Removing the use of private CoreGraphics APIs to draw shadows, and replacing with...
[ITKit.git] / ITButtonCell.m
old mode 100755 (executable)
new mode 100644 (file)
index 30ac956..11e8e95
 #import "ITButtonCell.h"
-#import "ITTextFieldCell.h"
-
 
 #define GRAY_EXTRA_PAD_H 60.0
 
-
 @interface ITButtonCell (Private)
 - (void)drawGrayRoundedBezelWithFrame:(NSRect)rect inView:(NSView *)controlView;
 @end
 
-
 @implementation ITButtonCell
 
-- (id)init
-{
-    if ( ( self = [super init] ) ) {
-        _subStyle = 0;
-    }
-    
-    return self;
+- (id)init {
+       if ((self = [super init])) {
+               _subStyle = 0;
+       }
+       return self;
 }
 
-
-
-/*************************************************************************/
-#pragma mark -
-#pragma mark INSTANCE METHODS
-/*************************************************************************/
-
-- (void)setBezelStyle:(NSBezelStyle)bezelStyle
-{
-    if ( bezelStyle == ITGrayRoundedBezelStyle ) {
-        _subStyle  = bezelStyle;
-        bezelStyle = NSRegularSquareBezelStyle;
-    } else {
-        _subStyle = 0;
-    }
-
-    [super setBezelStyle:bezelStyle];
+- (void)setBezelStyle:(NSBezelStyle)bezelStyle {
+       if (bezelStyle == ITGrayRoundedBezelStyle) {
+               _subStyle = bezelStyle;
+               bezelStyle = NSRegularSquareBezelStyle;
+       } else {
+               _subStyle = 0;
+       }
+       [super setBezelStyle:bezelStyle];
 }
 
-
-/*************************************************************************/
-#pragma mark -
-#pragma mark DRAWING METHODS
-/*************************************************************************/
-
-- (void)drawWithFrame:(NSRect)rect inView:(NSView *)controlView
-{
-    if ( _subStyle == ITGrayRoundedBezelStyle ) {
-        [self drawGrayRoundedBezelWithFrame:rect inView:controlView];
-        if ( [self attributedTitle] ) {
-            NSPoint stringOrigin;
-            NSSize stringSize;
-            stringSize = [[self attributedTitle] size];
-            stringOrigin.x = rect.origin.x + (rect.size.width - stringSize.width)/2;
-            stringOrigin.y = (rect.origin.y + (rect.size.height - stringSize.height)/2) - 2;
-            [controlView lockFocus];
-            [[self attributedTitle] drawAtPoint:stringOrigin];
-            [controlView unlockFocus];
-        } else {
-            [super drawInteriorWithFrame:rect inView:controlView];
-        }
-        [[controlView superview] setNeedsDisplay:YES];
-    } else {
-        [super drawWithFrame:rect inView:controlView];
-    }
+- (void)drawWithFrame:(NSRect)rect inView:(NSView *)controlView {
+       if (_subStyle == ITGrayRoundedBezelStyle) {
+               [self drawGrayRoundedBezelWithFrame:rect inView:controlView];
+               if ([self attributedTitle]) {
+                       NSPoint stringOrigin;
+                       NSSize stringSize;
+                       stringSize = [[self attributedTitle] size];
+                       stringOrigin.x = rect.origin.x + (rect.size.width - stringSize.width) / 2;
+                       stringOrigin.y = (rect.origin.y + (rect.size.height - stringSize.height) / 2) - 2;
+                       [controlView lockFocus];
+                       [[self attributedTitle] drawAtPoint:stringOrigin];
+                       [controlView unlockFocus];
+               } else {
+                       [super drawInteriorWithFrame:rect inView:controlView];
+               }
+               [[controlView superview] setNeedsDisplay:YES];
+       } else {
+               [super drawWithFrame:rect inView:controlView];
+       }
 }
 
-- (void)drawGrayRoundedBezelWithFrame:(NSRect)rect inView:(NSView *)controlView
-{
-    NSBezierPath *path   = [NSBezierPath bezierPath];
-    float         ch     = rect.size.height;
-    float         cw     = rect.size.width;
-    float         radius = ( ch / 2 );
-    NSPoint       pointA = NSMakePoint( (ch / 2)        , 0.0      );
-    NSPoint       pointB = NSMakePoint( (cw - (ch / 2)) , 0.0      );
-//  NSPoint       pointC = NSMakePoint( (cw - (ch / 2)) , ch       );
-    NSPoint       pointD = NSMakePoint( (ch / 2)        , ch       );
-    NSPoint       lCtr   = NSMakePoint( (ch / 2)        , (ch / 2) );
-    NSPoint       rCtr   = NSMakePoint( (cw - (ch / 2)) , (ch / 2) );
-    float         alpha  = 0.45;
-    
-    [path moveToPoint:pointA];
-    [path lineToPoint:pointB];
-    [path appendBezierPathWithArcWithCenter:rCtr
-                                     radius:radius
-                                 startAngle:270.0
-                                   endAngle:90.0];
-    [path lineToPoint:pointD];
-    [path appendBezierPathWithArcWithCenter:lCtr
-                                     radius:radius
-                                 startAngle:90.0
-                                   endAngle:270.0];
-
-    if ( [self isHighlighted] ) {
-        alpha = 0.60;
-    }
-    
-    [[NSColor colorWithCalibratedWhite:0.15 alpha:alpha] set];
-    [path fill];
+- (void)drawGrayRoundedBezelWithFrame:(NSRect)rect inView:(NSView *)controlView {
+       NSBezierPath *path = [NSBezierPath bezierPath];
+       float ch = rect.size.height;
+       float cw = rect.size.width;
+       float radius = (ch / 2);
+       NSPoint pointA = NSMakePoint((ch / 2), 0.0);
+       NSPoint pointB = NSMakePoint((cw - (ch / 2)), 0.0);
+//     NSPoint pointC = NSMakePoint((cw - (ch / 2)), ch);
+       NSPoint pointD = NSMakePoint((ch / 2), ch);
+       NSPoint lCtr = NSMakePoint((ch / 2), (ch / 2));
+       NSPoint rCtr = NSMakePoint((cw - (ch / 2)), (ch / 2));
+       float alpha = 0.45;
+       
+       [path moveToPoint:pointA];
+       [path lineToPoint:pointB];
+       [path appendBezierPathWithArcWithCenter:rCtr radius:radius startAngle:270.0 endAngle:90.0];
+       [path lineToPoint:pointD];
+       [path appendBezierPathWithArcWithCenter:lCtr radius:radius startAngle:90.0 endAngle:270.0];
+       
+       if ([self isHighlighted]) {
+               alpha = 0.60;
+       }
+       
+       [[NSColor colorWithCalibratedWhite:0.15 alpha:alpha] set];
+       [path fill];
 }
 
-- (BOOL)isOpaque
-{
-    return NO;
+- (BOOL)isOpaque {
+       return NO;
 }
 
-@end
+@end
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