Positioning changes are now reflected properly by the prefs. When changing positions...
[ITKit.git] / ITSlideVerticallyWindowEffect.m
index 13fa2bc..6f2f47a 100755 (executable)
 #import "ITSlideVerticallyWindowEffect.h"
 #import "ITSlideVerticallyWindowEffect.h"
+#import "ITCoreGraphicsHacks.h"
+#import "ITTransientStatusWindow.h"
+
+
+@interface ITSlideVerticallyWindowEffect (Private)
+- (void)performAppearFromProgress:(float)progress effectTime:(float)time;
+- (void)appearStep;
+- (void)appearFinish;
+- (void)performVanishFromProgress:(float)progress effectTime:(float)time;
+- (void)vanishStep;
+- (void)vanishFinish;
+- (void)setSlide:(float)distance;
+@end
 
 
 @implementation ITSlideVerticallyWindowEffect
 
 
 
 
 @implementation ITSlideVerticallyWindowEffect
 
 
++ (NSString *)effectName
+{
+    return @"Slide Vertically";
+}
+
++ (NSDictionary *)supportedPositions
+{
+    return [NSDictionary dictionaryWithObjectsAndKeys:
+        [NSDictionary dictionaryWithObjectsAndKeys:
+            [NSNumber numberWithBool:YES], @"Left",
+            [NSNumber numberWithBool:YES], @"Center",
+            [NSNumber numberWithBool:YES], @"Right", nil] , @"Top" ,
+        [NSDictionary dictionaryWithObjectsAndKeys:
+            [NSNumber numberWithBool:NO], @"Left",
+            [NSNumber numberWithBool:NO], @"Center",
+            [NSNumber numberWithBool:NO], @"Right", nil] , @"Middle" ,
+        [NSDictionary dictionaryWithObjectsAndKeys:
+            [NSNumber numberWithBool:YES], @"Left",
+            [NSNumber numberWithBool:YES], @"Center",
+            [NSNumber numberWithBool:YES], @"Right", nil] , @"Bottom" , nil];
+}
+
+
++ (unsigned int)listOrder
+{
+    return 300;
+}
+
+
+/*************************************************************************/
+#pragma mark -
+#pragma mark APPEAR METHODS
+/*************************************************************************/
+
 - (void)performAppear
 {
 - (void)performAppear
 {
-    NSLog("ITSlideVerticallyWindowEffect does not implement performAppear.");
+    __idle = NO;
+    
+    [self setWindowVisibility:ITWindowAppearingState];
+    [self performAppearFromProgress:0.0 effectTime:_effectTime];
 }
 
 }
 
+- (void)performAppearFromProgress:(float)progress effectTime:(float)time
+{
+    [_window setEffectProgress:progress];
+    _effectSpeed = (1.0 / (EFFECT_FPS * time));
+
+    if ( progress == 0.0 ) {
+        [_window setAlphaValue:0.0];
+    }
+
+    [_window orderFront:self];
+    _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
+                                                    target:self
+                                                  selector:@selector(appearStep)
+                                                  userInfo:nil
+                                                   repeats:YES];
+}
+
+- (void)appearStep
+{
+    float interSlide = 0.0;
+    [_window setEffectProgress:([_window effectProgress] + _effectSpeed)];
+    [_window setEffectProgress:( ([_window effectProgress] < 1.0) ? [_window effectProgress] : 1.0)];
+    interSlide = (( sin(([_window effectProgress] * pi) - (pi / 2)) + 1 ) / 2);
+    [self setSlide:(interSlide * [_window frame].size.height)];
+    [_window setAlphaValue:interSlide];
+
+    if ( [_window effectProgress] >= 1.0 ) {
+        [self appearFinish];
+    }
+}
+
+- (void)appearFinish
+{
+    [_effectTimer invalidate];
+    _effectTimer = nil;
+    [self setWindowVisibility:ITWindowVisibleState];
+
+    __idle = YES;
+    
+    if ( __shouldReleaseWhenIdle ) {
+        [self release];
+    }
+}
+
+- (void)cancelAppear
+{
+    [self setWindowVisibility:ITWindowVanishingState];
+
+    [_effectTimer invalidate];
+    _effectTimer = nil;
+
+    [self performVanishFromProgress:[_window effectProgress] effectTime:(_effectTime / 4.0)];
+}
+
+
+/*************************************************************************/
+#pragma mark -
+#pragma mark VANISH METHODS
+/*************************************************************************/
+
 - (void)performVanish
 {
 - (void)performVanish
 {
-    NSLog("ITSlideVerticallyWindowEffect does not implement performVanish.");
+    __idle = NO;
+    
+    [self setWindowVisibility:ITWindowVanishingState];
+    [self performVanishFromProgress:1.0 effectTime:_effectTime];
+}
+
+- (void)performVanishFromProgress:(float)progress effectTime:(float)time
+{
+    [_window setEffectProgress:progress];
+    _effectSpeed = (1.0 / (EFFECT_FPS * time));
+    if ( progress == 1.0 ) {
+        [_window setAlphaValue:1.0];
+    }
+
+    [_window orderFront:self];
+    _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
+                                                    target:self
+                                                  selector:@selector(vanishStep)
+                                                  userInfo:nil
+                                                   repeats:YES];
+}
+
+- (void)vanishStep
+{
+    float interSlide = 1.0;
+    [_window setEffectProgress:([_window effectProgress] - _effectSpeed)];
+    [_window setEffectProgress:( ([_window effectProgress] > 0.0) ? [_window effectProgress] : 0.0)];
+    interSlide = (( sin(([_window effectProgress] * pi) - (pi / 2)) + 1 ) / 2);
+    [self setSlide:(interSlide * [_window frame].size.height)];
+    [_window setAlphaValue:interSlide];
+
+    if ( [_window effectProgress] <= 0.0 ) {
+        [self vanishFinish];
+    }
 }
 
