Updating ITKit with additions to support Haven development.
[ITKit.git] / ITPivotWindowEffect.m
old mode 100755 (executable)
new mode 100644 (file)
index 85b5f50..0d01e1f
@@ -5,19 +5,70 @@
 
 @interface ITPivotWindowEffect (Private)
 - (void)setPivot:(float)angle;
 
 @interface ITPivotWindowEffect (Private)
 - (void)setPivot:(float)angle;
+- (void)performAppearFromProgress:(float)progress effectTime:(float)time;
+- (void)appearStep;
 - (void)appearFinish;
 - (void)appearFinish;
+- (void)performVanishFromProgress:(float)progress effectTime:(float)time;
+- (void)vanishStep;
 - (void)vanishFinish;
 @end
 
 
 @implementation ITPivotWindowEffect
 
 - (void)vanishFinish;
 @end
 
 
 @implementation ITPivotWindowEffect
 
+
++ (NSString *)effectName
+{
+    return @"Pivot";
+}
+
++ (NSDictionary *)supportedPositions
+{
+    return [NSDictionary dictionaryWithObjectsAndKeys:
+        [NSDictionary dictionaryWithObjectsAndKeys:
+            [NSNumber numberWithBool:YES], @"Left",
+            [NSNumber numberWithBool:NO], @"Center",
+            [NSNumber numberWithBool:YES], @"Right", nil] , @"Top" ,
+        [NSDictionary dictionaryWithObjectsAndKeys:
+            [NSNumber numberWithBool:NO], @"Left",
+            [NSNumber numberWithBool:NO], @"Center",
+            [NSNumber numberWithBool:NO], @"Right", nil] , @"Middle" ,
+        [NSDictionary dictionaryWithObjectsAndKeys:
+            [NSNumber numberWithBool:YES], @"Left",
+            [NSNumber numberWithBool:NO], @"Center",
+            [NSNumber numberWithBool:YES], @"Right", nil] , @"Bottom" , nil];
+}
+
+
++ (unsigned int)listOrder
+{
+    return 500;
+}
+
+
+/*************************************************************************/
+#pragma mark -
+#pragma mark APPEAR METHODS
+/*************************************************************************/
+
 - (void)performAppear
 {
 - (void)performAppear
 {
-    [self setWindowVisibility:ITTransientStatusWindowAppearingState];
-    [self setPivot:315.0];
-    _effectProgress = 0.0;
-    [_window setAlphaValue:0.0];
+    __idle = NO;
+    
+    [self setWindowVisibility:ITWindowAppearingState];
+    [self performAppearFromProgress:0.0 effectTime:_effectTime];
+}
+
+- (void)performAppearFromProgress:(float)progress effectTime:(float)time
+{
+    [_window setEffectProgress:progress];
+    _effectSpeed = (1.0 / (EFFECT_FPS * time));
+    
+    if ( progress == 0.0 ) {
+        [self setPivot:315.0];
+        [_window setAlphaValue:0.0];
+    }
+    
     [_window orderFront:self];
     _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
                                                     target:self
     [_window orderFront:self];
     _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
                                                     target:self
                                                    repeats:YES];
 }
 
                                                    repeats:YES];
 }
 
-- (void)performVanish
+- (void)appearStep
 {
 {
-    [self setWindowVisibility:ITTransientStatusWindowVanishingState];
-    [self setPivot:0.0];
-    _effectProgress = 1.0;
-    [_window setAlphaValue:1.0];
-    [_window orderFront:self];
-    _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
-                                                    target:self
-                                                  selector:@selector(vanishStep)
-                                                  userInfo:nil
-                                                   repeats:YES];
+    float interPivot = 0.0;
+    float progress   = ([_window effectProgress] + _effectSpeed);
+    
+    progress = ( (progress < 1.0) ? progress : 1.0 );
+    
+    [_window setEffectProgress:progress];
+    
+    interPivot = (( sin((progress * pi) - (pi / 2)) + 1 ) / 2);
+    [self setPivot:(315 + (interPivot * 45))];
+    [_window setAlphaValue:interPivot];
+    
+    if ( progress >= 1.0 ) {
+        [self appearFinish];
+    }
 }
 
