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Making bevel a non-window-moving area for now, due to a glitch with using it in AG.
[ITKit.git]
/
ITWindowEffect.m
diff --git
a/ITWindowEffect.m
b/ITWindowEffect.m
index
d485df5
..
c1bdf0e
100755
(executable)
--- a/
ITWindowEffect.m
+++ b/
ITWindowEffect.m
@@
-9,10
+9,11
@@
{
if ( (self = [super init]) ) {
{
if ( (self = [super init]) ) {
- _window = [window retain];
- _effectTime = DEFAULT_EFFECT_TIME;
- _effectProgress = 0.00;
- _effectTimer = nil;
+ _window = [window retain];
+ _effectTime = DEFAULT_EFFECT_TIME;
+ _effectTimer = nil;
+ __shouldReleaseWhenIdle = NO;
+ __idle = YES;
if ( [window conformsToProtocol:@protocol(ITWindowPositioning)] ) {
// Casts so the compiler won't gripe
if ( [window conformsToProtocol:@protocol(ITWindowPositioning)] ) {
// Casts so the compiler won't gripe
@@
-40,7
+41,7
@@
- (void)setWindowVisibility:(ITWindowVisibilityState)visibilityState
{
- (void)setWindowVisibility:(ITWindowVisibilityState)visibilityState
{
- if ( [_window conformsToProtocol:@protocol(ITWindow
Visib
ility)] ) {
+ if ( [_window conformsToProtocol:@protocol(ITWindow
Mot
ility)] ) {
// Cast so the compiler won't gripe
[(ITTransientStatusWindow *)_window setVisibilityState:visibilityState];
} else {
// Cast so the compiler won't gripe
[(ITTransientStatusWindow *)_window setVisibilityState:visibilityState];
} else {
@@
-78,6
+79,15
@@
NSLog(@"ITWindowEffect does not implement cancelVanish.");
}
NSLog(@"ITWindowEffect does not implement cancelVanish.");
}
+- (void)releaseWhenIdle;
+{
+ if ( __idle ) {
+ [self release];
+ } else {
+ __shouldReleaseWhenIdle = YES;
+ }
+}
+
- (void)dealloc
{
[_window release];
- (void)dealloc
{
[_window release];