// // GrowlITTSWWindow.m // Growl // // Created by Joseph Spiros on 2/28/09. // Copyright 2009 iThink Software. All rights reserved. // #import "GrowlITTSWWindow.h" #define SW_PAD 24.00 #define SW_SPACE 24.00 #define SW_MINW 211.00 #define SW_BORDER 32.00 #define SW_METER_PAD 4.00 #define SW_BUTTON_PAD_R 30.00 #define SW_BUTTON_PAD_B 24.00 #define SW_BUTTON_DIV 12.00 #define SW_BUTTON_EXTRA_W 8.00 #define SW_SHADOW_SAT 1.25 @interface GrowlITTSWWindow (Private) - (NSRect)setupWindowWithDataSize:(NSSize)dataSize; @end @implementation GrowlITTSWWindow /*************************************************************************/ #pragma mark - #pragma mark INITIALIZATION / DEALLOCATION METHODS /*************************************************************************/ - (id)initWithContentView:(NSView *)contentView exitMode:(ITTransientStatusWindowExitMode)exitMode backgroundType:(ITTransientStatusWindowBackgroundType)backgroundType { if ( ( self = [super initWithContentView:contentView exitMode:exitMode backgroundType:backgroundType] ) ) { // Set default values. _image = [[NSImage imageNamed:@"NSApplicationIcon"] retain]; _sizing = ITTransientStatusWindowRegular; } return self; } - (void)dealloc { [_image release]; [super dealloc]; } /*************************************************************************/ #pragma mark - #pragma mark ACCESSOR METHODS /*************************************************************************/ - (void)setImage:(NSImage *)newImage { if (!newImage) { newImage = [NSImage imageNamed:@"NSApplicationIcon"]; } [_image autorelease]; _image = [newImage copy]; } - (void)setSizing:(ITTransientStatusWindowSizing)newSizing { _sizing = newSizing; } /*************************************************************************/ #pragma mark - #pragma mark INSTANCE METHODS /*************************************************************************/ - (void)appear:(id)sender { [super appear:sender]; } - (void)vanish:(id)sender { [super vanish:sender]; } - (NSRect)setupWindowWithDataSize:(NSSize)dataSize { float divisor = 1.0; NSRect imageRect; float imageWidth = 0.0; float imageHeight = 0.0; float dataWidth = dataSize.width; float dataHeight = dataSize.height; float contentHeight = 0.0; float windowWidth = 0.0; float windowHeight = 0.0; NSRect visibleFrame = [[self screen] visibleFrame]; NSPoint screenOrigin = visibleFrame.origin; float screenWidth = visibleFrame.size.width; float screenHeight = visibleFrame.size.height; float maxWidth = ( screenWidth - (SW_BORDER * 2) ); float maxHeight = ( screenHeight - (SW_BORDER * 2) ); float excessWidth = 0.0; float excessHeight = 0.0; NSPoint windowOrigin = NSZeroPoint; ITImageView *imageView; BOOL shouldAnimate = ( ! (([self visibilityState] == ITWindowAppearingState) || ([self visibilityState] == ITWindowVanishingState)) ); if ( _sizing == ITTransientStatusWindowSmall ) { divisor = SMALL_DIVISOR; } else if ( _sizing == ITTransientStatusWindowMini ) { divisor = MINI_DIVISOR; } // Get image width and height. imageWidth = ( [_image size].width / divisor ); imageHeight = ( [_image size].height / divisor ); // Set the content height to the greater of the text and image heights. contentHeight = ( ( imageHeight > dataHeight ) ? imageHeight : dataHeight ); // Setup the Window, and remove all its contentview's subviews. windowWidth = ( (SW_PAD / divisor) + imageWidth + ((dataWidth > 0) ? (SW_SPACE / divisor) + dataWidth : 0) + (SW_PAD / divisor) ); windowHeight = ( (SW_PAD / divisor) + contentHeight + (SW_PAD / divisor) ); // Constrain size to max limits. Adjust data sizes accordingly. excessWidth = (windowWidth - maxWidth ); excessHeight = (windowHeight - maxHeight); if ( excessWidth > 0.0 ) { windowWidth = maxWidth; dataWidth -= excessWidth; } if ( excessHeight > 0.0 ) { windowHeight = maxHeight; dataHeight -= excessHeight; } if ( [self horizontalPosition] == ITWindowPositionLeft ) { windowOrigin.x = ( SW_BORDER + screenOrigin.x ); } else if ( [self horizontalPosition] == ITWindowPositionCenter ) { windowOrigin.x = ( screenOrigin.x + (screenWidth / 2) - (windowWidth / 2) ); } else if ( [self horizontalPosition] == ITWindowPositionRight ) { windowOrigin.x = ( screenOrigin.x + screenWidth - (windowWidth + SW_BORDER) ); } if ( [self verticalPosition] == ITWindowPositionTop ) { windowOrigin.y = ( screenOrigin.y + screenHeight - (windowHeight + SW_BORDER) ); } else if ( [self verticalPosition] == ITWindowPositionMiddle ) { // Middle-oriented windows should be slightly proud of the screen's middle. windowOrigin.y = ( (screenOrigin.y + (screenHeight / 2) - (windowHeight / 2)) + (screenHeight / 8) ); } else if ( [self verticalPosition] == ITWindowPositionBottom ) { windowOrigin.y = ( SW_BORDER + screenOrigin.y ); } [self setFrame:NSMakeRect( windowOrigin.x, windowOrigin.y, windowWidth, windowHeight) display:YES animate:shouldAnimate]; [[[self contentView] subviews] makeObjectsPerformSelector:@selector(removeFromSuperview)]; // Setup, position, fill, and add the image view to the content view. imageRect = NSMakeRect( (SW_PAD / divisor) + ((dataWidth > 0) ? 4 : 0), ((SW_PAD / divisor) + ((contentHeight - imageHeight) / 2)), imageWidth, imageHeight ); imageView = [[[ITImageView alloc] initWithFrame:imageRect] autorelease]; [imageView setAutoresizingMask:(NSViewMinYMargin | NSViewMaxYMargin)]; [imageView setImage:_image]; [imageView setCastsShadow:YES]; [[self contentView] addSubview:imageView]; return NSMakeRect( ((SW_PAD / divisor) + imageWidth + (SW_SPACE / divisor)), ((SW_PAD / divisor) + ((contentHeight - dataHeight) / 2)), dataWidth, dataHeight); } - (void)buildTextWindowWithString:(id)text { float divisor = 1.0; float dataWidth = 0.0; float dataHeight = 0.0; NSRect dataRect; NSArray *lines = [(([text isKindOfClass:[NSString class]]) ? text : [text mutableString]) componentsSeparatedByString:@"\n"]; id oneLine = nil; NSEnumerator *lineEnum = [lines objectEnumerator]; float baseFontSize = 18.0; ITTextField *textField; NSFont *font; NSDictionary *attr; if ( _sizing == ITTransientStatusWindowSmall ) { divisor = SMALL_DIVISOR; } else if ( _sizing == ITTransientStatusWindowMini ) { divisor = MINI_DIVISOR; } font = [NSFont fontWithName:@"LucidaGrande-Bold" size:(baseFontSize / divisor)]; attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName]; // Iterate over each line to get text width and height while ( (oneLine = [lineEnum nextObject]) ) { // Get the width of one line, adding 8.0 because Apple sucks donkey rectum. float oneLineWidth = ( [oneLine sizeWithAttributes:attr].width + 8.0 ); // Add the height of this line to the total text height dataHeight += [oneLine sizeWithAttributes:attr].height; // If this line wider than the last one, set it as the text width. dataWidth = ( ( dataWidth > oneLineWidth ) ? dataWidth : oneLineWidth ); } // Add 4.0 to the final dataHeight to accomodate the shadow. dataHeight += 4.0; dataRect = [self setupWindowWithDataSize:NSMakeSize(dataWidth, dataHeight)]; // Create, position, setup, fill, and add the text view to the content view. textField = [[[ITTextField alloc] initWithFrame:dataRect] autorelease]; [textField setAutoresizingMask:(NSViewHeightSizable | NSViewWidthSizable)]; [textField setEditable:NO]; [textField setSelectable:NO]; [textField setBordered:NO]; [textField setDrawsBackground:NO]; [textField setFont:font]; [textField setTextColor:[NSColor whiteColor]]; [textField setCastsShadow:YES]; [[textField cell] setWraps:NO]; if ([text isKindOfClass:[NSString class]]) { [textField setStringValue:text]; } else { [textField setAttributedStringValue:text]; } [textField setShadowSaturation:SW_SHADOW_SAT]; [[self contentView] addSubview:textField]; // Display the window. [[self contentView] setNeedsDisplay:YES]; _textField = textField; } - (NSTimeInterval)animationResizeTime:(NSRect)newFrame { return (NSTimeInterval)0.25; } @end