#import "ITTextField.h"
#import "ITGrayRoundedView.h"
-@class ITTextField;
-@class ITGrayRoundedView;
+
+#define EFFECT_FPS 30.0
+
/*************************************************************************/
#pragma mark -
backgroundType:(ITTransientStatusWindowBackgroundType)backgroundType;
- (void)rebuildWindow;
- (void)performEffect;
-- (void)dissolveEffect:(BOOL)entering;
-- (void)slideVerticalEffect:(BOOL)entering;
-- (void)slideHorizontalEffect:(BOOL)entering;
+- (void)dissolveEffect;
+- (void)slideVerticalEffect;
+- (void)slideHorizontalEffect;
+- (void)pivotEffect;
+- (void)pivotStep;
+- (void)pivotFinish;
+- (void)setPivot:(float)angle;
@end
_backgroundType = backgroundType;
_verticalPosition = ITTransientStatusWindowPositionBottom;
_horizontalPosition = ITTransientStatusWindowPositionLeft;
- _entryEffect = ITTransientStatusWindowEffectNone;
+// _entryEffect = ITTransientStatusWindowEffectNone;
+ _entryEffect = ITTransientStatusWindowEffectPivot;
_exitEffect = ITTransientStatusWindowEffectDissolve;
_effectTime = DEFAULT_EFFECT_TIME;
+ _effectProgress = 0.00;
_reallyIgnoresEvents = YES;
- _delayTimer = nil;
- _fadeTimer = nil;
+ _delayTimer = nil;
+ _effectTimer = nil;
// if ( _backgroundType == ITTransientStatusWindowRounded ) {
// _contentSubView = contentView;
#pragma mark INSTANCE METHODS
/*************************************************************************/
-- (void)setRotation:(float)angle
-{
- CGAffineTransform transform = CGAffineTransformMakeRotation(angle);
- transform.tx = -32.0;
- transform.ty = [self frame].size.height + 32.0;
- CGSSetWindowTransform([NSApp contextID],
- (CGSWindowID)[self windowNumber],
- CGAffineTransformTranslate(transform,
- (([self frame].origin.x - 32.0) * -1),
- (([[self screen] frame].size.height - ([self frame].origin.y) + 32.0) * -1) ));
- NSLog(@"%f %f", ([self frame].origin.x * -1), ([self frame].origin.y * -1));
-}
-
- (BOOL)ignoresMouseEvents
{
return _reallyIgnoresEvents;
if ( _entryEffect == ITTransientStatusWindowEffectNone ) {
[super orderFront:sender];
+ _visibilityState = ITTransientStatusWindowVisibleState;
} else {
[self performEffect];
}
if ( _entryEffect == ITTransientStatusWindowEffectNone ) {
[super makeKeyAndOrderFront:sender];
+ _visibilityState = ITTransientStatusWindowVisibleState;
} else {
[self performEffect];
[self makeKeyWindow];
{
if ( _entryEffect == ITTransientStatusWindowEffectNone ) {
[super orderOut:sender];
+ _visibilityState = ITTransientStatusWindowHiddenState;
} else {
[self performEffect];
}
- (void)performEffect
{
if ( _visibilityState == ITTransientStatusWindowHiddenState ) {
- if ( _entryEffect == ITTransientStatusWindowEffectDissolve ) {
- [self dissolveEffect:YES];
- } else if ( _entryEffect == ITTransientStatusWindowEffectSlideVertically ) {
- [self slideVerticalEffect:YES];
- } else if ( _entryEffect == ITTransientStatusWindowEffectSlideHorizontally ) {
- [self slideHorizontalEffect:YES];
- }
+ _visibilityState = ITTransientStatusWindowEnteringState;
} else if ( _visibilityState == ITTransientStatusWindowVisibleState ) {
- if ( _exitEffect == ITTransientStatusWindowEffectDissolve ) {
- [self dissolveEffect:NO];
- } else if ( _exitEffect == ITTransientStatusWindowEffectSlideVertically ) {
