Moving to the new means of setting the window visibility state: allowing the effects...
[ITKit.git] / ITTransientStatusWindow.h
index 1d1a218..90d74c6 100755 (executable)
@@ -4,10 +4,10 @@
  *    NSWindow subclass for quick display of status information.
  *    Similar to volume/brightness/eject bezel key windows.
  *
- *  Original Author : Kent Sutherland <joseph.spiros@ithinksw.com>
  *  Original Author : Matt Judy <mjudy@ithinksw.com>
  *   Responsibility : Matt Judy <mjudy@ithinksw.com>
  *   Responsibility : Joseph Spiros <joseph.spiros@ithinksw.com>
+ *      Contributor : Kent Sutherland <joseph.spiros@ithinksw.com>
  *
  *  Copyright (c) 2002 - 2003 iThink Software.
  *  All Rights Reserved
 
 
 #import <Cocoa/Cocoa.h>
+#import "ITWindowPositioning.h"
+#import "ITWindowEffect.h"
+
+#define DEFAULT_EXIT_DELAY  3.0
 
 
 @class ITTextField;
 @class ITGrayRoundedView;
-
-
-#define DEFAULT_EXIT_DELAY 3.0
+@class ITWindowEffect;
 
 
 typedef enum {
-    ITTransientStatusWindowHiddenState,
-    ITTransientStatusWindowEnteringState,
-    ITTransientStatusWindowVisibleState,
-    ITTransientStatusWindowExitingState
-} ITTransientStatusWindowVisibilityState;
-
-typedef enum {
-    ITTransientStatusWindowExitOnOrderOut,
+    ITTransientStatusWindowExitOnCommand,
     ITTransientStatusWindowExitAfterDelay,
 } ITTransientStatusWindowExitMode;
 
+
 typedef enum {
     ITTransientStatusWindowNoBackground,
     ITTransientStatusWindowRounded,
@@ -46,44 +42,38 @@ typedef enum {
     ITTransientStatusWindowAquaUtility
 } ITTransientStatusWindowBackgroundType;
 
-typedef enum {
-    ITTransientStatusWindowPositionTop,
-    ITTransientStatusWindowPositionMiddle,
-    ITTransientStatusWindowPositionBottom,
-    ITTransientStatusWindowPositionLeft,
-    ITTransientStatusWindowPositionCenter,
-    ITTransientStatusWindowPositionRight,
-    ITTransientStatusWindowOther
-} ITTransientStatusWindowPosition;
-
-typedef enum {                                     // Note: Entry effects described here.  Exit does the reverse.
-    ITTransientStatusWindowEffectNone,             // No effect, window just appears.
-    ITTransientStatusWindowEffectDissolve,         // Fades in.
-    ITTransientStatusWindowEffectSlideVertically,  // Slides vertically onto the screen from the nearest edge
-    ITTransientStatusWindowEffectSlideHorizontally // Slides horizontally onto the screen from the nearest edge
-} ITTransientStatusWindowEffect;
-
-
-@interface ITTransientStatusWindow : NSWindow {
-
-    ITTransientStatusWindowVisibilityState  _visibilityState;
-    ITTransientStatusWindowExitMode         _exitMode;
-    float                                   _exitDelay;
-    ITTransientStatusWindowBackgroundType   _backgroundType;
-    ITTransientStatusWindowEffect                      _entryEffect;
-    ITTransientStatusWindowEffect           _exitEffect;
-    ITTransientStatusWindowPosition                    _verticalPosition;
-    ITTransientStatusWindowPosition                    _horizontalPosition;
+
+@interface ITTransientStatusWindow : NSWindow <ITWindowPositioning , ITWindowVisibility> {
+
+    ITWindowVisibilityState                _visibilityState;
+    ITTransientStatusWindowExitMode        _exitMode;
+    float                                  _exitDelay;
+    ITTransientStatusWindowBackgroundType  _backgroundType;
+    ITWindowEffect                        *_entryEffect;
+    ITWindowEffect                        *_exitEffect;
+    ITVerticalWindowPosition               _verticalPosition;
+    ITHorizontalWindowPosition             _horizontalPosition;
+    float                                  _screenPadding;
+    int                                    _screenNumber;
+
+    BOOL _reallyIgnoresEvents;
     
     NSTimer *_delayTimer;
-    NSTimer *_fadeTimer;
 
 //  NSView *_contentSubView;           
 }
 
-+ (ITTransientStatusWindow *)sharedWindow;
++ (id)sharedWindow;
 
-- (ITTransientStatusWindowVisibilityState)visibilityState;
+- (id)initWithContentView:(NSView *)contentView
+                 exitMode:(ITTransientStatusWindowExitMode)exitMode
+           backgroundType:(ITTransientStatusWindowBackgroundType)backgroundType;
+
+- (void)appear:(id)sender;
+- (void)vanish:(id)sender;
+
+- (ITWindowVisibilityState)visibilityState;
+- (void)setVisibilityState:(ITWindowVisibilityState)newState;
 
 - (ITTransientStatusWindowExitMode)exitMode;
 - (void)setExitMode:(ITTransientStatusWindowExitMode)newMode;
@@ -94,16 +84,17 @@ typedef enum {                                     // Note: Entry effects descri
 - (ITTransientStatusWindowBackgroundType)backgroundType;
 - (void)setBackgroundType:(ITTransientStatusWindowBackgroundType)newType;
 
-- (ITTransientStatusWindowPosition)verticalPosition;
-- (void)setVerticalPosition:(ITTransientStatusWindowPosition)newPosition;
+- (ITVerticalWindowPosition)verticalPosition;
+- (void)setVerticalPosition:(ITVerticalWindowPosition)newPosition;
+
+- (ITHorizontalWindowPosition)horizontalPosition;
+- (void)setHorizontalPosition:(ITHorizontalWindowPosition)newPosition;
 
-- (ITTransientStatusWindowPosition)horizontalPosition;
-- (void)setHorizontalPosition:(ITTransientStatusWindowPosition)newPosition;
+- (ITWindowEffect *)entryEffect;
+- (void)setEntryEffect:(ITWindowEffect *)newEffect;
 
-- (ITTransientStatusWindowEffect)entryEffect;
-- (void)setEntryEffect:(ITTransientStatusWindowEffect)newEffect;
+- (ITWindowEffect *)exitEffect;
+- (void)setExitEffect:(ITWindowEffect *)newEffect;
 
-- (ITTransientStatusWindowEffect)exitEffect;
-- (void)setExitEffect:(ITTransientStatusWindowEffect)newEffect;
 
 @end