleFrame].size.width ) / 2;
+    }
+    
+    if ( [(ITTransientStatusWindow *)_window verticalPosition] == ITWindowPositionTop ) {
+        appearPoint.y = ( [_window frame].size.height - [[_window screen] visibleFrame].size.height) / 2;
+    } else if ( [(ITTransientStatusWindow *)_window verticalPosition] == ITWindowPositionBottom ) {
+        appearPoint.y = -( [[_window screen] frame].size.height - ([_window frame].origin.y) + 32.0 + [[_window screen] visibleFrame].origin.y) ;
+    }/* else if ( [(ITTransientStatusWindow *)_window verticalPosition] == ITWindowPositionMiddle ) {
+        appearPoint.y = ( [_window frame].size.height - [[_window screen] visibleFrame].size.height) / 2;
+    }*/
     CGSSetWindowTransform([NSApp contextID],
                           (CGSWindowID)[_window windowNumber],
-                          CGAffineTransformTranslate(transform,
-                                                     (([_window frame].origin.x - 32.0) * -1),
-                                                     (([[_window screen] frame].size.height - ([_window frame].origin.y) + 32.0) * -1) ));
+                          CGAffineTransformTranslate( transform,
+                                                     appearPoint.x,
+                                                     appearPoint.y ) );
 }
 
-
 @end