+ if (state == ITInetSocketDisconnected)
+ {
+ [self doConnSetupWithHost:host namedPort:_port];
+ }
+}
+
+-(void) connectWithSockaddrArray:(NSArray*)arr
+{
+ NSEnumerator *e = [arr objectEnumerator];
+ NSData *d;
+ struct addrinfo *a;
+ ai = malloc(sizeof(struct addrinfo));
+ a = ai;
+ while (d = [e nextObject])
+ {
+ struct sockaddr *s = (struct sockaddr*)[d bytes];
+ a->ai_family = s->sa_family;
+ a->ai_addr = s;
+ a->ai_next = malloc(sizeof(struct addrinfo));
+ a = a->ai_next;
+ }
+}
+
+-(ITInetSocketState)state
+{
+ return state;
+}
+@end
+
+@implementation ITInetSocket(Debugging)
+-(NSString*)dumpv6Addrinfo:(struct addrinfo *)_ai
+{
+ const char *cfmt =
+ "\{\n"
+ "Flags = %x\n"
+ "Family = %x\n"
+ "Socktype = %x\n"
+ "Protocol = %x\n"
+ "Canonname = %s\n"
+ "Sockaddr = \n"
+ "{\n"
+ "\tLength = %x\n"
+ "\tFamily = %x\n"
+ "\tPort = %d\n"
+ "\tFlowinfo = %x\n"
+ "\tAddr = {%hx:%hx:%hx:%hx:%hx:%hx:%hx:%hx}\n"
+ "\tScope = %x\n"
+ "}\n"
+ "Next = ";
+ NSString *nsfmt = [NSString stringWithCString:cfmt];
+ NSMutableString *buf = [[[NSMutableString alloc] init] autorelease];
+
+ do
+ {
+ struct sockaddr_in6 *sa = (struct sockaddr_in6 *)_ai->ai_addr;
+ [buf appendFormat:nsfmt,_ai->ai_flags,_ai->ai_family,_ai->ai_socktype,_ai->ai_protocol,_ai->ai_canonname?_ai->ai_canonname:"",sa->sin6_len,sa->sin6_family,sa->sin6_port,sa->sin6_flowinfo,sa->sin6_addr.__u6_addr.__u6_addr16[0],sa->sin6_addr.__u6_addr.__u6_addr16[1],sa->sin6_addr.__u6_addr.__u6_addr16[2],sa->sin6_addr.__u6_addr.__u6_addr16[3],sa->sin6_addr.__u6_addr.__u6_addr16[4],sa->sin6_addr.__u6_addr.__u6_addr16[5],sa->sin6_addr.__u6_addr.__u6_addr16[6],sa->sin6_addr.__u6_addr.__u6_addr16[7],sa->sin6_scope_id];
+ }
+ while (_ai = _ai->ai_next);
+ [buf appendString:@"nil\n}"];
+ return buf;