 }
 
-- (void)cancelAppear
+- (void)appearFinish
 {
 {
-    [self appearFinish];
-    [_window orderOut:self];
-    [self setPivot:0.0];
-    [_window setAlphaValue:1.0];
-    [self setWindowVisibility:ITTransientStatusWindowHiddenState];
+    [_effectTimer invalidate];
+    _effectTimer = nil;
+    [self setWindowVisibility:ITWindowVisibleState];
+    
+    __idle = YES;
+    
+    if ( __shouldReleaseWhenIdle ) {
+        [self release];
+    }
 }
 
 }
 
-- (void)cancelVanish
+- (void)cancelAppear
 {
 {
-    [self vanishFinish];
-    [self setPivot:0.0];
-    [_window setAlphaValue:1.0];
-    [_window orderFront:self];
-    [_window display];
-    [self setWindowVisibility:ITTransientStatusWindowVisibleState];
+    [self setWindowVisibility:ITWindowVanishingState];
+    
+    [_effectTimer invalidate];
+    _effectTimer = nil;
+    
+    [self performVanishFromProgress:[_window effectProgress] effectTime:(_effectTime / 3.5)];
 }
 
 }
 
-- (void)appearStep
+
+/*************************************************************************/
+#pragma mark -
+#pragma mark VANISH METHODS
+/*************************************************************************/
+
+- (void)performVanish
 {
 {
-    float interPivot = 0.0;
-    _effectProgress += (1.0 / (EFFECT_FPS * _effectTime));
-    _effectProgress = (_effectProgress < 1.0 ? _effectProgress : 1.0);
-    interPivot = (( sin((_effectProgress * pi) - (pi / 2)) + 1 ) / 2);
-    [self setPivot:((interPivot * 45) + 315)];
-    [_window setAlphaValue:interPivot];
+    __idle = NO;
+    
+    [self setWindowVisibility:ITWindowVanishingState];
+    [self performVanishFromProgress:1.0 effectTime:_effectTime];
+}
 
 
-    if ( _effectProgress >= 1.0 ) {
-        [self appearFinish];
+- (void)performVanishFromProgress:(float)progress effectTime:(float)time
+{
+    [_window setEffectProgress:progress];
+    _effectSpeed = (1.0 / (EFFECT_FPS * time));
+    if ( progress == 1.0 ) {
+        [self setPivot:0.0];
+        [_window setAlphaValue:1.0];
     }
     }
+    
+    [_window orderFront:self];
+    _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
+                                                    target:self
+                                                  selector:@selector(vanishStep)
+                                                  userInfo:nil
+                                                   repeats:YES];
 }
 
 - (void)vanishStep
 {
     float interPivot = 1.0;
 }
 
 - (void)vanishStep
 {
     float interPivot = 1.0;
-    _effectProgress -= (1.0 / (EFFECT_FPS * _effectTime));
-    _effectProgress = (_effectProgress > 0.0 ? _effectProgress : 0.0);
-    interPivot = (( sin((_effectProgress * pi) - (pi / 2)) + 1 ) / 2);
-    [self setPivot:((interPivot * 45) + 315)];
+    float progress   = ([_window effectProgress] - _effectSpeed);
+    
+    progress = ( (progress > 0.0) ? progress : 0.0);
+    
+    [_window setEffectProgress:progress];
+    
+    interPivot = (( sin(([_window effectProgress] * pi) - (pi / 2)) + 1 ) / 2);
+    [self setPivot:(315 + (interPivot * 45))];
     [_window setAlphaValue:interPivot];
     [_window setAlphaValue:interPivot];
-
-    if ( _effectProgress <= 0.0 ) {
+    
+    if ( progress <= 0.0 ) {
         [self vanishFinish];
     }
 }
 
