/*
* ITKit
- * ITImageCell
- * Cell used by the ITImageView control.
+ * ITImageCell.h
*
- * Original Author : Matthew Judy <mjudy@ithinksw.com>
- * Responsibility : Matthew Judy <mjudy@ithinksw.com>
+ * Custom NSImageCell subclass that casts a shadow and provides smooth scaling.
*
- * Copyright (c) 2003 iThink Software.
- * All Rights Reserved
+ * Copyright (c) 2010 iThink Software
*
*/
-
-
-#import <Cocoa/Cocoa.h>
+#import <Cocoa/Cocoa.h>
@interface ITImageCell : NSImageCell {
-
- BOOL _scalesSmoothly;
-
+ BOOL _scalesSmoothly;
+ BOOL castsShadow;
+ float shadowAzimuth;
+ float shadowAmbient;
+ float shadowHeight;
+ float shadowRadius;
}
- (BOOL)scalesSmoothly;
- (void)setScalesSmoothly:(BOOL)flag;
+- (BOOL)castsShadow;
+- (void)setCastsShadow:(BOOL)newSetting;
+
+- (float)shadowElevation; /* Light source elevation in degrees. Always 45.0 */
+- (void)setShadowElevation:(float)newElevation; /* NOOP */
+
+- (float)shadowAzimuth; /* Light source azimuth in degrees. Defaults to 90.0 */
+- (void)setShadowAzimuth:(float)newAzimuth;
+
+- (float)shadowAmbient; /* Amount of ambient light. Defaults to 0.15 */
+- (void)setShadowAmbient:(float)newAmbient;
+
+- (float)shadowHeight; /* Height above the canvas. Defaults to 1.0 */
+- (void)setShadowHeight:(float)newHeight;
+
+- (float)shadowRadius; /* Blur radius. Defaults to 4.0 */
+- (void)setShadowRadius:(float)newRadius;
+
+- (float)shadowSaturation; /* Maximum saturation. Always 1.0 */
+- (void)setShadowSaturation:(float)newSaturation; /* NOOP */
-@end
+@end
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