#import "ITBevelView.h"
-
@implementation ITBevelView
-
-/*************************************************************************/
-#pragma mark -
-#pragma mark INITIALIZATION METHODS
-/*************************************************************************/
-
-- (id)initWithFrame:(NSRect)frameRect
-{
- if ( (self = [super initWithFrame:frameRect]) ) {
- _bevelDepth = 5;
- [self setAutoresizesSubviews:NO];
- }
-
- return self;
+- (id)initWithFrame:(NSRect)frameRect {
+ if ((self = [super initWithFrame:frameRect])) {
+ _bevelDepth = 5;
+ [self setAutoresizesSubviews:NO];
+ }
+ return self;
}
-- (id)initWithCoder:(NSCoder *)coder
-{
- if ( ( self = [super initWithCoder:coder] ) ) {
- _bevelDepth = 5;
- [self setAutoresizesSubviews:NO];
- }
-
- return self;
+- (id)initWithCoder:(NSCoder *)coder {
+ if ((self = [super initWithCoder:coder])) {
+ _bevelDepth = 5;
+ [self setAutoresizesSubviews:NO];
+ }
+ return self;
}
-
-/*************************************************************************/
-#pragma mark -
-#pragma mark ACCESSOR METHODS
-/*************************************************************************/
-
-- (int)bevelDepth
-{
- return _bevelDepth;
+- (int)bevelDepth {
+ return _bevelDepth;
}
-- (void)setBevelDepth:(int)newDepth
-{
- _bevelDepth = newDepth;
- [self setNeedsDisplay:YES];
+- (void)setBevelDepth:(int)newDepth {
+ _bevelDepth = newDepth;
+ [self setNeedsDisplay:YES];
}
-
-/*************************************************************************/
-#pragma mark -
-#pragma mark INSTANCE METHODS
-/*************************************************************************/
-
-- (void)drawRect:(NSRect)aRect
-{
- // Draw special bezel, with a thickness of _bevelDepth.
- NSRect innerRect = NSMakeRect( (aRect.origin.x + _bevelDepth),
- (aRect.origin.y + _bevelDepth),
- (aRect.size.width - (_bevelDepth * 2)),
- (aRect.size.height - (_bevelDepth * 2)) );
-
- NSBezierPath *leftEdge = [NSBezierPath bezierPath];
- NSBezierPath *topEdge = [NSBezierPath bezierPath];
- NSBezierPath *rightEdge = [NSBezierPath bezierPath];
- NSBezierPath *bottomEdge = [NSBezierPath bezierPath];
-
- [[[self subviews] objectAtIndex:0] setFrame:innerRect];
-
- [leftEdge moveToPoint:aRect.origin];
- [leftEdge lineToPoint:NSMakePoint(aRect.origin.x, aRect.size.height)];
- [leftEdge lineToPoint:NSMakePoint( (aRect.origin.x + _bevelDepth), (aRect.size.height - _bevelDepth) )];
- [leftEdge lineToPoint:NSMakePoint( (aRect.origin.x + _bevelDepth), (aRect.origin.y + _bevelDepth) )];
-
- [topEdge moveToPoint:NSMakePoint(aRect.origin.x, aRect.size.height)];
- [topEdge lineToPoint:NSMakePoint(aRect.size.width, aRect.size.height)];
- [topEdge lineToPoint:NSMakePoint( (aRect.size.width - _bevelDepth), (aRect.size.height - _bevelDepth) )];
- [topEdge lineToPoint:NSMakePoint( (aRect.origin.x + _bevelDepth), (aRect.size.height - _bevelDepth) )];
-
- [rightEdge moveToPoint:NSMakePoint(aRect.size.width, aRect.origin.y)];
- [rightEdge lineToPoint:NSMakePoint(aRect.size.width, aRect.size.height)];
- [rightEdge lineToPoint:NSMakePoint( (aRect.size.width - _bevelDepth), (aRect.size.height - _bevelDepth) )];
- [rightEdge lineToPoint:NSMakePoint( (aRect.size.width - _bevelDepth), (_bevelDepth) )];
-
- [bottomEdge moveToPoint:aRect.origin];
- [bottomEdge lineToPoint:NSMakePoint(aRect.size.width, aRect.origin.y)];