 }
 
+- (void)vanishFinish
+{
+    [_effectTimer invalidate];
+    _effectTimer = nil;
+    [_window orderOut:self];
+    [_window setAlphaValue:1.0];
+    [self setSlide:[_window frame].size.height];
+    [self setWindowVisibility:ITWindowHiddenState];
 
 
+    __idle = YES;
+    
+    if ( __shouldReleaseWhenIdle ) {
+        [self release];
+    }
+}
+
+- (void)cancelVanish
+{
+    [self setWindowVisibility:ITWindowAppearingState];
+
+    [_effectTimer invalidate];
+    _effectTimer = nil;
+
+    [self performAppearFromProgress:[_window effectProgress] effectTime:(_effectTime / 4.0)];
+}
+
+- (void)setSlide:(float)distance
+{
+    CGAffineTransform transform;
+    float xPoint;
+    
+    if ( [(ITTransientStatusWindow *)_window horizontalPosition] == ITWindowPositionLeft ) {
+        xPoint = -( 32.0 + [[_window screen] visibleFrame].origin.x );
+    } else if ( [(ITTransientStatusWindow *)_window horizontalPosition] == ITWindowPositionRight ) {
+        xPoint = -(([[_window screen] visibleFrame].size.width + [[_window screen] visibleFrame].origin.x) - 32.0 - [_window frame].size.width);
+    } else if ( [(ITTransientStatusWindow *)_window horizontalPosition] == ITWindowPositionCenter ) {
+        xPoint = ( [_window frame].size.width - [[_window screen] visibleFrame].size.width ) / 2;
+    }
+    
+    /*if ( [(ITTransientStatusWindow *)_window verticalPosition] == ITWindowPositionBottom ) {
+        transform = CGAffineTransformMakeTranslation( ( [(ITTransientStatusWindow *)_window horizontalPosition] == ITWindowPositionLeft ) ? -( 32.0 + [[_window screen] visibleFrame].origin.x ) : -(([[_window screen] visibleFrame].size.width + [[_window screen] visibleFrame].origin.x) - 32.0 - [_window frame].size.width),
+                                                    -( [[_window screen] frame].size.height - ( distance + 32.0 + [[_window screen] visibleFrame].origin.y ) ) );
+    } else if ( [(ITTransientStatusWindow *)_window verticalPosition] == ITWindowPositionTop ) {
+        transform = CGAffineTransformMakeTranslation( ( [(ITTransientStatusWindow *)_window horizontalPosition] == ITWindowPositionLeft ) ? -( 32.0 + [[_window screen] visibleFrame].origin.x ) : -(([[_window screen] visibleFrame].size.width + [[_window screen] visibleFrame].origin.x) - 32.0 - [_window frame].size.width),
+                                                    [[_window screen] visibleFrame].origin.y - distance + 64.0 );
+    }*/
+    
+    transform = CGAffineTransformMakeTranslation(xPoint,
+                                                 ( [(ITTransientStatusWindow *)_window verticalPosition] == ITWindowPositionTop ) ? ( [[_window screen] visibleFrame].origin.y - distance + 64.0 ) : -( [[_window screen] frame].size.height - ( distance + 32.0 + [[_window screen] visibleFrame].origin.y ) ) );
+    
+    CGSSetWindowTransform([NSApp contextID],
+                          (CGSWindowID)[_window windowNumber],
+                          transform);
+}
 @end
 @end