#import "ITPivotWindowEffect.h" #import "ITCoreGraphicsHacks.h" #import "ITTransientStatusWindow.h" @interface ITPivotWindowEffect (Private) - (void)setPivot:(float)angle; - (void)appearFinish; - (void)vanishFinish; @end @implementation ITPivotWindowEffect - (void)performAppear { [self setWindowVisibility:ITTransientStatusWindowAppearingState]; [self setPivot:315.0]; _effectProgress = 0.0; [_window setAlphaValue:0.0]; [_window orderFront:self]; _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS) target:self selector:@selector(appearStep) userInfo:nil repeats:YES]; } - (void)performVanish { [self setWindowVisibility:ITTransientStatusWindowVanishingState]; [self setPivot:0.0]; _effectProgress = 1.0; [_window setAlphaValue:1.0]; [_window orderFront:self]; _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS) target:self selector:@selector(vanishStep) userInfo:nil repeats:YES]; } - (void)cancelAppear { [self appearFinish]; [_window orderOut:self]; [self setPivot:0.0]; [_window setAlphaValue:1.0]; [self setWindowVisibility:ITTransientStatusWindowHiddenState]; } - (void)cancelVanish { [self vanishFinish]; [self setPivot:0.0]; [_window setAlphaValue:1.0]; [_window orderFront:self]; [_window display]; [self setWindowVisibility:ITTransientStatusWindowVisibleState]; } - (void)appearStep { float interPivot = 0.0; _effectProgress += (1.0 / (EFFECT_FPS * _effectTime)); _effectProgress = (_effectProgress < 1.0 ? _effectProgress : 1.0); interPivot = (( sin((_effectProgress * pi) - (pi / 2)) + 1 ) / 2); [self setPivot:((interPivot * 45) + 315)]; [_window setAlphaValue:interPivot]; if ( _effectProgress >= 1.0 ) { [self appearFinish]; } } - (void)vanishStep { float interPivot = 1.0; _effectProgress -= (1.0 / (EFFECT_FPS * _effectTime)); _effectProgress = (_effectProgress > 0.0 ? _effectProgress : 0.0); interPivot = (( sin((_effectProgress * pi) - (pi / 2)) + 1 ) / 2); [self setPivot:((interPivot * 45) + 315)]; [_window setAlphaValue:interPivot]; if ( _effectProgress <= 0.0 ) { [self vanishFinish]; } } - (void)appearFinish { [_effectTimer invalidate]; _effectTimer = nil; [self setWindowVisibility:ITTransientStatusWindowVisibleState]; } - (void)vanishFinish { [_effectTimer invalidate]; _effectTimer = nil; [self setWindowVisibility:ITTransientStatusWindowHiddenState]; } - (void)setPivot:(float)angle { float degAngle = (angle * (pi / 180)); CGAffineTransform transform = CGAffineTransformMakeRotation(degAngle); // Set pivot rotation point transform.tx = -32.0; transform.ty = [_window frame].size.height + 32.0; CGSSetWindowTransform([NSApp contextID], (CGSWindowID)[_window windowNumber], CGAffineTransformTranslate(transform, (([_window frame].origin.x - 32.0) * -1), (([[_window screen] frame].size.height - ([_window frame].origin.y) + 32.0) * -1) )); } @end