- if ( vPos == ITWindowPositionBottom ) {
- if ( hPos == ITWindowPositionLeft ) {
- angle = angle;
- } else if ( hPos == ITWindowPositionRight ) {
- angle = ( 45 - -(315 - angle) );
+ CGAffineTransform transform;
+ NSPoint translation;
+
+ translation.x = -winFrame.origin.x;
+ translation.y = winFrame.origin.y + winFrame.size.height - [[NSScreen mainScreen] frame].size.height;
+
+ transform = CGAffineTransformMakeTranslation( translation.x, translation.y );
+
+ CGSSetWindowTransform([NSApp contextID],
+ (CGSWindowID)[_window windowNumber],
+ transform);
+ } else {
+
+ float degAngle;
+ NSRect screenFrame = [[_window screen] frame];
+ float translateX = 0;
+ float translateY = 0;
+ CGAffineTransform transform;
+
+ if ( vPos == ITWindowPositionBottom ) {
+ if ( hPos == ITWindowPositionLeft ) {
+ angle = angle;
+ } else if ( hPos == ITWindowPositionRight ) {
+ angle = ( 45 - -(315 - angle) );
+ }
+ } else if ( vPos == ITWindowPositionTop ) {
+ if ( hPos == ITWindowPositionLeft ) {
+ angle = ( 45 - -(315 - angle) );
+ } else if ( hPos == ITWindowPositionRight ) {
+ angle = angle;
+ }
+ }
+
+ degAngle = (angle * (pi / 180));
+ transform = CGAffineTransformMakeRotation(degAngle);
+ if ( vPos == ITWindowPositionBottom ) {
+ transform.ty = ( winFrame.size.height + winFrame.origin.y) + (screenFrame.size.height - [[NSScreen mainScreen] frame].size.height);
+ translateY = -(screenFrame.size.height);
+ } else if ( vPos == ITWindowPositionTop ) {
+ transform.ty = winFrame.origin.y + winFrame.size.height - [[NSScreen mainScreen] frame].size.height;
+ translateY = 0;