- transform = CGAffineTransformMakeRotation(degAngle);
- if ( vPos == ITWindowPositionBottom ) {
- transform.ty = ( winFrame.size.height + winFrame.origin.y) + (screenFrame.size.height - [[NSScreen mainScreen] frame].size.height);
- translateY = -(screenFrame.size.height);
+ transform = CGAffineTransformMakeRotation(degAngle);
+
+ if ( vPos == ITWindowPositionBottom ) {
+ transform.ty = winFrame.size.height;