#import "ITTransientStatusWindow.h"
#import "ITWindowEffect.h"
-#import <CoreGraphics/CoreGraphics.h>
+#import <ApplicationServices/ApplicationServices.h>
#import "ITCoreGraphicsHacks.h"
#import "ITTextField.h"
#import "ITGrayRoundedView.h"
_verticalPosition = ITWindowPositionBottom;
_horizontalPosition = ITWindowPositionLeft;
_screenPadding = 32.0;
- _screenNumber = 0;
+ //_screenNumber = 0;
_entryEffect = nil;
_exitEffect = nil;
_reallyIgnoresEvents = YES;
if ( _visibilityState == ITWindowVisibleState ) {
[self startVanishTimer];
+ } else if ( (_visibilityState == ITWindowVanishingState) || (_visibilityState == ITWindowHiddenState) ) {
+ [self stopVanishTimer];
}
}
_screenPadding = newPadding;
}
-- (int)screenNumber
+/*- (int)screenNumber
{
return _screenNumber;
}
- (void)setScreenNumber:(int)newNumber
{
_screenNumber = newNumber;
-}
+}*/
- (ITWindowEffect *)entryEffect
{