#import "ITTransientStatusWindow.h"
-#import <CoreGraphics/CoreGraphics.h>
+#import "ITWindowEffect.h"
+#import <ApplicationServices/ApplicationServices.h>
#import "ITCoreGraphicsHacks.h"
#import "ITTextField.h"
-#import "ITGrayRoundedView.h"
-
+#import "ITTSWBackgroundView.h"
#define EFFECT_FPS 30.0
-/*************************************************************************/
-#pragma mark -
-#pragma mark EVIL HACKERY
-/*************************************************************************/
-
-@interface NSApplication (HACKHACKHACKHACK)
-- (CGSConnectionID)contextID;
-@end
-
-
/*************************************************************************/
#pragma mark -
#pragma mark PRIVATE METHOD DECLARATIONS
exitMode:(ITTransientStatusWindowExitMode)exitMode
backgroundType:(ITTransientStatusWindowBackgroundType)backgroundType;
- (void)rebuildWindow;
-- (void)performEffect;
-- (void)dissolveEffect;
-- (void)slideVerticalEffect;
-- (void)slideHorizontalEffect;
-- (void)pivotEffect;
-- (void)pivotStep;
-- (void)pivotFinish;
-- (void)setPivot:(float)angle;
+- (void)startVanishTimer;
+- (void)stopVanishTimer;
@end
{
NSRect contentRect;
- // If no Content View was provided, use a generic NSView with the app icon.
+ // If no Content View was provided, use a generic view.
if ( ! (contentView) ) {
contentView = [[[NSView alloc] initWithFrame:
NSMakeRect(100.0, 100.0, 200.0, 200.0)] autorelease];
backing:NSBackingStoreBuffered
defer:NO] ) ) {
- _visibilityState = ITTransientStatusWindowHiddenState;
+ _visibilityState = ITWindowHiddenState;
_exitMode = exitMode;
_exitDelay = DEFAULT_EXIT_DELAY;
_backgroundType = backgroundType;
- _verticalPosition = ITTransientStatusWindowPositionBottom;
- _horizontalPosition = ITTransientStatusWindowPositionLeft;
-// _entryEffect = ITTransientStatusWindowEffectNone;
- _entryEffect = ITTransientStatusWindowEffectPivot;
- _exitEffect = ITTransientStatusWindowEffectDissolve;
- _effectTime = DEFAULT_EFFECT_TIME;
- _effectProgress = 0.00;
+ _verticalPosition = ITWindowPositionBottom;
+ _horizontalPosition = ITWindowPositionLeft;
+ _screenPadding = 32.0;
+ //_screenNumber = 0;
+ _entryEffect = nil;
+ _exitEffect = nil;
_reallyIgnoresEvents = YES;
- _delayTimer = nil;
- _effectTimer = nil;
+ _exitTimer = nil;
+ [self setScreen:[NSScreen mainScreen]];
-// if ( _backgroundType == ITTransientStatusWindowRounded ) {
-// _contentSubView = contentView;
-// } else {
-// [self setContentView:contentView];
-// }
+// if ( _backgroundType == ITTransientStatusWindowRounded ) {
+// _contentSubView = contentView;
+// } else {
+// [self setContentView:contentView];
+// }
[self setIgnoresMouseEvents:YES];
[self setLevel:NSScreenSaverWindowLevel];
return self;
}
+- (void)dealloc
+{
+ [_screen release];
+ [super dealloc];
+}
/*************************************************************************/
#pragma mark -
_reallyIgnoresEvents = flag;
}
-- (void)orderFront:(id)sender
-{
- if ( _exitMode == ITTransientStatusWindowExitAfterDelay ) {
- // set the timer, and orderOut: when it lapses.
- }
-
- if ( _entryEffect == ITTransientStatusWindowEffectNone ) {
- [super orderFront:sender];
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- [self performEffect];
- }
-}
-
-- (void)makeKeyAndOrderFront:(id)sender
-{
- if ( _exitMode == ITTransientStatusWindowExitAfterDelay ) {
- // set the timer, and orderOut: when it lapses.
- }
-
- if ( _entryEffect == ITTransientStatusWindowEffectNone ) {
- [super makeKeyAndOrderFront:sender];
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- [self performEffect];
- [self makeKeyWindow];
- }
-}
-
-- (void)orderOut:(id)sender
-{
- if ( _entryEffect == ITTransientStatusWindowEffectNone ) {
- [super orderOut:sender];
- _visibilityState = ITTransientStatusWindowHiddenState;
- } else {
- [self performEffect];
- }
-}
-
-- (NSTimeInterval)animationResizeTime:(NSRect)newFrame
-{
- return _effectTime;
-}
-
/*
- (id)contentView
*/
-- (ITTransientStatusWindowVisibilityState)visibilityState
+- (IBAction)appear:(id)sender
+{
+ if ( _visibilityState == ITWindowHiddenState ) {
+ // Window is hidden. Appear as normal, and start the timer.
