float maxHeight = ( screenHeight - (SW_BORDER * 2) );
float excessWidth = 0.0;
float excessHeight = 0.0;
- NSPoint windowOrigin;
+ NSPoint windowOrigin = NSZeroPoint;
ITImageView *imageView;
BOOL shouldAnimate = ( ! (([self visibilityState] == ITWindowAppearingState) ||
([self visibilityState] == ITWindowVanishingState)) );