#import "ITPivotWindowEffect.h" #import "ITCoreGraphicsHacks.h" #import "ITTransientStatusWindow.h" @interface ITPivotWindowEffect (Private) - (void)setPivot:(float)angle; - (void)performAppearFromProgress:(float)progress effectTime:(float)time; - (void)appearStep; - (void)appearFinish; - (void)performVanishFromProgress:(float)progress effectTime:(float)time; - (void)vanishStep; - (void)vanishFinish; @end @implementation ITPivotWindowEffect + (NSString *)effectName { return @"Pivot"; } + (NSDictionary *)supportedPositions { return [NSDictionary dictionaryWithObjectsAndKeys: [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:YES], @"Left", [NSNumber numberWithBool:NO], @"Center", [NSNumber numberWithBool:YES], @"Right", nil] , @"Top" , [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:NO], @"Left", [NSNumber numberWithBool:NO], @"Center", [NSNumber numberWithBool:NO], @"Right", nil] , @"Middle" , [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:YES], @"Left", [NSNumber numberWithBool:NO], @"Center", [NSNumber numberWithBool:YES], @"Right", nil] , @"Bottom" , nil]; } + (unsigned int)listOrder { return 500; } /*************************************************************************/ #pragma mark - #pragma mark APPEAR METHODS /*************************************************************************/ - (void)performAppear { __idle = NO; [self setWindowVisibility:ITWindowAppearingState]; [self performAppearFromProgress:0.0 effectTime:_effectTime]; } - (void)performAppearFromProgress:(float)progress effectTime:(float)time { [_window setEffectProgress:progress]; _effectSpeed = (1.0 / (EFFECT_FPS * time)); if ( progress == 0.0 ) { [self setPivot:315.0]; [_window setAlphaValue:0.0]; } [_window orderFront:self]; _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS) target:self selector:@selector(appearStep) userInfo:nil repeats:YES]; } - (void)appearStep { float interPivot = 0.0; float progress = ([_window effectProgress] + _effectSpeed); progress = ( (progress < 1.0) ? progress : 1.0 ); [_window setEffectProgress:progress]; interPivot = (( sin((progress * pi) - (pi / 2)) + 1 ) / 2); [self setPivot:(315 + (interPivot * 45))]; [_window setAlphaValue:interPivot]; if ( progress >= 1.0 ) { [self appearFinish]; } } - (void)appearFinish { [_effectTimer invalidate]; _effectTimer = nil; [self setWindowVisibility:ITWindowVisibleState]; __idle = YES; if ( __shouldReleaseWhenIdle ) { [self release]; } } - (void)cancelAppear { [self setWindowVisibility:ITWindowVanishingState]; [_effectTimer invalidate]; _effectTimer = nil; [self performVanishFromProgress:[_window effectProgress] effectTime:(_effectTime / 3.5)]; } /*************************************************************************/ #pragma mark - #pragma mark VANISH METHODS /*************************************************************************/ - (void)performVanish { __idle = NO; [self setWindowVisibility:ITWindowVanishingState]; [self performVanishFromProgress:1.0 effectTime:_effectTime]; } - (void)performVanishFromProgress:(float)progress effectTime:(float)time { [_window setEffectProgress:progress]; _effectSpeed = (1.0 / (EFFECT_FPS * time)); if ( progress == 1.0 ) { [self setPivot:0.0]; [_window setAlphaValue:1.0]; } [_window orderFront:self]; _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS) target:self selector:@selector(vanishStep) userInfo:nil repeats:YES]; } - (void)vanishStep { float interPivot = 1.0; float progress = ([_window effectProgress] - _effectSpeed); progress = ( (progress > 0.0) ? progress : 0.0); [_window setEffectProgress:progress]; interPivot = (( sin(([_window effectProgress] * pi) - (pi / 2)) + 1 ) / 2); [self setPivot:(315 + (interPivot * 45))]; [_window setAlphaValue:interPivot]; if ( progress <= 0.0 ) { [self vanishFinish]; } } - (void)vanishFinish { [_effectTimer invalidate]; _effectTimer = nil; [_window orderOut:self]; [_window setAlphaValue:1.0]; [self setPivot:0.0]; [self setWindowVisibility:ITWindowHiddenState]; __idle = YES; if ( __shouldReleaseWhenIdle ) { [self release]; } } - (void)cancelVanish { [self setWindowVisibility:ITWindowAppearingState]; [_effectTimer invalidate]; _effectTimer = nil; [self performAppearFromProgress:[_window effectProgress] effectTime:(_effectTime / 3.5)]; } /*************************************************************************/ #pragma mark - #pragma mark PRIVATE METHOD IMPLEMENTATIONS /*************************************************************************/ - (void)setPivot:(float)angle { int hPos = [_window horizontalPosition]; int vPos = [_window verticalPosition]; NSRect winFrame = [_window frame]; if ( (hPos == ITWindowPositionCenter) || (vPos == ITWindowPositionMiddle) ) { CGAffineTransform transform; NSPoint translation; translation.x = -winFrame.origin.x; translation.y = winFrame.origin.y + winFrame.size.height - [[NSScreen mainScreen] frame].size.height; transform = CGAffineTransformMakeTranslation( translation.x, translation.y ); CGSSetWindowTransform([NSApp contextID], (CGSWindowID)[_window windowNumber], transform); } else { float degAngle; CGAffineTransform transform; if ( vPos == ITWindowPositionBottom ) { if ( hPos == ITWindowPositionLeft ) { angle = angle; } else if ( hPos == ITWindowPositionRight ) { angle = ( 45 - -(315 - angle) ); } } else if ( vPos == ITWindowPositionTop ) { if ( hPos == ITWindowPositionLeft ) { angle = ( 45 - -(315 - angle) ); } else if ( hPos == ITWindowPositionRight ) { angle = angle; } } degAngle = (angle * (pi / 180)); transform = CGAffineTransformMakeRotation(degAngle); if ( vPos == ITWindowPositionBottom ) { transform.ty = winFrame.size.height; } else if ( vPos == ITWindowPositionTop ) { transform.ty = 0; } if ( hPos == ITWindowPositionLeft ) { transform.tx = 0; } else if ( hPos == ITWindowPositionRight ) { transform.tx = winFrame.size.width; } transform = CGAffineTransformTranslate(transform, -winFrame.origin.x - transform.tx, winFrame.origin.y + winFrame.size.height - [[NSScreen mainScreen] frame].size.height - transform.ty); CGSSetWindowTransform([NSApp contextID], (CGSWindowID)[_window windowNumber], transform ); } } @end