- [self slideVerticalEffect:NO];
- } else if ( _exitEffect == ITTransientStatusWindowEffectSlideHorizontally ) {
- [self slideHorizontalEffect:NO];
- }
+ _visibilityState = ITTransientStatusWindowExitingState;
+ } else {
+ return;
+ }
+
+ if ( _entryEffect == ITTransientStatusWindowEffectDissolve ) {
+ [self dissolveEffect];
+ } else if ( _entryEffect == ITTransientStatusWindowEffectSlideVertically ) {
+ [self slideVerticalEffect];
+ } else if ( _entryEffect == ITTransientStatusWindowEffectSlideHorizontally ) {
+ [self slideHorizontalEffect];
+ } else if ( _entryEffect == ITTransientStatusWindowEffectPivot ) {
+ [self pivotEffect];
}
}
-- (void)dissolveEffect:(BOOL)entering
+- (void)dissolveEffect
{
- if ( entering ) {
+ if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
[super orderFront:self];
+ _visibilityState = ITTransientStatusWindowVisibleState;
} else {
[super orderOut:self];
+ _visibilityState = ITTransientStatusWindowHiddenState;
}
}
-- (void)slideVerticalEffect:(BOOL)entering
+- (void)slideVerticalEffect
{
- if ( entering ) {
+ if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
[super orderFront:self];
+ _visibilityState = ITTransientStatusWindowVisibleState;
} else {
[super orderOut:self];
+ _visibilityState = ITTransientStatusWindowHiddenState;
}
}
-- (void)slideHorizontalEffect:(BOOL)entering
+- (void)slideHorizontalEffect
{
- if ( entering ) {
+ if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
[super orderFront:self];
+ _visibilityState = ITTransientStatusWindowVisibleState;
} else {
[super orderOut:self];
+ _visibilityState = ITTransientStatusWindowHiddenState;
}
}
+- (void)pivotEffect
+{
+ if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
+ [self setPivot:315.0];
+ _effectProgress = 0.0;
+ [self setAlphaValue:0.0];
+ [super orderFront:self];
+ _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
+ target:self
+ selector:@selector(pivotStep)
+ userInfo:nil
+ repeats:YES];
+ } else {
+ [super orderOut:self];
+ _visibilityState = ITTransientStatusWindowHiddenState;
+ }
+}
+
+- (void)pivotStep
+{
+ if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
+ float interPivot = 0.0;
+ _effectProgress += (1.0 / (EFFECT_FPS * _effectTime));
+ _effectProgress = (_effectProgress < 1.0 ? _effectProgress : 1.0);
+ interPivot = (( sin((_effectProgress * pi) - (pi / 2)) + 1 ) / 2);
+ [self setPivot:((interPivot * 45) + 315)];
+ [self setAlphaValue:interPivot];
+ if ( _effectProgress >= 1.0 ) {
+ [self pivotFinish];
+ }
+ } else {
+ //backwards
+ }
+}
+
+- (void)pivotFinish
+{
+ if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
+ [_effectTimer invalidate];
+ _effectTimer = nil;
+ _effectProgress = 0.0;
+ _visibilityState = ITTransientStatusWindowVisibleState;
+ } else {
+ //backwards
+ }
+}
+
+
+- (void)setPivot:(float)angle
+{
+ float degAngle = (angle * (pi / 180));
+ CGAffineTransform transform = CGAffineTransformMakeRotation(degAngle);
+ transform.tx = -32.0;
+ transform.ty = [self frame].size.height + 32.0;
+ CGSSetWindowTransform([NSApp contextID],
+ (CGSWindowID)[self windowNumber],
+ CGAffineTransformTranslate(transform,
+ (([self frame].origin.x - 32.0) * -1),
+ (([[self screen] frame].size.height - ([self frame].origin.y) + 32.0) * -1) ));
+}
@end