#import "ITTransientStatusWindow.h"
+#import "ITWindowEffect.h"
#import <CoreGraphics/CoreGraphics.h>
#import "ITCoreGraphicsHacks.h"
#import "ITTextField.h"
#import "ITGrayRoundedView.h"
-
#define EFFECT_FPS 30.0
-/*************************************************************************/
-#pragma mark -
-#pragma mark EVIL HACKERY
-/*************************************************************************/
-
-@interface NSApplication (HACKHACKHACKHACK)
-- (CGSConnectionID)contextID;
-@end
-
-
/*************************************************************************/
#pragma mark -
#pragma mark PRIVATE METHOD DECLARATIONS
exitMode:(ITTransientStatusWindowExitMode)exitMode
backgroundType:(ITTransientStatusWindowBackgroundType)backgroundType;
- (void)rebuildWindow;
-- (void)performEffect;
-- (void)dissolveEffect;
-- (void)slideVerticalEffect;
-- (void)slideHorizontalEffect;
-- (void)pivotEffect;
-- (void)pivotStep;
-- (void)pivotFinish;
-- (void)setPivot:(float)angle;
+- (void)startVanishTimer;
@end
_exitMode = exitMode;
_exitDelay = DEFAULT_EXIT_DELAY;
_backgroundType = backgroundType;
- _verticalPosition = ITTransientStatusWindowPositionBottom;
- _horizontalPosition = ITTransientStatusWindowPositionLeft;
+ _verticalPosition = ITWindowPositionBottom;
+ _horizontalPosition = ITWindowPositionLeft;
_screenPadding = 32.0;
- _entryEffect = ITTransientStatusWindowEffectNone;
- _exitEffect = ITTransientStatusWindowEffectDissolve;
- _effectTime = DEFAULT_EFFECT_TIME;
- _effectProgress = 0.00;
+ _screenNumber = 0;
+ _entryEffect = nil;
+ _exitEffect = nil;
_reallyIgnoresEvents = YES;
_delayTimer = nil;
- _effectTimer = nil;
// if ( _backgroundType == ITTransientStatusWindowRounded ) {
// _contentSubView = contentView;
_reallyIgnoresEvents = flag;
}
-- (void)orderFront:(id)sender
-{
- if ( _entryEffect == ITTransientStatusWindowEffectNone ) {
- [super orderFront:sender];
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- [self performEffect];
- }
- if ( _exitMode == ITTransientStatusWindowExitAfterDelay ) {
- // set the timer, and orderOut: when it lapses.
- }
-}
-
-- (void)makeKeyAndOrderFront:(id)sender
-{
- if ( _exitMode == ITTransientStatusWindowExitAfterDelay ) {
- // set the timer, and orderOut: when it lapses.
- }
-
- if ( _entryEffect == ITTransientStatusWindowEffectNone ) {
- [super makeKeyAndOrderFront:sender];
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- [self performEffect];
- [self makeKeyWindow];
- }
-}
-
-- (void)orderOut:(id)sender
-{
- if ( _entryEffect == ITTransientStatusWindowEffectNone ) {
- [super orderOut:sender];
- _visibilityState = ITTransientStatusWindowHiddenState;
- } else {
- [self performEffect];
- }
-}
-
-- (NSTimeInterval)animationResizeTime:(NSRect)newFrame
-{
- return _effectTime;
-}
/*
*/
-- (ITTransientStatusWindowVisibilityState)visibilityState
+ - (IBAction)appear:(id)sender
+ {
+ NSLog(@"%i", _visibilityState);
+ if ( _visibilityState == ITTransientStatusWindowHiddenState ) {
+ // Window is hidden. Appear as normal, and start the timer.
+ if ( _entryEffect == nil ) {
+ [self orderFront:self];
+ _visibilityState = ITTransientStatusWindowVisibleState;
+ } else {
+ _visibilityState = ITTransientStatusWindowAppearingState;
+ [_entryEffect performAppear];
+ _visibilityState = ITTransientStatusWindowVisibleState;
+ }
+ [self startVanishTimer];
+ } else if ( _visibilityState == ITTransientStatusWindowVisibleState ) {
+ // Window is completely visible. Simply reset the timer.
+ [self startVanishTimer];
+ } else if ( _visibilityState == ITTransientStatusWindowAppearingState ) {
+ // Window is appearing. Do nothing.
+ } else if ( _visibilityState == ITTransientStatusWindowVanishingState ) {
+ NSLog(@"%i", _visibilityState);
+ if ( _exitEffect == nil ) {
+ [self orderFront:self];
+ _visibilityState = ITTransientStatusWindowVisibleState;
+ } else {
+ _visibilityState = ITTransientStatusWindowAppearingState;
+ [_exitEffect cancelVanish];
+ _visibilityState = ITTransientStatusWindowVisibleState;
+ }
+ [self startVanishTimer];
+ }
+ }
+
+- (IBAction)vanish:(id)sender
+{
+ if ( _visibilityState == ITTransientStatusWindowVisibleState ) {
+ // Window is totally visible. Perform exit effect.
+ if ( _exitEffect == nil ) {
+ [self orderOut:self];
+ _visibilityState = ITTransientStatusWindowHiddenState;
+ } else {
+ _visibilityState = ITTransientStatusWindowVanishingState;
+ NSLog(@"%i", _visibilityState);
+ [_exitEffect performVanish];
+ NSLog(@"%i", _visibilityState);
+ _visibilityState = ITTransientStatusWindowHiddenState;
+ NSLog(@"%i", _visibilityState);
+ }
+ [self startVanishTimer];
+ } else if ( _visibilityState == ITTransientStatusWindowHiddenState ) {
+ // Window is hidden. Do nothing.