- [bottomEdge lineToPoint:NSMakePoint( (aRect.size.width - _bevelDepth), (_bevelDepth) )];
- [bottomEdge lineToPoint:NSMakePoint( (aRect.origin.x + _bevelDepth), (aRect.origin.y + _bevelDepth) )];
-
- [[NSColor colorWithCalibratedWhite:0.5 alpha:0.5] set];
- [leftEdge fill];
- [[NSColor colorWithCalibratedWhite:0.0 alpha:0.5] set];
- [topEdge fill];
- [[NSColor colorWithCalibratedWhite:0.5 alpha:0.5] set];
- [rightEdge fill];
- [[NSColor colorWithCalibratedWhite:1.0 alpha:0.6] set];
- [bottomEdge fill];
+- (void)drawRect:(NSRect)aRect {
+ NSRect frameRect = [self convertRect:[self frame] fromView:[self superview]];
+ NSRect innerRect = NSMakeRect((frameRect.origin.x + _bevelDepth), (frameRect.origin.y + _bevelDepth), (frameRect.size.width - (_bevelDepth * 2)), (frameRect.size.height - (_bevelDepth * 2)));
+
+ NSBezierPath *leftEdge = [NSBezierPath bezierPath];
+ NSBezierPath *topEdge = [NSBezierPath bezierPath];
+ NSBezierPath *rightEdge = [NSBezierPath bezierPath];
+ NSBezierPath *bottomEdge = [NSBezierPath bezierPath];
+
+ [[[self subviews] objectAtIndex:0] setFrame:innerRect];
+
+ [leftEdge moveToPoint:frameRect.origin];
+ [leftEdge lineToPoint:NSMakePoint(frameRect.origin.x, frameRect.size.height)];
+ [leftEdge lineToPoint:NSMakePoint((frameRect.origin.x + _bevelDepth), (frameRect.size.height - _bevelDepth))];
+ [leftEdge lineToPoint:NSMakePoint((frameRect.origin.x + _bevelDepth), (frameRect.origin.y + _bevelDepth))];
+
+ [topEdge moveToPoint:NSMakePoint(frameRect.origin.x, frameRect.size.height)];
+ [topEdge lineToPoint:NSMakePoint(frameRect.size.width, frameRect.size.height)];
+ [topEdge lineToPoint:NSMakePoint((frameRect.size.width - _bevelDepth), (frameRect.size.height - _bevelDepth))];
+ [topEdge lineToPoint:NSMakePoint((frameRect.origin.x + _bevelDepth), (frameRect.size.height - _bevelDepth))];
+
+ [rightEdge moveToPoint:NSMakePoint(frameRect.size.width, frameRect.origin.y)];
+ [rightEdge lineToPoint:NSMakePoint(frameRect.size.width, frameRect.size.height)];
+ [rightEdge lineToPoint:NSMakePoint((frameRect.size.width - _bevelDepth), (frameRect.size.height - _bevelDepth))];
+ [rightEdge lineToPoint:NSMakePoint((frameRect.size.width - _bevelDepth), _bevelDepth)];
+
+ [bottomEdge moveToPoint:frameRect.origin];
+ [bottomEdge lineToPoint:NSMakePoint(frameRect.size.width, frameRect.origin.y)];
+ [bottomEdge lineToPoint:NSMakePoint((frameRect.size.width - _bevelDepth), _bevelDepth)];
+ [bottomEdge lineToPoint:NSMakePoint((frameRect.origin.x + _bevelDepth), (frameRect.origin.y + _bevelDepth))];
+
+ [[NSColor colorWithCalibratedWhite:0.5 alpha:0.5] set];
+ [leftEdge fill];
+ [[NSColor colorWithCalibratedWhite:0.0 alpha:0.5] set];
+ [topEdge fill];
+ [[NSColor colorWithCalibratedWhite:0.5 alpha:0.5] set];
+ [rightEdge fill];
+ [[NSColor colorWithCalibratedWhite:1.0 alpha:0.6] set];
+ [bottomEdge fill];
+
+ [[[self subviews] objectAtIndex:0] setNeedsDisplay:YES];
}
+- (BOOL)mouseDownCanMoveWindow {
+ return NO;
+}
-/*************************************************************************/
-#pragma mark -
-#pragma mark DEALLOCATION METHOD
-/*************************************************************************/
-
-- (void)dealloc
-{
+- (void)dealloc {
[super dealloc];
}
-
-@end
+@end
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