+ [_entryEffect performAppear];
+ } else if ( _visibilityState == ITWindowVisibleState ) {
+ // Window is completely visible. Simply reset the timer.
+ [self startVanishTimer];
+ } else if ( _visibilityState == ITWindowAppearingState ) {
+ // Window is on its way in. Do nothing.
+ } else if ( _visibilityState == ITWindowVanishingState ) {
+ // Window is on its way out. Cancel the vanish.
+ [_exitEffect cancelVanish];
+ }
+}
+
+- (IBAction)vanish:(id)sender
+{
+ if ( _visibilityState == ITWindowVisibleState ) {
+ // Window is totally visible. Perform exit effect.
+ [_exitEffect performVanish];
+ } else if ( _visibilityState == ITWindowHiddenState ) {
+ // Window is hidden. Do nothing.
+ } else if ( _visibilityState == ITWindowAppearingState ) {
+ // Window is on its way in. Cancel appear.
+ [_entryEffect cancelAppear];
+ } else if ( _visibilityState == ITWindowVanishingState ) {
+ // Window is on its way out. Do nothing.
+ }
+}
+
+- (void)setScreen:(NSScreen *)newScreen
+{
+ [_screen release];
+ _screen = [newScreen retain];
+}
+
+- (NSScreen *)screen
+{
+ return _screen;
+}
+
+- (void)setSizing:(ITTransientStatusWindowSizing)newSizing
+{
+ _sizing = newSizing;
+}
+
+- (ITTransientStatusWindowSizing)sizing
+{
+ return _sizing;
+}
+
+- (ITWindowVisibilityState)visibilityState
{
return _visibilityState;
}
+- (void)setVisibilityState:(ITWindowVisibilityState)newState
+{
+ _visibilityState = newState;
+
+ if ( _visibilityState == ITWindowVisibleState ) {
+ [self startVanishTimer];
+ } else if ( (_visibilityState == ITWindowVanishingState) || (_visibilityState == ITWindowHiddenState) ) {
+ [self stopVanishTimer];
+ }
+}
+
- (ITTransientStatusWindowExitMode)exitMode
{
return _exitMode;
- (void)setExitMode:(ITTransientStatusWindowExitMode)newMode
{
_exitMode = newMode;
+
+ if ( _visibilityState == ITWindowVisibleState ) {
+ if ( _exitMode == ITTransientStatusWindowExitOnCommand ) {
+ [self stopVanishTimer];
+ } else if ( _exitMode == ITTransientStatusWindowExitAfterDelay ) {
+ [self startVanishTimer];
+ }
+ }
}
- (float)exitDelay
_backgroundType = ITTransientStatusWindowRounded;
}
-- (ITTransientStatusWindowPosition)verticalPosition;
+- (ITVerticalWindowPosition)verticalPosition;
{
return _verticalPosition;
}
-- (void)setVerticalPosition:(ITTransientStatusWindowPosition)newPosition;
+- (void)setVerticalPosition:(ITVerticalWindowPosition)newPosition;
{
_verticalPosition = newPosition;
}
-- (ITTransientStatusWindowPosition)horizontalPosition;
+- (ITHorizontalWindowPosition)horizontalPosition;
{
return _horizontalPosition;
}
-- (void)setHorizontalPosition:(ITTransientStatusWindowPosition)newPosition;
+- (void)setHorizontalPosition:(ITHorizontalWindowPosition)newPosition;
{
_horizontalPosition = newPosition;
}
-- (ITTransientStatusWindowEffect)entryEffect
+- (float)effectProgress
+{
+ return _effectProgress;
+}
+
+- (void)setEffectProgress:(float)newProgress
+{
+ _effectProgress = newProgress;
+}
+
+- (float)screenPadding
+{
+ return _screenPadding;
+}
+
+- (void)setScreenPadding:(float)newPadding
+{
+ _screenPadding = newPadding;
+}
+
+/*- (int)screenNumber
+{
+ return _screenNumber;
+}
+
+- (void)setScreenNumber:(int)newNumber
+{
+ _screenNumber = newNumber;
+}*/
+
+- (ITWindowEffect *)entryEffect
{
return _entryEffect;
}
-- (void)setEntryEffect:(ITTransientStatusWindowEffect)newEffect;
+- (void)setEntryEffect:(ITWindowEffect *)newEffect
{
- _entryEffect = newEffect;
+ [_entryEffect releaseWhenIdle];
+ _entryEffect = [newEffect retain];
}
-- (ITTransientStatusWindowEffect)exitEffect;
+- (ITWindowEffect *)exitEffect
{
return _exitEffect;
}
-- (void)setExitEffect:(ITTransientStatusWindowEffect)newEffect;
+- (void)setExitEffect:(ITWindowEffect *)newEffect
{
- _exitEffect = newEffect;
+ [_exitEffect releaseWhenIdle];
+ _exitEffect = [newEffect retain];
}