         [self vanishFinish];
     }
 }
 
-- (void)appearFinish
+- (void)vanishFinish
 {
     [_effectTimer invalidate];
     _effectTimer = nil;
 {
     [_effectTimer invalidate];
     _effectTimer = nil;
-    [self setWindowVisibility:ITTransientStatusWindowVisibleState];
+    [_window orderOut:self];
+    [_window setAlphaValue:1.0];
+    [self setPivot:0.0];
+    [self setWindowVisibility:ITWindowHiddenState];
+    
+    __idle = YES;
+    
+    if ( __shouldReleaseWhenIdle ) {
+        [self release];
+    }
 }
 
 }
 
-- (void)vanishFinish
+- (void)cancelVanish
 {
 {
+    [self setWindowVisibility:ITWindowAppearingState];
+    
     [_effectTimer invalidate];
     _effectTimer = nil;
     [_effectTimer invalidate];
     _effectTimer = nil;
-    [self setWindowVisibility:ITTransientStatusWindowHiddenState];
+    
+    [self performAppearFromProgress:[_window effectProgress] effectTime:(_effectTime / 3.5)];
 }
 
 }
 
+
+/*************************************************************************/
+#pragma mark -
+#pragma mark PRIVATE METHOD IMPLEMENTATIONS
+/*************************************************************************/
+
 - (void)setPivot:(float)angle
 {
 - (void)setPivot:(float)angle
 {
-    float degAngle = (angle * (pi / 180));
-    CGAffineTransform transform = CGAffineTransformMakeRotation(degAngle);
-    
- // Set pivot rotation point
-    transform.tx = -32.0;
-    transform.ty = [_window frame].size.height + 32.0;
-
-    CGSSetWindowTransform([NSApp contextID],
-                          (CGSWindowID)[_window windowNumber],
-                          CGAffineTransformTranslate(transform,
-                                                     (([_window frame].origin.x - 32.0) * -1),
-                                                     (([[_window screen] frame].size.height - ([_window frame].origin.y) + 32.0) * -1) ));
+    int hPos = [_window horizontalPosition];
+    int vPos = [_window verticalPosition];
+       NSRect winFrame = [_window frame];
+
+    if ( (hPos == ITWindowPositionCenter) || (vPos == ITWindowPositionMiddle) ) {
+    
+        CGAffineTransform transform;
+        NSPoint translation;
+        
+        translation.x = -winFrame.origin.x;
+        translation.y = winFrame.origin.y + winFrame.size.height - [[NSScreen mainScreen] frame].size.height;
+
+        transform = CGAffineTransformMakeTranslation( translation.x, translation.y );
+        
+        CGSSetWindowTransform([NSApp contextID],
+                              (CGSWindowID)[_window windowNumber],
+                              transform);
+    } else {
+        float  degAngle;
+        CGAffineTransform transform;
+        
+        if ( vPos == ITWindowPositionBottom ) {
+            if ( hPos == ITWindowPositionLeft ) {
+                angle = angle;
+            } else if ( hPos == ITWindowPositionRight ) {
+                angle = ( 45 - -(315 - angle) );
+            }
+        } else if ( vPos == ITWindowPositionTop ) {
+            if ( hPos == ITWindowPositionLeft ) {
+                angle = ( 45 - -(315 - angle) );
+            } else if ( hPos == ITWindowPositionRight ) {
+                angle = angle;
+            }
+        }
+        
+        degAngle  = (angle * (pi / 180));
+               transform = CGAffineTransformMakeRotation(degAngle);
+               
+               if ( vPos == ITWindowPositionBottom ) {
+            transform.ty = winFrame.size.height;
+        } else if ( vPos == ITWindowPositionTop ) {
+                       transform.ty = 0;
+        }
+        
+        if ( hPos == ITWindowPositionLeft ) {
+            transform.tx = 0;
+        } else if ( hPos == ITWindowPositionRight ) {
+                       transform.tx = winFrame.size.width;
+        }
+               
+               transform = CGAffineTransformTranslate(transform, -winFrame.origin.x - transform.tx, winFrame.origin.y + winFrame.size.height - [[NSScreen mainScreen] frame].size.height - transform.ty);
+        CGSSetWindowTransform([NSApp contextID],
+                              (CGSWindowID)[_window windowNumber],
+                                                         transform );
+    }
 }
 
 
 }