+ } else if ( _visibilityState == ITTransientStatusWindowAppearingState ) {
+ // Window is on its way in. Cancel appear.
+ [_entryEffect cancelAppear];
+ _visibilityState = ITTransientStatusWindowHiddenState;
+ } else if ( _visibilityState == ITTransientStatusWindowVanishingState ) {
+ // Window is on its way out. Do nothing.
+ }
+}
+
+- (ITWindowVisibilityState)visibilityState
{
return _visibilityState;
}
+- (void)setVisibilityState:(ITWindowVisibilityState)newState
+{
+ _visibilityState = newState;
+}
+
- (ITTransientStatusWindowExitMode)exitMode
{
return _exitMode;
_backgroundType = ITTransientStatusWindowRounded;
}
-- (ITTransientStatusWindowPosition)verticalPosition;
+- (ITVerticalWindowPosition)verticalPosition;
{
return _verticalPosition;
}
-- (void)setVerticalPosition:(ITTransientStatusWindowPosition)newPosition;
+- (void)setVerticalPosition:(ITVerticalWindowPosition)newPosition;
{
_verticalPosition = newPosition;
}
-- (ITTransientStatusWindowPosition)horizontalPosition;
+- (ITHorizontalWindowPosition)horizontalPosition;
{
return _horizontalPosition;
}
-- (void)setHorizontalPosition:(ITTransientStatusWindowPosition)newPosition;
+- (void)setHorizontalPosition:(ITHorizontalWindowPosition)newPosition;
{
_horizontalPosition = newPosition;
}
+- (float)screenPadding
+{
+ return _screenPadding;
+}
+
+- (void)setScreenPadding:(float)newPadding
+{
+ _screenPadding = newPadding;
+}
+
+- (int)screenNumber
+{
+ return _screenNumber;
+}
+
+- (void)setScreenNumber:(int)newNumber
+{
+ _screenNumber = newNumber;
+}
+
- (ITWindowEffect *)entryEffect
{
return _entryEffect;
}
}
-- (void)performEffect
-{
- if ( _visibilityState == ITTransientStatusWindowHiddenState ) {
- _visibilityState = ITTransientStatusWindowEnteringState;
- } else if ( _visibilityState == ITTransientStatusWindowVisibleState ) {
- _visibilityState = ITTransientStatusWindowExitingState;
- } else {
- return;
- }
-
- if ( _entryEffect == ITTransientStatusWindowEffectDissolve ) {
- [self dissolveEffect];
- } else if ( _entryEffect == ITTransientStatusWindowEffectSlideVertically ) {
- [self slideVerticalEffect];
- } else if ( _entryEffect == ITTransientStatusWindowEffectSlideHorizontally ) {
- [self slideHorizontalEffect];
- } else if ( _entryEffect == ITTransientStatusWindowEffectPivot ) {
- [self pivotEffect];
- }
-}
-
-- (void)dissolveEffect
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [super orderFront:self];
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- [super orderOut:self];
- _visibilityState = ITTransientStatusWindowHiddenState;
- }
-}
-
-- (void)slideVerticalEffect
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [super orderFront:self];
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- [super orderOut:self];
- _visibilityState = ITTransientStatusWindowHiddenState;
- }
-}
-
-- (void)slideHorizontalEffect
+- (void)startVanishTimer
{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [super orderFront:self];
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- [super orderOut:self];
- _visibilityState = ITTransientStatusWindowHiddenState;
- }
-}
-- (void)pivotEffect
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [self setPivot:315.0];
- _effectProgress = 0.0;
- [self setAlphaValue:0.0];
- [super orderFront:self];
- _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
- target:self
- selector:@selector(pivotStep)
- userInfo:nil
- repeats:YES];
- } else {
- [super orderOut:self];
- _visibilityState = ITTransientStatusWindowHiddenState;
- }
-}
-
-- (void)pivotStep
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- float interPivot = 0.0;
- _effectProgress += (1.0 / (EFFECT_FPS * _effectTime));
- _effectProgress = (_effectProgress < 1.0 ? _effectProgress : 1.0);
- interPivot = (( sin((_effectProgress * pi) - (pi / 2)) + 1 ) / 2);
- [self setPivot:((interPivot * 45) + 315)];
- [self setAlphaValue:interPivot];
- if ( _effectProgress >= 1.0 ) {
- [self pivotFinish];
- }
- } else {
- //backwards
- }
-}
-
-- (void)pivotFinish
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [_effectTimer invalidate];
- _effectTimer = nil;
- _effectProgress = 0.0;
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- //backwards
- }
-}
-
-
-- (void)setPivot:(float)angle
-{
- float degAngle = (angle * (pi / 180));
- CGAffineTransform transform = CGAffineTransformMakeRotation(degAngle);
-
- // Set pivot point
- transform.tx = -32.0;
- transform.ty = [self frame].size.height + 32.0;
-
- CGSSetWindowTransform([NSApp contextID],
- (CGSWindowID)[self windowNumber],
- CGAffineTransformTranslate(transform,
- (([self frame].origin.x - 32.0) * -1),
- (([[self screen] frame].size.height - ([self frame].origin.y) + 32.0) * -1) ));
}
@end