- (void)rebuildWindow;
{
if ( _backgroundType == ITTransientStatusWindowRounded ) {
- ITGrayRoundedView *roundedView = [[[ITGrayRoundedView alloc] initWithFrame:[self frame]] autorelease];
+ ITTSWBackgroundView *roundedView = [[[ITTSWBackgroundView alloc] initWithFrame:[self frame]] autorelease];
[self setBackgroundColor:[NSColor clearColor]];
[self setHasShadow:NO];
}
}
-- (void)performEffect
+- (void)startVanishTimer
{
- if ( _visibilityState == ITTransientStatusWindowHiddenState ) {
- _visibilityState = ITTransientStatusWindowEnteringState;
- } else if ( _visibilityState == ITTransientStatusWindowVisibleState ) {
- _visibilityState = ITTransientStatusWindowExitingState;
- } else {
- return;
- }
-
- if ( _entryEffect == ITTransientStatusWindowEffectDissolve ) {
- [self dissolveEffect];
- } else if ( _entryEffect == ITTransientStatusWindowEffectSlideVertically ) {
- [self slideVerticalEffect];
- } else if ( _entryEffect == ITTransientStatusWindowEffectSlideHorizontally ) {
- [self slideHorizontalEffect];
- } else if ( _entryEffect == ITTransientStatusWindowEffectPivot ) {
- [self pivotEffect];
+ if ( _exitMode == ITTransientStatusWindowExitAfterDelay) {
+ [self stopVanishTimer];
+ _exitTimer = [NSTimer scheduledTimerWithTimeInterval:_exitDelay
+ target:self
+ selector:@selector(doDelayedExit)
+ userInfo:nil
+ repeats:NO];
}
}
-- (void)dissolveEffect
+- (void)doDelayedExit
{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [super orderFront:self];
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- [super orderOut:self];
- _visibilityState = ITTransientStatusWindowHiddenState;
- }
+ [self vanish:self];
+ _exitTimer = nil;
}
-- (void)slideVerticalEffect
+- (void)stopVanishTimer
{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [super orderFront:self];
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- [super orderOut:self];
- _visibilityState = ITTransientStatusWindowHiddenState;
- }
-}
-
-- (void)slideHorizontalEffect
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [super orderFront:self];
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- [super orderOut:self];
- _visibilityState = ITTransientStatusWindowHiddenState;
- }
-}
-
-- (void)pivotEffect
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [self setPivot:315.0];
- _effectProgress = 0.0;
- [self setAlphaValue:0.0];
- [super orderFront:self];
- _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
- target:self
- selector:@selector(pivotStep)
- userInfo:nil
- repeats:YES];
- } else {
- [super orderOut:self];
- _visibilityState = ITTransientStatusWindowHiddenState;
- }
-}
-
-- (void)pivotStep
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- float interPivot = 0.0;
- _effectProgress += (1.0 / (EFFECT_FPS * _effectTime));
- _effectProgress = (_effectProgress < 1.0 ? _effectProgress : 1.0);
- interPivot = (( sin((_effectProgress * pi) - (pi / 2)) + 1 ) / 2);
- [self setPivot:((interPivot * 45) + 315)];
- [self setAlphaValue:interPivot];
- if ( _effectProgress >= 1.0 ) {
- [self pivotFinish];
- }
- } else {
- //backwards
+ if ( _exitTimer ) {
+ [_exitTimer invalidate];
+ _exitTimer = nil;
}
}
-- (void)pivotFinish
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [_effectTimer invalidate];
- _effectTimer = nil;
- _effectProgress = 0.0;
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- //backwards
- }
-}
-
-
-- (void)setPivot:(float)angle
-{
- float degAngle = (angle * (pi / 180));
- CGAffineTransform transform = CGAffineTransformMakeRotation(degAngle);
- transform.tx = -32.0;
- transform.ty = [self frame].size.height + 32.0;
- CGSSetWindowTransform([NSApp contextID],
- (CGSWindowID)[self windowNumber],
- CGAffineTransformTranslate(transform,
- (([self frame].origin.x - 32.0) * -1),
- (([[self screen] frame].size.height - ([self frame].origin.y) + 32.0) * -1) ));
-}
-
@end